The Legend of Zelda: Ocarina of Time 3D: Difference between revisions

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{{Infobox|game
<section begin=infobox />{{Infobox|game
| name = ''Ocarina of Time 3D''
| name = ''Ocarina of Time 3D''
| logo = [[File:Ocarina-of-time-3d-logo.jpg]]
| logo = [[File:Logo E3 2011 - OoT3D.png|400px]]
| boxart = [[File:Ocarina-of-Time-3D-NA.png]]
| boxart = [[File:Ocarina-of-Time-3D-NA.png]]
| release [[Nintendo 3DS]] =  
| release [[Nintendo 3DS]] =  
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| producer = [[Shigeru Miyamoto]]<br/>[[Eiji Aonuma]]<br/>[[Takashi Tezuka]]<br/>[[Koichi Ishii]]
| producer = [[Shigeru Miyamoto]]<br/>[[Eiji Aonuma]]<br/>[[Takashi Tezuka]]<br/>[[Koichi Ishii]]
| director = [[Shun Moriya]]<br/>[[Hiroyuki Kuwata]]
| director = [[Shun Moriya]]<br/>[[Hiroyuki Kuwata]]
| walkthrough  =
| walkthrough  = [https://www.zeldadungeon.net/ocarina-of-time-walkthrough/ Text Walkthrough]<br/>[https://www.youtube.com/playlist?list=PL8C7A9D9AD3CC39F8 Video Walkthrough (OOT64)]
[http://www.zeldadungeon.net/Zelda05-ocarina-of-time-walkthrough.php Text Walkthrough]<br/>[http://www.zeldadungeon.net/Zelda05-ocarina-of-time-video-walkthrough.php Video Walkthrough]
}}<section end=infobox />
}}


'''''The Legend of Zelda: Ocarina of Time 3D''''' is a remake of the [[Nintendo 64]] classic, ''[[The Legend of Zelda: Ocarina of Time]]'', for the [[Nintendo 3DS]]. It was first released on June 16, 2011 in Japan and later on June 17 in Europe and June 19 in North America. It features updated graphics with some additions, such as a Boss Challenge and Sheikah Stones.
'''''The Legend of Zelda: Ocarina of Time 3D''''' is a remake of the [[Nintendo 64]] classic, ''[[The Legend of Zelda: Ocarina of Time]]'', for the [[Nintendo 3DS]]. It was first released on June 16, 2011 in Japan and later on June 17 in Europe and June 19 in North America. It features updated graphics with some additions, such as a [[Boss Challenge]] and [[Sheikah Stone]]s.


==Changes and Additions==
==Changes and Additions==
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*The title screen and start menu have been updated to include touch-screen capabilities.
*The title screen and start menu have been updated to include touch-screen capabilities.
*The Boss Challenge is unlocked after completing the [[Forest Temple (Ocarina of Time)|Forest Temple]].
*The Boss Challenge is unlocked after completing the [[Forest Temple (Ocarina of Time)|Forest Temple]].
**After all bosses are unlocked, a Boss Gauntlet becomes available.
**After all bosses are unlocked, a [[Boss Gauntlet]] becomes available.
*Aiming controls have been updated to use the gyro-motion controls.
*Aiming controls have been updated to use the gyro-motion controls.
*[[Sheikah Stone]]s have been added in order to provide hints to newer or confused players.  
*[[Sheikah Stone]]s have been added in order to provide hints to newer or confused players.  
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===Aesthetics===
===Aesthetics===
*All models and textures have been updated.
*All models and textures have been updated.
**Gameplay now outputs at 30 frames per second rather than the original 20.
*Gameplay now outputs at 30 frames per second rather than the original 20.


===Miscellaneous===
===Miscellaneous===
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*Glitches such as Ocarina Items and Wrong Warp have been removed.
*Glitches such as Ocarina Items and Wrong Warp have been removed.
*''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' posters can be found hidden throughout the game.
*''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' posters can be found hidden throughout the game.
*Link now has a belt strap on his outfit to match the official artworks.
*Link has been redesigned to better match the official artwork, adding a bandolier and changing his boot design in the process.
*The [[Hookshot]] now has a laser sight and detects hookshot-friendly materials.
*The [[Hookshot]] now has a laser sight and detects hookshot-friendly materials.
*The [[Boomerang]] can now be called back at once instead of having to wait until it comes back.
*The [[Boomerang]] can now be called back at once instead of having to wait until it comes back.
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*Stone pillars have been added to the walkway in [[Zora's Domain]].
*Stone pillars have been added to the walkway in [[Zora's Domain]].
*[[Crystal Switch]]es located behind bars have been moved outside the bars.
*[[Crystal Switch]]es located behind bars have been moved outside the bars.
* The rainbow bridge leading to Ganon's Castle has been redesigned.
* The rainbow bridge leading to [[Ganon's Castle]] has been redesigned.
*The Shard of Agony has replaced the [[Stone of Agony]] due to the Nintendo 3DS not having a Rumble Pak.
*The [[Shard of Agony]] has replaced the [[Stone of Agony]], removing the resemblance to a Rumble Pak and giving an on-screen rather than rumble-based indication of [[Secret Grotto]]s.


==Merchandise==
==Merchandise==
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==Gallery==
==Gallery==
{{main|Gallery:Ocarina of Time}}
{{see also|Gallery:Ocarina of Time Bosses|Gallery:Ocarina of Time Characters|Gallery:Ocarina of Time Enemies|Gallery:Ocarina of Time Items}}
<gallery>
<gallery>
File:Young-Link.png|New key art of Child [[Link]], created for ''Ocarina of Time 3D''
File:Linkepona.png|New key art of Adult Link on [[Epona]], created for ''Ocarina of Time 3D''
File:Zeldaoot3ds.png|New key art of Child [[Zelda]], created for ''Ocarina of Time 3D''
File:Ganondorf-Ocarina.png|New key art of "Great King of Evil" [[Ganondorf]], created for ''Ocarina of Time 3D''
File:Ocarina-of-Time-3D-Art.png|Art of Link riding Epona across Hyrule, created for ''Ocarina of Time 3D''
File:061611 zeldacomparison market2--article image.jpg|3DS graphics (above)<br/>N64 graphics (below)
File:061611 zeldacomparison market2--article image.jpg|3DS graphics (above)<br/>N64 graphics (below)
</gallery>
</gallery>
===Screenshots===
{{main|:Category:Ocarina of Time 3D Screenshot Files}}
==Videos==
{{Youtube|nZj6Mc-RqTw|270|Commercials}}
{{Youtube|PLks7LPo0P2CtClH64Bc_zmWVhTtS31I7j|270|Zelda Dungeon Glitchless Speedrun}}
<!--{{References}}-->
{{GamesFooter}}


{{Cat|Games|Ocarina of Time 3D}}
{{Cat|Games|Ocarina of Time 3D}}
{{Cat|Ocarina of Time|Ocarina of Time 3D}}
{{Cat|Ocarina of Time|Ocarina of Time 3D}}

Revision as of 02:11, September 29, 2022

Ocarina of Time 3D
Logo E3 2011 - OoT3D.png
Ocarina-of-Time-3D-NA.png
Release

Platform

Date

Japan June 16, 2011
Europe June 17, 2011
United States June 19, 2011
Australia June 30, 2011
South Korea September 27, 2012

Credits

Developer

Producer

Director

Guides

Walkthrough

The Legend of Zelda: Ocarina of Time 3D is a remake of the Nintendo 64 classic, The Legend of Zelda: Ocarina of Time, for the Nintendo 3DS. It was first released on June 16, 2011 in Japan and later on June 17 in Europe and June 19 in North America. It features updated graphics with some additions, such as a Boss Challenge and Sheikah Stones.

Changes and Additions

Gameplay

  • The Master Quest is unlocked after completing the game, previously only available on the Nintendo GameCube.
    • The included Master Quest mirrors the game and increases enemy damage. This is not present on GameCube.
  • The title screen and start menu have been updated to include touch-screen capabilities.
  • The Boss Challenge is unlocked after completing the Forest Temple.
    • After all bosses are unlocked, a Boss Gauntlet becomes available.
  • Aiming controls have been updated to use the gyro-motion controls.
  • Sheikah Stones have been added in order to provide hints to newer or confused players.

Aesthetics

  • All models and textures have been updated.
  • Gameplay now outputs at 30 frames per second rather than the original 20.

Miscellaneous

  • The death counter on the file select screen has been removed.
  • The Deku Stick's damage no longer matches the Master Sword's.
  • The crouch stab no longer does the damage of the previous attack.
    • A glitch with the crouch stab called Infinite Sword Glitch has been removed.
  • Glitches such as Ocarina Items and Wrong Warp have been removed.
  • Skyward Sword posters can be found hidden throughout the game.
  • Link has been redesigned to better match the official artwork, adding a bandolier and changing his boot design in the process.
  • The Hookshot now has a laser sight and detects hookshot-friendly materials.
  • The Boomerang can now be called back at once instead of having to wait until it comes back.
  • Link can now sleep in his bed in Kokiri Forest.
  • Stone pillars have been added to the walkway in Zora's Domain.
  • Crystal Switches located behind bars have been moved outside the bars.
  • The rainbow bridge leading to Ganon's Castle has been redesigned.
  • The Shard of Agony has replaced the Stone of Agony, removing the resemblance to a Rumble Pak and giving an on-screen rather than rumble-based indication of Secret Grottos.

Merchandise

  • These Ocarina of Time 3D Scrolls were given away to select winners that attended the Nintendo Connection Tour 2011 in Australia. There are three different designs and in total they are limited to 80 units.

Gallery

Main article: Gallery:Ocarina of Time
See also: Gallery:Ocarina of Time Bosses, Gallery:Ocarina of Time Characters, Gallery:Ocarina of Time Enemies, and Gallery:Ocarina of Time Items

Screenshots

Main article: Category:Ocarina of Time 3D Screenshot Files

Videos


Commercials

Zelda Dungeon Glitchless Speedrun