I'm assuming you meant Project M or some other mod in reference to the Brawl mod, which is fine.
No, I meant exactly what I said --
Brawl- (Brawl Minus). It's a mod that makes every character absurdly broken, alongside drastically modifying the hitstun (being slightly higher than 64's, sitting at at x0.54), and somewhat modifying the physics to accommodate for this so that the game is still balanced. I like to refer to it as the Syndrome Effect: "When everyone's Super... no one will be." Only in this case, the word "broken" would replace the word "Super".
Saying Melee is faster was in no way or shape an attempt of reinterpretation of what you said, and shouldn't be taken as such; it was an illustration as a part of my response to you, specifically the "higher speed" of Smash 4. It was used as a representation of why Smash 4's speed isn't something to write home about, as it 1.)Has been done faster before, and 2.)The variety of speed styles present throughout the various installments (namely Melee and Brawl) aren't drastically different enough to leave a lasting impression on someone to the point where they pick up this demo, and immediately think "Boy, this sure is a lot better speed wise and lends itself to more combos" per your observations on what you think I should have noticed. The point also remains that it's far more similar to Brawl than Melee, despite the improvements you've given. These are very nice additions, and I certainly welcome them, but the fact remains that the template of Brawl is still very much there and far more noticeable than Melee. We can see this in the movesets of all the characters, an absolute critical part of any fighting game, along with the lack of very clever exploits such as Wavedashing, L-canceling, and others that Melee boasted. In the event that the similarities are there, and it still doesn't reach the so-called "competitve" heights of Melee, there's no reason for someone such as myself to immediately conclude that the game is so different and significant from other installments, especially when you have the "worse" game in Brawl, and the "best" game in Melee. A healthy medium is reached and it's appreciated; I hardly notice vast gameplay differences that drastically alter the experiences I had with Brawl.
I never tried to argue that the differences are drastic, just
noticeable, and I'm confident that I can say the vast majority of non-casual fans can attest to this, as I'm seeing that mentality everywhere I go when Smash discussions are taking place. Again, I think I probably just have a better memory, or at least retain information about things I'm interested in better, which is something that wouldn't surprised me. People have remarked on my ability to recall things basically ever since I gained the ability to talk in complete sentences, and it's always come as a surprise to me, oddly enough, even though it's happened for who knows how long (probably over 19 years at this point). Off-topic, I'm aware, but that actually has nothing inherently to do with intelligence, as you can have a very high IQ, but still be terrible at remembering things. The reverse situation is also very possible, as well.
I bring this up because I'm not trying to say, or even imply, that I'm smarter than you.
I only welcome Melee being dethroned from the "most competitive" title, as Melee elitist annoy me to no end.
I really don't think it will happen, though, because the amount of exploits it has combined with what the exploits allow (as well as the high speed) is mind-bendingly complex. Tourney-goers often refer to it as "the perfect accident" for
very good reason, as it just might be the most technical Fighter in existence, regardless of it not attempting to be such. While I can see Smash 4 having a very strong competitive scene all throughout its lifetime, unlike Brawl (which is basically dead in tournaments at this point, not even appearing at EVO), the end of Melee's road is currently nowhere in sight.
Also, to be fair, while Melee elitists are, indeed, extremely annoying, there are far more casual elitists that literally get offended at the idea of playing without items and desiring advanced mechanics so that competitive play can thrive. They're the Smash equivalent of casual Pokemon fans that act as if it's morally wrong to breed a competitive-grade team and say that EVs don't matter.
Come to think of it, Smash & Pokemon are the only two competitive series I can think of that even HAVE casual elitists, and both are Nintendo-licensed franchises. ...Huh. Go figure.