The Legend of Zelda: The Minish Cap: Difference between revisions

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Nearly two years after the release of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', Nintendo released the next handheld adventure for the Zelda Series, this time utilizing a modified version of the ''[[The Legend of Zelda: Four Swords|Four Swords]]'' art style altered to be more in line with the''[[The Legend of Zelda: The Wind Waker|Wind Waker]]'' art style. The game uses an improved version of the interface found in the Game Boy and Game Boy Color titles.
Nearly two years after the release of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', Nintendo released the next handheld adventure for the Zelda Series, this time utilizing a modified version of the ''[[The Legend of Zelda: Four Swords|Four Swords]]'' art style altered to be more in line with the ''[[The Legend of Zelda: The Wind Waker|Wind Waker]]'' art style. The game uses an improved version of the interface found in the Game Boy and Game Boy Color titles.


This game introduced a new race to the series which hasn't been seen in any other games since, the [[Minish|Picori]] (or Minish). These small creatures can only be seen by children, meaning that Link can interact with them throughout the adventure. Early on in the game, Link meets up with [[Ezlo]], a transfigured Minish who joins Link as his iconic cap and giving tips along the way. Using Ezlo's mystical powers, Link is able to shrink down at various portals throughout [[Hyrule]] and enter the small world of the Minish, solving puzzles and entering dungeons that were previously inaccessible.
This game introduced a new race to the series which hasn't been seen in any other games since, the [[Minish|Picori]] (or Minish). These small creatures can only be seen by children, meaning that Link can interact with them throughout the adventure. Early on in the game, Link meets up with [[Ezlo]], a transfigured Minish who joins Link as his iconic cap and giving tips along the way. Using Ezlo's mystical powers, Link is able to shrink down at various portals throughout [[Hyrule]] and enter the small world of the Minish, solving puzzles and entering dungeons that were previously inaccessible.
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