The Legend of Zelda Enemies: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m (rearrange cats, add listings cat)
m (cat sort key)
Line 557: Line 557:
{{Cat|The Legend of Zelda Enemies| }}
{{Cat|The Legend of Zelda Enemies| }}
{{Cat|Enemies|Legend of Zelda, The}}
{{Cat|Enemies|Legend of Zelda, The}}
{{Cat|Listings}}
{{Cat|Listings|Legend of Zelda Enemies}}

Revision as of 05:19, August 13, 2020

This is a list of enemies found in The Legend of Zelda.

Overworld

Armos

Armos-LoZ-Sprite.png
Main article: Armos

Armos are statues scattered mostly throughout the mountains of Hyrule. They remain sedentary until touched, but once touched, they will begin to move around the screen at one of two speeds. It is impossible to tell at which speed they will move until they've been touched. Beneath them, it is possible to find hidden shops or secret rupees. They pose little threat, as they only do one half-heart of damage.

"A soldier who has been turned into a stone statue. He moves and attacks if touched by Link. He has a fair amount of attacking power."

— NES Game Manual
SWORD HITS
WOOD 3
WHITE 2
MAGIC 1

Boulder

Boulder-LoZ-Sprite.png
Main article: Boulder

Boulders are little more than rocks that fall in groups of three from Death Mountain. Despite how terrifying they may seem, they do very little damage. They are impossible to kill, so it's best to simply avoid them.

"These rocks crumble off Death Mountain and fall down to attack Link. He can't destroy these natural nuisances."

— NES Game Manual
SWORD HITS
WOOD -
WHITE -
MAGIC -

Ghini

Ghini-LoZ-Sprite.png
Main article: Ghini

Ghinis are ghost enemies found in the graveyard. They're defeated pretty simply using just a few sword slashes.

"The ghost who lives in the graveyard. There are two types. There are Ghinis who are there from the beginning of the game, and those who appear when Link touches the gravestones. Ghinis have about the same attacking force as Armos."

— NES Game Manual
SWORD HITS
WOOD 11
WHITE 6
MAGIC 3

Leever

Leever (Red)
Leever (Blue)
Main article: Leever

Red Leevers are found mostly in the deserts of Hyrule, burrowed in the sand. They dig themselves out from a random point and follow Link. They are rather weak and common enemies, and are easy to defeat.

With twice the strength of their red counterparts, Blue Leevers burrow in and out of the sand. They have a bit more stamina than Red Leevers, and they don't follow Link, so they are more difficult to defeat.

"They live In the ground and eat up the energy of creatures that approach them. Blue Leevers are a little stronger, but the red ones don't have much attacking power."

— NES Game Manual
SWORD HITS
Red Blue
WOOD 2 4
WHITE 1 2
MAGIC 1 1

Lynel

Lynel (Red)
Lynel (Blue)
Main article: Lynel

Red Lynels appear around Death Mountain, and can shoot sword beams similar to Link's. Theses sword beams can only be blocked with the Magical Shield. Their attacks do significant damage, and fighting them is made even harder by their long range and speed. Fight them using Link's sword, and they will usually drop either a heart or a fairy.

Blue Lynels are essentially Red Lynels with more stamina. They are probably the hardest overworld enemies in the entire game.

"The guardian who attacks all those who come near Death Mountain. Watch out! He's pretty strong, and Link's little shield can't stop his sword."

— NES Game Manual
SWORD HITS
Red Blue
WOOD 4 6
WHITE 2 3
MAGIC 1 2

Moblin

Moblin (Red)
Moblin (Blue)
Main article: Moblin

Red Moblins use spears as their main method of attack. They are rather simple to defeat, as the spears can be blocked by Link's shield.

Blue Moblins are exactly the same as the Red Moblins, but they require more hits to kill them.

"A bulldog-like goblin who lives in the forest. He attacks by throwing spears. A little bit meaner than Octorok."

— NES Game Manual
SWORD HITS
Red Blue
WOOD 2 3
WHITE 1 2
MAGIC 1 1

Octorok

Octorok (Red)
Octorok (Blue)
Main article: Octorok

Red Octoroks spit out easily deflectable rocks at Link. Simply slash at them with Link's sword while standing directly in front of them to block those projectiles.

Blue Octoroks are just like Red Octoroks, but they require more hits to kill.

"A type of octopus that lives above ground. There are two types, red and blue. Watch out for the blue ones. They're mean. They spit out rocks at Link."

— NES Game Manual
SWORD HITS
Red Blue
WOOD 2
WHITE 1
MAGIC 1

Peahat

Peahat-LoZ-Sprite.png
Main article: Peahat

Peahats fly around all over Hyrule. It's best to just avoid them, as the only time Link can kill them is when they are at a complete stop.

"Has little attacking power. This is the ghost of a flower that bounces and flutters around the place. Link can eliminate it only when it's standing still."

— NES Game Manual
SWORD HITS
WOOD 2
WHITE 1
MAGIC 1

River Zora

River-Zora-LoZ-Sprite.png
Main article: River Zora

River Zoras are very common enemies in the waters of Hyrule. They shoot fireballs at Link that can only be deflected with the Magical Shield, and then go underwater. The easiest way to defeat them is to have full health and use sword beams. Otherwise, it is optimal to just avoid their attacks.

"Half·fish, half·woman who lives in the water. When she sticks her head out of the water she lets out a ball that Link's little shield can't hold back."

— NES Game Manual
SWORD HITS
WOOD 2
WHITE 1
MAGIC 1

Tektite

Tektite (Red)
Tektite (Blue)
Main article: Tektite

Red Tektites are spider-like enemies that hop around Hyrule. They are most often found on the edges of the map, and are rather easily defeated with the sword.

Blue Tektites can be a bit of a nuisance, as they take more hits to kill than the red ones. They are also defeated easily with the sword.

"These spidery things jump about allover the place. Red ones move about a lot and blue ones move only a little. Tektites have little fighting power."

— NES Game Manual
SWORD HITS
Red Blue
WOOD 1 1
WHITE 1 1
MAGIC 1 1

Dungeons

Blade Trap

Blade-Trap-LoZ-Sprite.png
Main article: Blade Trap

Blade Traps are less enemies and more obstacles. They sit in corners and do not move unless Link crosses their paths. They cannot be killed, but rarely pose a threat if Link is moving quickly enough to avoid them.

"Somebody placed these In the labyrinth a long time ago. They suddenly attack Link when he approaches them. So you've really got to watch out!"

— NES Game Manual
SWORD HITS
WOOD -
WHITE -
MAGIC -

Bubble

Bubble (Red)
Bubble (Blue)
Bubble (Flashing)
Main article: Bubble

Red Bubbles are only found in the Second Quest. They are impossible to kill, and they float around the room ricocheting off of walls. If Link is hit by one, he loses the ability to use his sword until he is hit by a Blue Bubble, drinks a potion or visits a fairy fountain. They do no damage, but are still a major annoyance.

Blue Bubbles are usually found in the same room as Red Bubbles or in a nearby room. If Link touches a Red Bubble, he must touch a Blue Bubble before he is able to use his sword again. Although they do no damage, they cannot be killed, and create a major inconvenience, so they are better off avoided.

Flashing bubbles jinx Link, causing him to not be able to use his sword for a short period of time. Drinking a potion or playing the Recorder can cure the curse immediately.

"The spirit of the dead. When it clings onto Link, he won't be able to unsheath his sword for a while."

— NES Game Manual
SWORD HITS
Red Blue Flashing
WOOD - - -
WHITE - - -
MAGIC - - -

Darknut

Darknut (Red)
Darknut (Blue)
Main article: Darknut

Red Darknuts are tough dungeon enemies that can't be hit from the front, as their shields are always up. They can only be killed by slashing at them from their sides or backs.

Blue Darknuts act exactly the same as Red Darknuts, only they are harder to kill.

"The knight who lives in the labyrinths. He has lots of attacking power. He repels Link's attacks from the front with his shield."

— NES Game Manual
SWORD HITS
Red Blue
WOOD 4 8
WHITE 2 4
MAGIC 1 2

Gel

Gel-LoZ-Sprite.png
Main article: Gel

Gels are extremely easy to defeat. They have no actual attack other than making contact with Link, so it's easiest to just keep an appropriate distance and kill them with the boomerang. Alternatively, one sword slash will also take them down.

"Jelly-like monsters that walk about bouncing around in the labyrinths. When Link cuts Zol, it splits into two Gels. Gel has little attacking power, but Zol has twice the power of Gel."

— NES Game Manual
SWORD HITS
WOOD 1
WHITE 1
MAGIC 1

Gibdo

Gibdo-LoZ-Sprite.png
Main article: Gibdo

Gidbos are mummies, who are very simple to defeat. Simply hit them with Link's sword multiple times until they die.

"The mummy man. He's got some strange powers, and some pretty powerful attacking force.NES Game Manual"

SWORD HITS
WOOD 6
WHITE 4
MAGIC 2

Goriya

Goriya (Red)
Goriya (Blue)
Main article: Goriya

Red Goriyas use boomerangs to attack Link. Fight them like Moblins, blocking the projectile with Link's shield, and then using his sword for the kill.

Blue Goriyas are just like Red Goriyas, but they take more hits to kill.

"A little devil that lives underground. He uses boomerangs. There are two of his type, blue ones and red ones. Watch out for the blue ones! They are strong.NES Game Manual"

SWORD HITS
Red Blue
WOOD 3 5
WHITE 2 3
MAGIC 1 2

Keese

Keese-LoZ-Sprite.png
Main article: Keese

Blue Keese are simple. They're just bats that take one hit to kill, either with a boomerang or sword.

"...Keeses have little attacking power, but Vire is a little stronger."

— NES Game Manual
SWORD HITS
WOOD 1
WHITE 1
MAGIC 1

Lanmola

Lanmola (Red)
Lanmola (Blue)
Main article: Lanmola

Red Lanmolas are pesty, and require Link to get rid of each body part and then the head. The most effective weapon is the Magical Rod.

Blue Lanmolas are surely some of the toughest enemies in the game. They only appear in the final dungeon, and they are much faster than the red ones. Use either the Magical Rod or sword to defeat them.

"A gigantic centipede. Attacking his head won't work. Boy! Does he move fast!"

— NES Game Manual
SWORD HITS
Red Blue
WOOD 4 4
WHITE 4 4
MAGIC 4 4

Like Like

Like-Like-Sprite.png
Main article: Like Like

Like-Likes are extremely annoying enemies that try to suck in Link. If a Like-Like is successful in doing this, the player must mash the buttons to get out. Mash too slow, and the Like-Like takes his shield. Use Link's sword to kill them before they get that chance.

"A tube-like monster that has a soft spot for magic shields - he eats them up."

— NES Game Manual
SWORD HITS
WOOD 10
WHITE 5
MAGIC 3

Moldorm

Moldorm-LoZ-Sprite.png
Main article: Moldorm

Moldorms are very much like Lanmolas, as they are killed by slashing at their body parts one by one. The best strategy is just to keep attacking until it dies; there's nothing special to it.

"The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong."

— NES Game Manual
SWORD HITS
WOOD 5
WHITE 5
MAGIC 5

Patra

Patra-LoZ-Sprite.png
Main article: Patra

Patras are difficult enemies found only at the very end of the game. The baby Patras flying around him are the real bother, as Link has to kill all of them to fight the main body. Fighting a Patra is easier at full health, when Link can just shoot the smaller ones with sword beams. Without full health, just take caution in attacking them.

"The Patra attack in groups, in two types of formations. Both formation groups are strong. So be on your toes!"

— NES Game Manual
SWORD HITS
WOOD 10
WHITE 5
MAGIC 3

Pols Voice

Pols-Voice-LoZ-Sprite.png
Main article: Pols Voice

These big-eared bunnies may not look like much, but Pols Voices can pack a punch. Use Link's sword or arrows to kill them. Alternatively, if The Legend of Zelda is being played on the Nintendo Famicom, the player can shout into the microphone to defeat them.

"A ghost with big ears and a weak point - he hates loud noise."

— NES Game Manual
SWORD HITS
WOOD 10
WHITE 5
MAGIC 3

Rope

Rope (Red)
Rope (Flashing)
Main article: Rope

Ropes run towards Link in a straight line. They are easily defeated, but fast, so try not to let them hit him.

Flashing Ropes only appear in the Second Quest. They are four times as strong as Red Ropes.

"A poisonous snake that has made the labyrinths its home. It senses other creatures quickly and suddenIy comes after them (and Link, for that matter!) once it has found them out. This one hasn't got a lot of attacking power."

— NES Game Manual
SWORD HITS
Red Flashing
WOOD 1 4
WHITE 1 2
MAGIC 1 1

Stalfos

Stalfos-LoZ-Sprite.png
Main article: Stalfos

Stalfos are skeletons who wield swords to damage Link. They're rather simple to defeat by sword slashes. In the Second Quest they gain the ability to shoot sword beams at Link.

"A skeleton that's got a sword in each hand. Little attacking power."

— NES Game Manual
SWORD HITS
WOOD 2
WHITE 1
MAGIC 1

Stone Statue

Stone-Statue-LoZ-Sprite.png
Main article: Stone Statue

TMore of obstacles than enemies, Stone Statues shoot fireballs at Link. The can be deflected with the Magical Shield, but can still get very aggravating when they appear in groups of four.

"Somebody placed these In the labyrinth a long time ago. They suddenly attack Link when he approaches them. So you've really got to watch out!"

— NES Game Manual
SWORD HITS
WOOD -
WHITE -
MAGIC -

Vire

Vire-LoZ-Sprite.png
Main article: Vire

Vires are killed with sword slashes, but unless Link has the Magical Sword, once killed it will turn into two Red Keese. Red Keese are only found this way, and they work just like Blue Keese.

"Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses. Keeses have little attacking power, but Vire is a little stronger."

— NES Game Manual
SWORD HITS
WOOD 1
WHITE 1
MAGIC 1

Wallmaster

Wallmaster-LoZ-Sprite.png
Main article: Wallmaster

Wallmasters are big hands that crawl out of the walls, If not avoided or killed with the sword in time, they will grab Link and bring him back to the dungeon entrance.

"A monster hand that appears out of the labyrinth wall. If it catches Link, it takes him back to the entrance to the labyrinth."

— NES Game Manual
SWORD HITS
WOOD 3
WHITE 2
MAGIC 1

Wizzrobe

Wizzrobe (Red)
Wizzrobe (Blue)
Main article: Wizzrobe

Red Wizzrobes appear and disappear, shooting one ray at Link and leaving a small amount of time for him to hit them with the sword. Their beams can be deflected by the Magical Shield.

Blue Wizzrobes are extremely annoying, turning transparent and moving quickly around the room. They shoot rays that are deflectable by the Magical Shield, and are difficult to kill due to their speed and high stamina.

"The Master of Movement. He appears here and there letting out magic spells that Link's little shield can't hold back. He's pretty strong. Watch out!"

— NES Game Manual
SWORD HITS
Red Blue
WOOD 3 5
WHITE 2 3
MAGIC 1 2

Zol

Zol-Green-LoZ-Sprite.png
Main article: Zol

Zols come in different colors based on the color of the dungeon they are in. All Color Zols behave the same way, turning into two Gels when hit. If Link has the White Sword or Magical Sword, the Zols will simply die instead of becoming Gels.

"Jelly-like monsters that walk about bouncing around in the labyrinths. When Link cuts Zol, it splits into two Gels. Gel has little attacking power, but Zol has twice the power of Gel."

— NES Game Manual
SWORD HITS
WOOD 1
WHITE 1
MAGIC 1