Zelda Dungeon:Breath of the Wild Map: Difference between revisions

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===Picture Ranking:===
===Picture Ranking:===
If you want to submit a better picture, feel free, however if it is not judged to be better then the current picture, we will revert back. '''Upload the file as a png, over the original version, using the same file name, KorokXXX.png''' (Match the Seed ID.) Keep in mind the following criteria
If you want to submit a better picture, feel free, however if it is not judged to be better then the current picture, we will revert back. '''Upload the file as a png, over the original version, using the same file name, KorokXXX.png''' (Match the Seed ID.) Keep in mind the following criteria:
# A picture with UI in it will not be accepted. Having a rune active (such as Magnesis) counts as 'UI'. Context UI such as "Pick up" or "Climb Down" or the stamina wheel also counts. Sometimes it absolutely can't be avoided but one without is better than one with.
# A picture with UI in it will not be accepted. Having a rune active (such as Magnesis) counts as 'UI'. Context UI such as "Pick up" or "Climb Down" or the stamina wheel also counts. Sometimes it absolutely can't be avoided but one without is better than one with.
# A picture taken after the puzzle is solved or partially solved will not be accepted. This includes moving anything, creating a Cryonis block, blowing up stuff, etc. '''Tip:''' If you accidentally begin to solve the puzzle, you can load your last autosave to revert back to a before state.
# A picture taken after the puzzle is solved or partially solved will not be accepted. This includes moving anything, creating a Cryonis block, blowing up stuff, etc. '''Tip:''' If you accidentally begin to solve the puzzle, you can load your last autosave to revert back to a before state.
autopatrol
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