The Adventure of Link Items: Difference between revisions

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(added spells and learned attacks. Can be split off into their own info box later if need be.)
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{{CD|file=AOL_Manual_Art_Magic_Key.png|link=Magic Key|caption=Magic Key|desc=Buried underground at the edge of The Hidden Town of Kasuto, the Magic Key allows Link to open any locked door within a palace. It is required to complete the Hidden Palace, as no [[Small Key]]s are found there.}}
{{CD|file=AOL_Manual_Art_Magic_Key.png|link=Magic Key|caption=Magic Key|desc=Buried underground at the edge of The Hidden Town of Kasuto, the Magic Key allows Link to open any locked door within a palace. It is required to complete the Hidden Palace, as no [[Small Key]]s are found there.}}
{{CD|file=AOL_Manual_Art_Cross.png|link=Cross|caption=Cross|desc=After a bitter duel with [[Rebonack]] in the [[Hidden Palace]], Link uncovers the Cross. When carried, this sacred item reveals the invisible [[Moa]]s of [[Kasuto]] and the [[Valley of Death]].}}
{{CD|file=AOL_Manual_Art_Cross.png|link=Cross|caption=Cross|desc=After a bitter duel with [[Rebonack]] in the [[Hidden Palace]], Link uncovers the Cross. When carried, this sacred item reveals the invisible [[Moa]]s of [[Kasuto]] and the [[Valley of Death]].}}
{{CD/End|}}
{{CD/Header|Spells}}
{{CD|file=Shield_Spell.png|link=Shield Spell|caption=Shield|desc=Shield temporarily halves the damage Link receives. Link learns the spell at the behest of the [[Wise Man's Daughter]] in [[Rauru (Town)]].}}
{{CD|file=Jump.png|link=Jump Spell|caption=Jump|desc=Jump doubles Link's leaping ability. Link is allowed to learn the spell after recovering a stolen [[Trophy]] in the [[Tantari Desert]] and returning it to [[Town of Ruto|Ruto]].}}
{{CD|file=Life_Spell.png|link=Life Spell|caption=Life|desc=Life recovers three heart containers. In order to gain access to the spell, Link must find a [[Mirror Lady|young woman's]] mirror in the [[Water Town of Saria]].}}
{{CD|file=Fairy.png|link=Fairy Spell|caption=Fairy|desc=Fairy transforms Link into a diminutive fairy that can fly over obstacles and through locked doors. Link is given the spell after acquiring the [[Water of Life]] from the [[Moruge Swamp]] to save a sick child in the [[Harbor Town of Mido]]}}
{{CD|file=Fire.png|link=Fire Spell|caption=Fire|desc=Fire allows Link to shoot fireballs from his [[Sword]]. It is the only way to damage [[Tektite]]s and [[Basilisk]]s. Link learns the spell in [[Nabooru (Town)|Nabooru]] after bringing [[Water]] to a [[Thirsty Lady]]. Link must possess a minimum of five [[Magic Container]]s in order to learn the spell.}}
{{CD|file=Reflect.png|link=Reflect Spell|caption=Reflect|desc=Reflect turns [[Wizard]]s' magic against them. It also allows Link's [[Shield]] to block projectiles that it couldn't previously like an [[Acheman]]'s fireball or a [[Lizalfos]] mace. Link is allowed to learn the spell from the Wise Man of the [[Mountain Town of Darunia]] after successfully rescuing a [[Kidnapped Child]] from [[Maze Island]]. Link must possess a minimum of six Magic Containers in order to learn the spell.}}
{{CD|file=Spell.png|link=Spell Spell|caption=Spell|desc=Spell turns most enemies into mostly harmless [[Bot]]s. It also uncovers a secret in the [[Hidden Town of Kasuto]]. Link is awarded the spell after finding the Wise Man in Hidden Kasuto inside of his fireplace. Link must possess a minimum of seven Magic Containers in order to learn the spell.}}
{{CD|file=Thunder.png|link=Thunder Spell|caption=Thunder|desc=Thunder, the most potent and powerful magic, destroys most enemies instantly. Link mst cast Thunder in order to force[[Thunderbird]]'s weak point appear. Link is taught the final spell by the Wise Man of [[Kasuto]] after collecting all eight Magic Containers.}}
{{CD/End|}}
{{CD/Header|Attacks}}
{{CD||link=Downward Thrust|caption=Downward Thrust|desc=When Link jumps, pressing down will execute this technique, stabbing anything below, including blocks with the aid of the [[Handy Glove]]. Link learns Downward Thrust from a [[Hyrulean Knight]] in the [[Harbor Town of Mido]] who resides in the church.}}
{{CD||link=Upward Thrust|caption=Upward Thrust|desc=When Link is in midair, pressing up causes Link to stab upwards, damaging anything above. This attack will also break blocks just as Downward Thrust does. Link learns Upward Thrust from the Knight in Darunia.}}
{{CD/End|}}
{{CD/End|}}



Revision as of 00:54, June 7, 2013