Thieves' Hideout

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Thieves' Hideout
Thieves-Hideout-Entrance.png

Games

Boss

Mini-bosses

Enemies

Rewards

Osfala's Painting
Heart Container

Guides

Walkthrough

Thieves' Hideout is a dungeon in A Link Between Worlds. It is located in northern Thieves' Town, and can be completed anytime after Link reaches Lorule. No item is required to enter or complete the dungeon. Link must travel through the dungeon in order to obtain Osfala's Painting.

Gaining Entrance

Thieves' Hideout is located in northern Thieves' Town, and can only be entered after Link reaches Lorule. The dungeon entrance can be found underneath a large gargoyle statue. Once Link examines the door a voice inside will ask him to answer three questions in the form of a song. The answers to these three questions are:

1. a narrow path
2. really despair
3. to thieven'!

Once Link properly answers these questions the guard inside will open the door, allowing him inside. The guard will then leave the dungeon, allowing Link to fully explore the dungeon.

Dungeon Overview

Like many other dungeons in Lorule, almost all of Thieves' Hideout is located underground. It is well hidden, and the only identifying feature is the large gargoyle statue that serves as the dungeon's entrance. A second entrance also exists underneath a broken statue to the right of the first entrance, but it is locked until Link completes the dungeon.

The dungeon serves as more of a prison than a Hideout, and thus features many different traps and cells for holding prisoners. Unlike most dungeons, the boss door is only a few feet away from the dungeon entrance. The Big Key is in the same room as well, but cannot be reached without help.

As Link explores the dungeon he finds many locked cells and areas that can only be entered with the help of his Merge ability. Much of the dungeon consists of steel grate pathways that are broken, due to deterioration over time or possible sabotage by the prisoners. In specific rooms there are many moving treadmills that will drag Link into deep gaps if he is not careful.

Many areas of the dungeon contain hidden paths leading to treasure, often times within the walls themselves. The dungeon makes heavy use of certain switches that can only be activated with the help of the Thief Girl. Thieves' Hideout is one of the few dungeons to make use of crystal switches, exactly like the ones found in the Tower of Hera.

Much like the Gargoyle's Domain in A Link to the Past, Thieves' Hideout involves rescuing a prisoner trapped in the depths of the dungeon. Once the girl is rescued from her prison cell, the dungeon and the dungeon's boss provide repeated attempts to steal her back, often times by spawning Zazakku to attack Link. If these enemies reach the Thief Girl they will automatically take her back to her cell, forcing Link to retrace his steps and rescue her again.