Temple of Wind: Difference between revisions

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{{Infobox|dungeon
{{Infobox|dungeon
| image      =
| image      = [[File:Temple-of-Wind-Entrance.png]]
| game        = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
| game        = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
| item        = [[Bomb Bag]]
| item        = [[Bomb Bag]]
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==Entrance==
==Entrance==
In order to reach the Temple of Wind, [[Link]] must first navigate the fog that prevents him from reaching the North-Western corner of the [[Great Sea]]. It is described as "a temple reached into the sky itself".{{Ref|PH|234|Stone Tablet on [[Molida Island]]}} After defeating its [[boss]], [[Cyclok]], Link frees the Spirit of Wisdom, [[Neri]].
In order to reach the Temple of Wind, [[Link]] must first navigate the fog that prevents him from reaching the [[Northwest Quadrant]] of the [[Great Sea]]. It is described as "a temple reached into the sky itself".{{Ref|PH|234|Stone Tablet on [[Molida Island]]}}. Once [[Link]] clears the fog, he has safe passage to the [[Isle of Gust]].
 
Navigating through the Isle of Gust is a fairly linear process, but in order to gain access to the Temple, he will travel to the north end of the island, where Link must cause the three [[Sacred Windmill]]s to spin, to open the path forward. The two Windmills on the a far left, as well as the windmill at the southeast part of the area will cause the doors to open, and the wind geysers to settle down. This will allow Link to enter the Temple.


==Overview==
==Overview==
The Temple of Wind has both a Wind and Sand theme with many of the puzzles early on in the dungeon, revolving around waiting or manipulating wind geysers. There are a number of [[Bomb Flower]]s found throughout the dungeon and Link will utilize them to defeat enemies and solve puzzles. As Link progress, he will pickup the [[Bomb]]s as the dungeon item, with the later portion of the dungeon relying heavily on Bombs in order for Link to progress.Much like the area surrounding the Temple, the Basement of the dungeon is littered with [[Sandworm]]s, requiring Link to either move carefully, or use Bombs or Bomb Flowers to defeat them.
Link will eventually do battle with the Temple Boss, [[Cyclok]], Stirrer of Winds. Link will needs to use his Bombs or the nearby Bomb Flowers, tossing them into the wind geysers, which will launch up and explode, dealing damage to Cyclok. Once Cyclok is defeated, Link will rescue [[Neri]], the Spirit of Wisdom. Link will acquire a [[Heart Container]], as well as two minutes of [[Sand of Hours]].


==Enemies==
==Enemies==
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File:Temple-of-Wind-1F-2.png|1st Floor (Route to Boss)
File:Temple-of-Wind-1F-2.png|1st Floor (Route to Boss)
File:Temple-of-Wind-2F.png|2nd Floor (Boss Room)
File:Temple-of-Wind-2F.png|2nd Floor (Boss Room)
</gallery>
==Gallery==
<gallery>
File:Temple-of-Wind-Puzzle.png|Wind Geyser Puzzle
File:Temple-of-Wind-Puzzle-Bombs.png|Bomb Puzzle
File:Cyclokph.png|[[Cyclok]] artwork
File:Cyclok.jpg|Cyclok, the boss of the Temple of Wind
</gallery>
</gallery>