Upending the Tea Table: Difference between revisions

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Added Hyrule Warriors.
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==Ocarina of Time 3D==
==Ocarina of Time 3D==
[[Mahito Yokota]], in charge of sound for ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'', had redone about half of the songs in a more "up-to-date" style before [[Koji Kondo]] told him that the soundtrack should remain faithful to the original.{{Ref|[[Interview:Iwata Asks: Ocarina of Time 3D (Sound)|Iwata Asks: Ocarina of Time 3D (Sound)]]}}
[[Mahito Yokota]], in charge of sound for ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'', had redone about half of the songs in a more "up-to-date" style before [[Koji Kondo]] told him that the soundtrack should remain faithful to the original.{{Ref|[[Interview:Iwata Asks: Ocarina of Time 3D (Sound)|Iwata Asks: Ocarina of Time 3D (Sound)]]}}
==Hyrule Warriors==
Originally, [[Yosuke Hayashi]], one of the developers for ''[[Hyrule Warriors]]'', planned for it to be closer to a ''Zelda'' game than a ''[[Wikipedia:Dynasty Warriors|Dynasty Warriors]]'' game, adding elements of ''Dynasty Warriors'' onto the ''Zelda'' franchise. This included having [[boss]] battles in [[dungeon]]s and having certain characters in the game. However, Miyamoto upended the tea table and said that his proposal would not be the case, as what they are doing here is grafting ''Zelda'' onto the ''Dynasty Warriors'' experience. This was a reversal to what Hayashi proposed, and ''Hyrule Warriors'' ended up being based on Miyamoto's decision.{{Ref|[[Interview:Nintendo Life September 5th 2014|Nintendo Life, September 5th 2014]]||Eiji Aonuma}}


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