Depths: Difference between revisions

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37 bytes added ,  November 6, 2023
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| game = ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| game = ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| location = [[Hyrule]]
| location = [[Hyrule]]
| dungeon = [[Fire Temple (Tears of the Kingdom)|Fire Temple]]<br/>[[Construct Factory]]/[[Spirit Temple (Tears of the Kingdom)|Spirit Temple]]
| dungeon = [[Fire Temple (Tears of the Kingdom)|Fire Temple]]<br/>[[Construct Factory]]/[[Spirit Temple (Tears of the Kingdom)|Spirit Temple]]<br/>[[Beneath Hyrule Castle]]
| miniboss = [[Flux Construct]]s, [[Frox]]es, [[Hinox]]es, [[King Gleeok]], [[Stone Talus]]es
| miniboss = [[Flux Construct]]s, [[Frox]]es, [[Hinox]]es, [[King Gleeok]], [[Stone Talus]]es
| enemies = Mostly [[gloom]]-wreathed, except [[Little Frox]]
| enemies = Mostly [[gloom]]-wreathed, except [[Little Frox]]
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There are also six coliseums in the farther stretches of the map. Upon entering one, Link is trapped inside and forced to fight multiple waves of enemies. Each coliseum only features one type of enemy, which range from common enemies like [[Bokoblin]]s to minibosses like [[Lynel]]s. Once all waves are defeated, the doors unlock and Link is rewarded with a chest.
There are also six coliseums in the farther stretches of the map. Upon entering one, Link is trapped inside and forced to fight multiple waves of enemies. Each coliseum only features one type of enemy, which range from common enemies like [[Bokoblin]]s to minibosses like [[Lynel]]s. Once all waves are defeated, the doors unlock and Link is rewarded with a chest.


Akin to these are several platforms around the Depths that house bosses that Link can choose to challenge for a reward. These are completely optional and are open on all sides, allowing Link to flee the fight if he chooses. Some of these platforms have [[Flux Construct]]s of varying levels, while others have dungeon bosses that Link has previously fought. The only dungeon boss that does not appear on these is the [[Construct]] from the [[Spirit Temple (Tears of the Kingdom)|Spirit Temple]], as it already takes place in the Depths.
Akin to these are several platforms around the Depths that house bosses that Link can choose to challenge for a reward. These are completely optional and are open on all sides, allowing Link to flee the fight if he chooses. Some of these platforms have [[Flux Construct]]s of varying levels, while others have dungeon bosses that Link has previously fought. The only dungeon boss that does not appear on these is the [[Seized Construct]] from the [[Spirit Temple (Tears of the Kingdom)|Spirit Temple]], as it already takes place in the Depths.


The [[Yiga Clan]] also inhabit the Depths after their leader, [[Master Kohga]], fell into them after being defeated by Link during their battle in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. They have multiple outposts set up around the landscape, mostly near mines or Lightroots. Upon defeating the [[Yiga Footsoldier|Footsoldier]] marked with the glowing Yiga emblem, a door to a hut becomes unlocked. Inside this hut are two chests that contain a [[Large Crystalized Charge]] and a [[Yiga Schematic]], the latter giving Link a new creation that he can make using [[Autobuild]].
The [[Yiga Clan]] also inhabit the Depths after their leader, [[Master Kohga]], fell into them after being defeated by Link during their battle in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. They have multiple outposts set up around the landscape, mostly near mines or Lightroots. Upon defeating the [[Yiga Footsoldier|Footsoldier]] marked with the glowing Yiga emblem, a door to a hut becomes unlocked. Inside this hut are two chests that contain a [[Large Crystalized Charge]] and a [[Yiga Schematic]], the latter giving Link a new creation that he can make using [[Autobuild]].
autopatrol
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