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{{Infobox|dungeon
{{Infobox|dungeon
| name    = Tower of the Gods
| image       = [[File:TWW_Tower_Of_The_Gods.png|250px]]
| image   = [[File:TWW_Tower_Of_The_Gods.png|250px]]
| game       = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
| game     = [[The Legend of Zelda: The Wind Waker|The Wind Waker]]
| item       = [[Hero's Bow]]
| item     = [[Hero's Bow]]
| boss       = [[Gohdan]]
| boss     = [[Gohdan]]
| miniboss   = [[Darknut]]
| miniboss = [[Darknut]]
| enemies     = [[Armos]]<br/>[[Kargarok]]
| enemies = [[Armos]]<br>[[Kargaroc]]
| reward     = [[Heart Container]]<br/>[[Master Sword]]
| reward   = [[Master Sword]]
| walkthrough = [http://www.zeldadungeon.net/Zelda09-the-wind-waker-walkthrough-09.php Text Walkthrough]  
}}
}}
{{ZD|[http://www.zeldadungeon.net/Zelda09-the-wind-waker-walkthrough-09.php ''The Wind Waker'' Walkthrough Chapter 9: Tower of the Gods]}}


The '''Tower of the Gods''' is a dungeon used to test the courage of heroes too see if they are worthy of being an actual hero in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. Before Link begins his quest, the tower was deep under the sea and was a mystery. After [[Link]] gathers all three of the [[Goddess Pearls]] and places them in their correct shrines of the [[Triangle Islands]], the tower raises up out of the [[Great Sea]]. Inside the dungeon, Link obtains the [[Hero's Bow]], and also learns the [[Command Melody]].
{{Fishman}}
{{Tingle}}
The '''Tower of the Gods''' is a [[Dungeon]] used to test the courage of heroes to see if they are worthy of being an actual hero. It has only been seen in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. Before [[Link]] begins his quest, the tower was deep under the sea and was a mystery. After Link gathers all three of the [[Goddess Pearls]] and places them in their correct shrines of the [[Triangle Islands]], the tower raises up out of the [[Great Sea]]. Inside the dungeon, Link obtains the [[Hero's Bow]], and also learns the [[Command Melody]].


==Inside the Dungeon==
==Dungeon Overview==
The main focuses of this dungeon are the elements water and light. [[Link]] uses his boat, the [[King of Red Lions]], to move throughout this dungeon, but the going is slow considering there is no wind indoors and they can only cruise slowly around. The dungeon is filled with water, which raises and lowers on regular intervals. On the first floor, Link must move statues to open new rooms which eventually end up in changing the water flow and opening up the passageway to the second floor. On the second floor, Link must guide statues using the [[Command Melody]] or his hands and bring all the statues to the altar in the center of the floor to cause the [[Hero's Bow]] to appear. Using his newfound weapon, Link now has access to the third and final floor. Solving a puzzle there gives him a [[Big Key]], the key needed to enter the room where the dungeon's boss waits, [[Gohdan]]. Gohdan, who is a floating head with a pair of hands, is meant to be the final test for the hero's courage. If Link defeats him, it shows that he is truly the hero waited for and lets Link continue on to the highest point in the dungeon. There he rings a bell using his [[Grappling Hook]], creating a portal to the flooded [[Hyrule]], which is now a quiet realm under the ocean. For a complete and detailed walkthrough on the puzzles inside the dungeon, look [http://www.zeldadungeon.net/Zelda09-the-wind-waker-walkthrough-06.php here]
The main focuses of the dungeon are the elements water and light. Link uses his boat, the [[King of Red Lions]], to move throughout the dungeon, but the going is slow considering there is no wind indoors and they can only cruise slowly around. The dungeon is filled with water, which raises and lowers on regular intervals. On the first floor, Link must move statues to open new rooms which eventually end up in changing the water flow and opening up the passageway to the second floor. On the second floor, Link must guide the three [[Servants of the Tower]] using the [[Command Melody]] or his hands and bring all the statues to the altar in the center of the floor to cause the [[Hero's Bow]] to appear. Using his newfound weapon, Link now has access to the third and final floor. Solving a puzzle there gives him a [[Boss Key]], the key needed to enter the room where the dungeon's boss awaits.
 
==Enemies==
{{Gallery|size=100|pad=5|title=Enemies in the Tower of the Gods}}
{{Gallery/Box|file=Armos-Figurine.png|link=Armos|caption=[[Armos]]}}
{{Gallery/Box|file=Armos-Knight-Figurine.png|link=Armos Knight|caption=[[Armos Knight]]s}}
{{Gallery/Box|file=Blue-Beamos.png|link=Beamos#Blue Beamos|caption=[[Beamos#Blue Beamos|Blue Beamos]]}}
{{Gallery/Box|file=Kargaroc_Figurine_(TWW).png|link=Kargarok|caption=[[Kargarok]]}}
{{Gallery/Box|file=WW Keese.png|link=Keese|caption=[[Keese]]}}
{{Gallery/Box|file=Rat_Figurine_(TWW).png|link=Rat|caption=[[Rat]]s}}
{{Gallery/Box|file=BeamosRed.png|link=Beamos#Red Beamos|caption=[[Beamos#Red Beamos|Red Beamos]]}}
{{Gallery/Box|file=Bubble_Figurine_(TWW).png|link=Red Bubble|caption=[[Red Bubble]]}}
{{Gallery/Box|file=Red Wizzrobe TWW.png|link=Wizzrobe|caption=[[Wizzrobe]]s}}
{{Gallery/Box|file=ChuChu_Figurine_(TWW).png|link=Yellow ChuChu|caption=[[Yellow ChuChu]]}}
{{Gallery/Bottom}}
 
==Tingle Statue==
There is a [[Tingle Statues|Tingle Statue]] hidden within the Tower. It is located in the first room behind the raging waterfall. In the room with the [[Beamos]] and [[Rat]]s, there are elevating platforms in the back of the room. Link must alternate jumping from one to the next to reach the top. However, if Link turns around at the top, he finds a stationary platform. If Link stands on this platform and places a [[Tingle Bomb]] on it in the [[Nintendo GameCube]] version or a regular [[Bomb]] in the [[The Legend of Zelda: The Wind Waker HD|HD remake]], a [[Treasure Chest]] appears. This contains the [[Goddess Tingle Statue]].
 
==Gohdan==
{{Main|Gohdan}}
[[File:Gohdan.png|180px|right]]
[[Gohdan]], a floating head with a pair of hands, is meant to be the final test for the hero's courage. The boss is relatively simple for Link as he can equip his newly found Bow and aim for the weak spot on Gohdan's gargantuan hands. The young hero can then aim for its eyes and proceed to throw a Bomb in its mouth. Repeating this process three times allows Link to be victorious in his final test of courage. Gohdan also relinquishes a [[Heart Container]] for Link to obtain. The young hero can now proceed onwards to the highest point of the dungeon. There, Link rings a bell using his [[Grappling Hook]], creating a portal to the flooded [[Hyrule]], which is now a quiet realm under the ocean.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Triforce-Tower.jpg|The three Goddess pearls that summon the Tower of the Gods.
File:Triforce-Tower.jpg|The three Goddess Pearls that summon the Tower of the Gods
</gallery>
</gallery>


{{Cat|The Wind Waker Dungeons}}
{{Cat|The Wind Waker Islands}}
{{Cat|The Wind Waker Locations}}
{{Cat|The Wind Waker Locations}}
{{Cat|The Wind Waker Islands}}
{{Cat|The Wind Waker Dungeons}}

Revision as of 03:28, February 18, 2019

Tower of the Gods
TWW Tower Of The Gods.png

Games

Boss

Mini-bosses

Enemies

Items

Rewards

Guides

Walkthrough


Fishman.png
Tingletuner.png

The Tower of the Gods is a Dungeon used to test the courage of heroes to see if they are worthy of being an actual hero. It has only been seen in The Wind Waker. Before Link begins his quest, the tower was deep under the sea and was a mystery. After Link gathers all three of the Goddess Pearls and places them in their correct shrines of the Triangle Islands, the tower raises up out of the Great Sea. Inside the dungeon, Link obtains the Hero's Bow, and also learns the Command Melody.

Dungeon Overview

The main focuses of the dungeon are the elements water and light. Link uses his boat, the King of Red Lions, to move throughout the dungeon, but the going is slow considering there is no wind indoors and they can only cruise slowly around. The dungeon is filled with water, which raises and lowers on regular intervals. On the first floor, Link must move statues to open new rooms which eventually end up in changing the water flow and opening up the passageway to the second floor. On the second floor, Link must guide the three Servants of the Tower using the Command Melody or his hands and bring all the statues to the altar in the center of the floor to cause the Hero's Bow to appear. Using his newfound weapon, Link now has access to the third and final floor. Solving a puzzle there gives him a Boss Key, the key needed to enter the room where the dungeon's boss awaits.

Enemies

Tingle Statue

There is a Tingle Statue hidden within the Tower. It is located in the first room behind the raging waterfall. In the room with the Beamos and Rats, there are elevating platforms in the back of the room. Link must alternate jumping from one to the next to reach the top. However, if Link turns around at the top, he finds a stationary platform. If Link stands on this platform and places a Tingle Bomb on it in the Nintendo GameCube version or a regular Bomb in the HD remake, a Treasure Chest appears. This contains the Goddess Tingle Statue.

Gohdan

Main article: Gohdan
Gohdan.png

Gohdan, a floating head with a pair of hands, is meant to be the final test for the hero's courage. The boss is relatively simple for Link as he can equip his newly found Bow and aim for the weak spot on Gohdan's gargantuan hands. The young hero can then aim for its eyes and proceed to throw a Bomb in its mouth. Repeating this process three times allows Link to be victorious in his final test of courage. Gohdan also relinquishes a Heart Container for Link to obtain. The young hero can now proceed onwards to the highest point of the dungeon. There, Link rings a bell using his Grappling Hook, creating a portal to the flooded Hyrule, which is now a quiet realm under the ocean.

Gallery