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  1. Link-182

    Non-linear

    I agree it should never be like Oblivion, Red Dead Redemption, or any other sandbox. Zelda isn't and should never be a sandbox, because to me they feel uncharismatic in a sense; its too open so you end up missing a lot of content, and a lot of the content is half-a$* done, because they try to...
  2. Link-182

    Non-linear

    I can see how there are some people who do like to play through games quickly, but for the fans who have made Nnintendo most of their money, don't you think we should at least have some non-linear back to the roots implications? We are the ones who constantly play Zelda and buy all of the new...
  3. Link-182

    Non-linear

    Linearity really gives me the feeling of being in a video game. I can't do my own thing, I have to follow the rules step by step, and the game won't allow me to progress any other way. First of all, it makes me feel like a baby, as if I need to be spoon fed, and secondly, if they made it much...
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