Yōji Inagaki
Revision as of 23:36, May 3, 2022 by Takamori.Shiho (talk | contribs) (Takamori.Shiho moved page Yoji Inagaki to Yōji Inagaki: Proper romanization)
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Yoji Inagaki is a sound programmer for Nintendo, where he has worked since the mid 90's. He first worked on games in the Star Fox and Super Mario Bros. franchises before joining the Zelda team on Ocarina of Time. He was credited as a Sound Effects Programmer and would go on to work on the sound for a number of future Zelda titles.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time' | Sound Effects Program |
2000 | Majora's Mask | Sound Effects Program |
2002 | The Wind Waker | Sound Library Programming |
2003 | The Legend of Zelda: Collector's Edition | Sound Effect Programming |
2006 | Twilight Princess | Special Thanks |
2011 | Four Swords Anniversary | Sound Supervisor |
2011 | Ocarina of Time 3D' | Sound Programming |
2015 | Majora's Mask 3D | Sound Supervisor |