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''Battle Quest'' can be played with one to four players. The first player uses the GamePad to control an archer character who can pick off enemies at a distance or activate inaccessible switches, while the remaining players fight using swords controlled with Wii Remotes. All players move automatically along a linear, enemy-and-puzzle-infested path toward their destination. | ''Battle Quest'' can be played with one to four players. The first player uses the GamePad to control an archer character who can pick off enemies at a distance or activate inaccessible switches, while the remaining players fight using swords controlled with Wii Remotes. All players move automatically along a linear, enemy-and-puzzle-infested path toward their destination. | ||
In multiplayer mode, the game demonstrates the asynchronous gameplay made possible through the Wii U's unique GamePad. The player using the GamePad will have a different gameplay experience from the players using Wii Remotes. All players work together with pooled health to combat enemies and tackle obstacles. | In multiplayer mode, the game demonstrates the asynchronous gameplay made possible through the Wii U's unique GamePad. The player using the GamePad will have a different gameplay experience from the players using Wii Remotes. All players work together with pooled health to combat enemies and tackle obstacles. A colored rupee appears below each lost heart to indicate which player lost it. | ||
===Archer=== | ===Archer=== |