Take 'Em All On

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Revision as of 07:52, August 10, 2012 by A LINK IN TIME (talk | contribs) (Added second paragraph of info prior to list)
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Template:Dungeon

The Take 'Em All On Challenge is a completely optional dungeon in Spirit Tracks. Players will traverse the trial a total of three times, facing Dark Link, a doppelgänger of our protagonist, at the end. The challenge is located in Castle Town.

It is 50 rupees to play and the goal is to kill all the enemies that you can, without dying. However, throughout the entire game, there are no recovery hearts, so the only way to restore your health is by use of potions. You can purchase potions at the local shop in Castle Town if you need them.

First Time

Room 1- Six Yellow Spinuts

Room 2 - Seven Octoroks

Room 3 - Five Rats, Four Bubbles

Room 4 - Six Red ChuChus

Room 5 - Six Spiked Slugs

Room 6 - Six Keese

Room 7 - Two Mothulas

Room 8 - Three Yellow Spinuts, Three Octoroks

Room 9 - Four Yellow Spinuts, Four Octoroks, Four Red Chuchus

Room 10 - Stagnox, Armored Colossus

Second Time

Room 1 - Six Yellow Spinuts, Six Keese

Room 2 - Four White Wolfos

Room 3 - Six Freezards

Room 4 - Five Ice ChuChus

Room 5 - Two Geozards

Room 6 - Stagnox, Armored Colossus

Room 7 - Twenty Rats

Room 8 - Four Octives

Room 9 - One Geozard Chief

Room 10 - Fraaz, Master of Icy Fire

Room 11 - Two Snappers

Room 12 - Sixteen Green Spinuts

Room 13 - Eleven Octoroks

Room 14 - Phytops, Barbed Menace

Third Time

Room 1 - Four Helmet ChuChus, Four Blue ChuChus

Room 2 - Sixteen Green Spinuts

Room 3 - Six Stalfos

Room 4 - Seven Ice Keese, Seven Fire Keese

Room 5 - Three Big Blins

Room 6 - Six Stalfos Warriors

Room 7 - Five Gerunes

Room 8 - Five Ergtoroks

Room 9 - Four Heatoise, Two Moldola

Room 10 - Twelve Freezards

Room 11 - Stagnox, Armored Colossus

Room 12 - Fraaz, Master of Icy Fire

Room 13 - Phytops, Barbed Menace

Room 14 - Cragma, Lava Lord

Room 15 - Skeldritch, Ancient Demon

Room 16 - Dark Link