Water Temple (Ocarina of Time): Difference between revisions

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In addition, there are many wooden blocks or other items that move and have different properties when they are underwater or not, so the water rising helps to uncover the next passageway to finish the dungeon. At the end of the dungeon, the boss, [[Morpha]], is revealed as a small nucleus that has complete control of water. After Link defeats Morpha, all the water that it had stolen from [[Lake Hylia]] fills the lake back up again, restoring the lake's beauty. He will be rewarded a [[Heart Container]], and be bestowed upon with the [[Water Medallion]] by [[Ruto]]. The song used to teleport to this dungeon is the [[Serenade of Water]]. For a walkthrough for this dungeon, look [[Walkthrough:Water Temple|here]].
In addition, there are many wooden blocks or other items that move and have different properties when they are underwater or not, so the water rising helps to uncover the next passageway to finish the dungeon. At the end of the dungeon, the boss, [[Morpha]], is revealed as a small nucleus that has complete control of water. After Link defeats Morpha, all the water that it had stolen from [[Lake Hylia]] fills the lake back up again, restoring the lake's beauty. He will be rewarded a [[Heart Container]], and be bestowed upon with the [[Water Medallion]] by [[Ruto]]. The song used to teleport to this dungeon is the [[Serenade of Water]]. For a walkthrough for this dungeon, look [[Walkthrough:Water Temple|here]].
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Revision as of 04:10, March 22, 2013

This article is about the dungeon in Ocarina of Time. For other uses, see Water Temple (Disambiguation).

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The Water Temple is the sixth dungeon in the game Ocarina of Time, and is widely considered to be one of the hardest, not because of skill needed to defeat the enemies or the boss within it, but because of its puzzle-like design and repetition to finally complete it. This dungeon has three main floors with a huge pillar in the middle that serves as the main room. Hidden inside the dungeon are three squares painted onto walls with the Triforce on them, and these are used to control the level of the water. If Link plays Zelda's Lullaby next to one of these pictures, the water level inside the dungeon will raise to the floor that he is at.

In addition, there are many wooden blocks or other items that move and have different properties when they are underwater or not, so the water rising helps to uncover the next passageway to finish the dungeon. At the end of the dungeon, the boss, Morpha, is revealed as a small nucleus that has complete control of water. After Link defeats Morpha, all the water that it had stolen from Lake Hylia fills the lake back up again, restoring the lake's beauty. He will be rewarded a Heart Container, and be bestowed upon with the Water Medallion by Ruto. The song used to teleport to this dungeon is the Serenade of Water. For a walkthrough for this dungeon, look here.

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