The Adventure of Link Bosses: Difference between revisions

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{{CD|file=Carock-AoL-Sprite.png|link=Carock|desc=Carock awaits Link at the end of the [[Maze Island Palace]]. Unlike other bosses, he is invulnerable to sword attacks, even when powered up by the [[Fire Spell]]. Like other [[Wizard]]s, Carock must have his own magic turned against him by using the [[Reflect Spell]]. Squatting in the corner with the [[Shield Spell]] active will quickly bring about the fiend's demise.}}
{{CD|file=Carock-AoL-Sprite.png|link=Carock|desc=Carock awaits Link at the end of the [[Maze Island Palace]]. Unlike other bosses, he is invulnerable to sword attacks, even when powered up by the [[Fire Spell]]. Like other [[Wizard]]s, Carock must have his own magic turned against him by using the [[Reflect Spell]]. Squatting in the corner with the [[Shield Spell]] active will quickly bring about the fiend's demise.}}
{{CD|file=Gooma-AoL-Sprite.png|link=Gooma|desc=Gooma resides deep within the [[Ocean Palace]]. His ball and chain strikes with tremendous power and his spike helmet makes him invulnerable to Downward Thrust. Unlike Horsehead or Helmethead, Gooma's body is not heavily armored and is vulnerable to attack. A slightly unconventional strategy utilizing patience and the [[Jump Spell]] yields an easier victory. As Link draws near, Gooma will begin swinging his giant weapon. The activated Jump Spell alleviates the timing required to effectively dodge, and a leap straight in the air often puts Link at Gooma's feet, where an easy strike against the boss' body is possible before jumping away to safety.}}
{{CD|file=Gooma-AoL-Sprite.png|link=Gooma|desc=Gooma resides deep within the [[Ocean Palace]]. His ball and chain strikes with tremendous power and his spike helmet makes him invulnerable to Downward Thrust. Unlike Horsehead or Helmethead, Gooma's body is not heavily armored and is vulnerable to attack. A slightly unconventional strategy utilizing patience and the [[Jump Spell]] yields an easier victory. As Link draws near, Gooma will begin swinging his giant weapon. The activated Jump Spell alleviates the timing required to effectively dodge, and a leap straight in the air often puts Link at Gooma's feet, where an easy strike against the boss' body is possible before jumping away to safety.}}
{{CD|file=Barba-AoL-Sprite.png|link=Barba|desc=Defending the last crystal statue is [[Barba]] inside of the [[Hidden Palace]]. A giant dragon-like snake, Barba rises from one of three lava pools and shoots fire from his mouth at Link. While his shield does not repel this attack, activating the [[Reflect Spell]] will allow Link to repel the onslaught. In order to damage Barba, Link must strike it in the head with his sword by leaping after the beast has attacked, or wait to slash as Barba descends back into the fiery pit.}}
{{CD|file=Barba-AoL-Sprite.png|link=Barba|desc=Defending the last crystal statue is [[Barba]] inside of the [[Hidden Palace]]. A giant dragon-like snake, Barba rises from one of three lava pools and shoots fire from his mouth at Link. Unfortified, his shield does not repel this attack, activating the [[Reflect Spell]] will allow Link to stop the stream of fire. In order to damage Barba, Link must strike it in the head with his sword by leaping after the beast has attacked, or wait to slash as Barba descends back into the fiery pit.}}
{{CD|file=Thunderbird-thumb.png|link=Thunderbird|desc=Before Link is allowed into the [[Triforce]] chamber, he must face off against the fearsome Thunderbird. In order to even damage the beast, Link must cast [[Thunder Spell]] to expose the boss' face, its only weak point. Thunderbird flies above the chamber, spewing an ever quickening stream of fireballs that are unleashed faster as Thunderbird takes more damage.}}
{{CD|file=Thunderbird-thumb.png|link=Thunderbird|desc=Before Link is allowed into the [[Triforce]] chamber, he must face off against the fearsome Thunderbird. In order to even damage the beast, Link must cast [[Thunder Spell|Thunder]] to expose the boss' face, its only weak point. Thunderbird flies above the chamber, spewing an ever quickening stream of fireballs that are unleashed faster as it takes more damage.}}
{{CD|file=ShadowLink-AoL-Sprite.png|link=Dark Link|caption=Link's Shadow|desc=Just when Link thinks that the [[Triforce of Courage]] is finally his, he must face off against one final opponent: his own shadow. The doppelganger uses all of Link's conventional attacks in a relentless assault. The most effective strategy is defensive - press forward towards the shadows while swinging the sword as rapidly as possible. It will prevent the fiend from striking you via a duck-thrust and you will safely step under him when he eventually jumps over you. After a time, Link's attacks will begin to land and the battle will eventually end with almost no damage taken.}}
{{CD|file=ShadowLink-AoL-Sprite.png|link=Dark Link|caption=Link's Shadow|desc=Just when Link thinks that the [[Triforce of Courage]] is finally his, he must face off against one final opponent: his own shadow. The doppelganger uses all of Link's conventional attacks in a relentless assault. The most effective strategy is defensive - press forward towards the shadows while swinging the sword as rapidly as possible. It will prevent the fiend from striking you via a duck-thrust and you will safely step under him when he eventually jumps over you. After a time, Link's attacks will begin to land and the battle will eventually end with almost no damage taken.}}
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{{CD/End|}}

Revision as of 19:54, June 4, 2013