The Legend of Zelda: Phantom Hourglass: Difference between revisions

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|developer = Nintendo EAD
|developer = Nintendo EAD
|producer = Eiji Aonuma
|producer = Eiji Aonuma
|director = Daiki Iwamoto<noinclude><br>{{Main|Phantom Hourglass Staff}}<!--move to Development--></noinclude>
|director = Daiki Iwamoto
}}</onlyinclude>
}}</onlyinclude>
'''''The Legend of Zelda: Phantom Hourglass''''' is a next hand-held zelda game and was released for [[Nintendo DS]]. This game is a direct sequel of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', and carries over many aspects from the game, including the cel-shaded graphics, several of the characters, and the game taking place on a series of islands that Link would sail to.
==Development==
{{Main|Phantom Hourglass Staff}}
At the 2006 Game Developer’s Conference, fans saw the very first glimpse of what would become Link’s first quest on the Nintendo DS, ''Phantom Hourglass''. The trailer showed off a game that completely utilized the Nintendo DS touch screen, rather than the more standard use of the d-pad and the control buttons. A year later when the game was released, fans were able to get their hands on a Zelda title unlike any one they have played before.
==Gameplay==
The entire game could be controlled using just the Nintendo DS stylus, using it to tap or swipe on the screen to strike with Link's sword or use the six unique items found throughout the game. The land is once again flooded in this title, meaning Link travels through the use of a steamboat equipped with a cannon to fend off foes, plotting courses across the waters using the stylus on the map, which you could also write notes on to solve puzzles or mark areas for clues or later secrets. Additionally, the game also utilized the Nintendo DS Microphone, which players could blow into or shout at in order to solve puzzles.
Also unique to this game is a timed dungeon that you slowly work your way through, unlocking more floors to it as you progress through the game, collecting items within it that you need in order to enter the next dungeon in the outside world. Eventually, the goal is to complete the timed dungeon and rescue Tetra.


==Story==
==Story==
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* [[Phantom Hourglass Nintendo DS Duo Case Twin Pack & Comfort Stylus]] is a licensed game cartridges case for Nintendo DS. It released in 2007 by PDP.
* [[Phantom Hourglass Nintendo DS Duo Case Twin Pack & Comfort Stylus]] is a licensed game cartridges case for Nintendo DS. It released in 2007 by PDP.
* [[Phantom Hourglass Yujin Nintendo DS Styluses]] are a set of 7 large styluses, each with an item from Phantom Hourglass.
* [[Phantom Hourglass Yujin Nintendo DS Styluses]] are a set of 7 large styluses, each with an item from Phantom Hourglass.


{{GamesFooter}}
{{GamesFooter}}

Revision as of 03:48, July 1, 2012

Template:Game

The Legend of Zelda: Phantom Hourglass is a next hand-held zelda game and was released for Nintendo DS. This game is a direct sequel of The Wind Waker, and carries over many aspects from the game, including the cel-shaded graphics, several of the characters, and the game taking place on a series of islands that Link would sail to.

Development

Main article: Phantom Hourglass Staff

At the 2006 Game Developer’s Conference, fans saw the very first glimpse of what would become Link’s first quest on the Nintendo DS, Phantom Hourglass. The trailer showed off a game that completely utilized the Nintendo DS touch screen, rather than the more standard use of the d-pad and the control buttons. A year later when the game was released, fans were able to get their hands on a Zelda title unlike any one they have played before.

Gameplay

The entire game could be controlled using just the Nintendo DS stylus, using it to tap or swipe on the screen to strike with Link's sword or use the six unique items found throughout the game. The land is once again flooded in this title, meaning Link travels through the use of a steamboat equipped with a cannon to fend off foes, plotting courses across the waters using the stylus on the map, which you could also write notes on to solve puzzles or mark areas for clues or later secrets. Additionally, the game also utilized the Nintendo DS Microphone, which players could blow into or shout at in order to solve puzzles.

Also unique to this game is a timed dungeon that you slowly work your way through, unlocking more floors to it as you progress through the game, collecting items within it that you need in order to enter the next dungeon in the outside world. Eventually, the goal is to complete the timed dungeon and rescue Tetra.

Story

One day when sailing in the sea, Tetra and her gang of Pirates are on a search for the mystical Ghost Ship. According to Tetra, the Ghost Ship is ruled by obscure pirates who don't know any of the pirate rules. She expects to find them and teach them that there are rules to being a pirate. One of the pirates starts to talk about the "Protector of Waters" also known as the Ocean King. All of a sudden, their ship is engulfed in a mysterious fog. They come face to face with the Ghost Ship. Tetra hops over onto the Ship and then lightning strikes and she screams. Link jumps to save her, but misses and falls into the ocean. He drifted to an island, where he begins his quest to save Tetra.

Release

Phantom Hourglass originally released in June of 2007 over in Japan, but it later got a worldwide release in October of 2007. On November 20th, 2007, Nintendo of America announced a special Phantom Hourglass Nintendo DS Lite Bundle that would release on November 23rd, 2007. This bundle included a gold Nintendo DS Lite with a triforce symbol, as well as a copy of Phantom Hourglass.

Characters

Here is a listing of all of the characters found within The Legend of Zelda: Phantom Hourglass.

Races

Enemies

Here is a listing of all of the enemies found within The Legend of Zelda: Phantom Hourglass.

Bosses

Items

Here is a listing of all of the items found within The Legend of Zelda: Phantom Hourglass.

Locations

Main article: Category:Phantom Hourglass Locations

Merchandise and Product