Adventure Mode: Difference between revisions

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{{ZD|[[#Guide|''Hyrule Warriors'' Adventure Mode Guide]]}}
{{ZD|[[#Guide|''Hyrule Warriors'' Adventure Mode Guide]]}}


'''Adventure Mode''' comprises a majority of the content in ''[[Hyrule Warriors]]''. The Adventure Map, based on the overworld of ''[[The Legend of Zelda]]'', is a 16-by-8 grid made up of 128 battles. These battles are either Adventure Battles which are structured similarly to those in Legend Mode, or Challenge Battles which have specific victory conditions such as accumulating a certain number of KOs or defeating one or more Giant Bosses. The battles are not connected to each other with a story, except the intro does provide a rudimentary backstory (Ganon has unleashed several monsters) and overarching objective (defeat the monsters and ultimately Ganon). There is also a special Rewards Map whose stages are unlocked by collecting [[Hyrule Warriors Gold Skulltulas|Gold Skulltulas]] and completing illustrations, and certain [[Hyrule Warriors#DLC|DLC packs]] include additional maps.
'''Adventure Mode''' comprises a majority of the content in ''[[Hyrule Warriors]]''. The Adventure Map, based on the overworld of ''[[The Legend of Zelda]]'', is a 16-by-8 grid made up of 128 scenarios. These battles are either Adventure Battles which are structured similarly to scenarios in [[Legend Mode]], or Challenge Battles which have specific victory conditions such as accumulating a certain number of KOs or defeating one or more Giant Bosses. The battles are not connected to each other with a story, except the intro does provide a rudimentary backstory (Ganon has unleashed several monsters) and overarching objective (defeat the monsters and ultimately Ganon). There is also a special Rewards Map whose stages are unlocked by collecting [[Hyrule Warriors Gold Skulltulas|Gold Skulltulas]] and completing illustrations, and certain [[Hyrule Warriors#DLC|DLC packs]] include additional maps.
 
''[[Hyrule Warriors Legends]]'' includes all maps from the Wii U game, including DLC, and adds DLC packs of its own. ''[[Hyrule Warriors: Definitive Edition]]'' includes all maps from both games. Both also shuffle unlockables to some extent, partly to allow for there being more to unlock.


==Rewards==
==Rewards==
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==Navigation==
==Navigation==
Players navigate the map by completing stages with certain ranks to unlock adjacent stages. The required rank is displayed on colored arrows surrounding the warrior on the map. Completing a stage will unlock all adjacent stages requiring a rank equal to or lower than the earned rank. The lowest rank is "C", so stages requiring a "C" rank are unlocked simply by completing the adjacent stage. Some stages can only be accessed after using a certain Item Card, such as the [[Hookshot]]. After the path is revealed, the player must then complete the stage with at least the displayed rank in order to proceed, even if that rank was already achieved before using the item. Colored regions are unlocked as the player progresses through Legend Mode. The following table lists the scenario which must be completed in order to unlock each colored region.
Players navigate the map by completing stages with certain ranks to unlock adjacent stages. The required rank is displayed on colored arrows surrounding the warrior on the map. Completing a stage will unlock all adjacent stages requiring a rank equal to or lower than the earned rank. The lowest rank is "C", so stages requiring a "C" rank are unlocked simply by completing the adjacent stage. Some stages can only be accessed after using a certain Item Card, such as the [[Hookshot]]. After the path is revealed, the player must then complete the stage with at least the displayed rank in order to proceed, even if that rank was already achieved before using the item. Colored regions are unlocked as the player progresses through [[Legend Mode]]. The following table lists the scenario which must be completed in order to unlock each colored region.


{| class="wikitable"
{| class="wikitable"
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:Clear the battle within 15 minutes.
:Clear the battle within 15 minutes.
;No Healing!
;No Healing!
:You cannot use potions, and no healing items will appear
:The player cannot use potions, and no healing items will appear
;No Guarding!
;No Guarding!
:Guarding will not protect you from enemy hits.
:Guarding will not protect the player's character from enemy hits.
;No Item Attacks!
;No Item Attacks!
:You cannot attack using bombs, the bow and arrows, the boomerang, or the Hookshot.
:The player cannot attack using bombs, the bow and arrows, the boomerang, or the Hookshot.
;Don't Get Hit!
;Don't Get Hit!
:A single blow will put you at death's doorstep! You'll need to make effective use of the special Clock item to freeze enemies.
:A single blow will put the player's character at death's doorstep! You'll need to make effective use of the special Clock item to freeze enemies.


==Twilight Map==
==Twilight Map==
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:Magic Jars will not appear, so you will be unable to fill your Magic gauge.
:Magic Jars will not appear, so you will be unable to fill your Magic gauge.
;No item attacks!
;No item attacks!
:You cannot attack using bombs, bow and arrows, the boomerang, or the Hookshot.
:Link cannot attack using bombs, bow and arrows, the boomerang, or the Hookshot.


==Termina Map==
==Termina Map==