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{{Specify|this=the characters in ''The Adventure of Link''|other=the participants in the Imprisoning War|link=[[Sages]]}}
{{Specify|this=the characters in ''The Adventure of Link''|other=the participants in the Imprisoning War|link=[[Seven Wise Men]]}}
{{Stub}}
{{Infobox|character
{{Character
| image = [[File:WiseMan.png]]
|name = Wise Men
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
|image = [[File:WiseMan.png]]
|game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
}}
}}
The '''Wise Men''' are a group of eight [[Hylian]]s encountered in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. One can be found in each of the Towns in [[Hyrule]] and each will teach [[Link]] a spell.{{Ref|AoL|10}} With the exception of the Wise Man of [[Town of Rauru|Rauru]], Link must complete some sort of task or side quest to gain access.
Beginning with the Wise Man of [[Town of Nabooru|Nabooru]], Link must have collected a minimum number of [[Magic Container]]s to be taught a spell. Should Link have failed to find enough containers, he is not able to learn the new magic and completing his quest becomes impossible.
==Spells==
{| class="wikitable"
|-
! Town !! Spell Received !! Sidequest to gain access !! Required Magic Containers
|-
| [[Town of Rauru|Rauru]] || [[Shield Spell|Shield]] || None || 4
|-
| [[Town of Ruto|Ruto]] || [[Jump Spell|Jump]] || Retrieve the stolen [[Trophy]] from the cave in the [[Tantari Desert]] || 4
|-
| [[Water Town of Saria|Saria]] || [[Life Spell|Life]] || Find the young woman's [[Mirror]] || 4
|-
| [[Harbor Town of Mido|Mido]] || [[Fairy Spell|Fairy]] || Find the [[Water of Life]] to cure a mother's sick child || 4
|-
| [[Town of Nabooru|Nabooru]] || [[Fire Spell|Fire]] || Find [[Water]] for a thirsty woman || 5
|-
| [[Mountain Town of Darunia|Darunia]] || [[Reflect Spell|Reflect]] || Save the [[Kidnapped Child]] from the [[Lizalfos]] on [[Maze Island (The Adventure of Link)|Maze Island]] || 6
|-
| [[Hidden Town of Kasuto]] || [[Spell Spell|Spell]] || Collect three [[Magic Container]]s || 7
|-
| [[Kasuto]] || [[Thunder Spell|Thunder]] || Collect four [[Magic Container]]s || 8
|}
==Gallery==
<gallery>
File:Wise_Man_Not_Ready.png|''Should Link not possess the requisite number of [[Magic Container]]s, he will be turned away''
</gallery>
{{References}}
{{Listbox|The Adventure of Link|Characters}}




{{Cat|The Adventure of Link Characters}}
{{Cat|The Adventure of Link Characters}}

Revision as of 23:49, July 28, 2020

This article is about the characters in The Adventure of Link. For the participants in the Imprisoning War, see Seven Wise Men.
Wise Men

The Wise Men are a group of eight Hylians encountered in The Adventure of Link. One can be found in each of the Towns in Hyrule and each will teach Link a spell.[1] With the exception of the Wise Man of Rauru, Link must complete some sort of task or side quest to gain access.

Beginning with the Wise Man of Nabooru, Link must have collected a minimum number of Magic Containers to be taught a spell. Should Link have failed to find enough containers, he is not able to learn the new magic and completing his quest becomes impossible.

Spells

Town Spell Received Sidequest to gain access Required Magic Containers
Rauru Shield None 4
Ruto Jump Retrieve the stolen Trophy from the cave in the Tantari Desert 4
Saria Life Find the young woman's Mirror 4
Mido Fairy Find the Water of Life to cure a mother's sick child 4
Nabooru Fire Find Water for a thirsty woman 5
Darunia Reflect Save the Kidnapped Child from the Lizalfos on Maze Island 6
Hidden Town of Kasuto Spell Collect three Magic Containers 7
Kasuto Thunder Collect four Magic Containers 8

Gallery

References

  1. "EACH TOWN HAS A WISE MAN. LEARN FROM HIM.", The Adventure of Link.