The Legend of Zelda: Four Swords Adventures: Difference between revisions

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Added graphics, sound, and trivia info.
(Undid revision 47426 by Igos du Ikana (talk))
(Added graphics, sound, and trivia info.)
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::* [[The Dark Cloud]]
::* [[The Dark Cloud]]
::* [[Palace of Winds (Four Swords Adventures)|Palace of Winds]]
::* [[Palace of Winds (Four Swords Adventures)|Palace of Winds]]
==Graphics and Sound==
The game's graphics style and music were directly based off of the graphics and music of ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''. The graphics received enhancements in the form of overlaid 3D effects, other advanced 2D effects such as ripples, and a fluid, dynamic camera that could zoom in and out of the 2D image. The music, for the most part, was untouched - most of the music was directly taken from ''A Link to the Past'', with a few different MIDI instruments, with the original music using the same instruments. However, the graphics displayed on the Game Boy Advance used the same style as ''[[The Legend of Zelda: Four Swords|Four Swords]]'', which was partly based off of the graphics style of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.


==Screenshots==
==Screenshots==
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{{Youtube|WXVFhMPhE4A|270|Japanese Commercial}}
{{Youtube|WXVFhMPhE4A|270|Japanese Commercial}}
{{Youtube|J19Bl8IBmSg|270|Japanese Commercial}}
{{Youtube|J19Bl8IBmSg|270|Japanese Commercial}}
==Trivia==
* On the game disc is a file called smw.ast, which is a music file of the Special World theme from ''Super Mario World''. The theme itself is a 16-bit remix of the original ''Super Mario Bros.'' theme. As the game in its current state exclusively uses MIDIs for music, it is unknown what smw.ast was going to be used for.
* ''Four Swords Adventures'' was Nintendo's last top-down Zelda game for home consoles.


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