Sword Beam: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
mNo edit summary
m (Text replacement - "[[Forgotten Sword" to "[[Captain's Sword")
(19 intermediate revisions by 13 users not shown)
Line 1: Line 1:
The '''Sword Beam''' is the ability to fire an attack out of [[Link|Link's]] [[Sword]], usually when he is at full health. It usually does as much damage as Link's first sword in that game.
{{Stub}}
{{Infobox|skill
| image  = [[File:sword beam skyward.jpeg]]
| game    = ''[[The Legend of Zelda]]''
''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''
''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''
''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''
''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''
''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[Spirit Tracks]]''
| learn  = Sometimes learned, sometimes a sword's innate ability.
| perform =
| effect  = Attack enemies from a safe distance.
}}
 
The '''Sword Beam''' is the ability to fire an attack out of [[Link]]'s [[Sword]], typically when he is at full health. The damage dealt from a Sword Beam varies from each [[The Legend of Zelda (Series)|''Zelda'']] game.
 
==The Legend of Zelda==
The Sword Beam in ''[[The Legend of Zelda]]'' is a ranged attack that can be activated when Link is at full health by pressing A.
 
==The Adventure of Link==
Like in the first game, Link is able to shoot beams from his sword while he is at full health.
 
==A Link to the Past==
While at full health, Link is able to shoot sword beams while using the [[Master Sword]] and its upgrades. The power of each beam is equal only to an attack from the [[Fighter's Sword]].
 
==Link's Awakening==
Once Link brings 20 [[Secret Seashell]]s to [[Seashell Mansion]] and acquired the [[Koholint Sword|Level 2 Sword]], each attack will shoot a beam of equal power whenever he is at full health.
 
==Majora's Mask==
While wearing the [[Fierce Deity's Mask]], Link shoots sword beams each time he performs a targeted attack. Each one takes up a small segment of his magic power in order to be used.


{{Weapon
==Phantom Hourglass==
|name = Sword Beam
The ability to shoot sword beams is granted to Link by upgrading [[Ciela]]'s power at [[Spirit Island]] using 10 [[Courage Gem]]s. With 20 gems, the width of the beam will be upgraded further. The sword beams do not rely on Link's health or magic power as in previous games; he must simply equip Ciela as his fairy guide in order to use them.
|image = [[File:sword beam skyward.jpeg]]
 
|game =''[[The Legend of Zelda (Game)|The Legend of Zelda]]''<br>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
==Spirit Tracks==
|found = Sometimes learned, sometimes a sword's innate ability.
As a reward for collecting all 50 rabbits from across Hyrule, Link is given a [[Swordsman's Scroll]] by [[Bunnio]] once he delivers them to the [[Rabbitland Rescue]]. The scroll allows him to shoot beams from his sword when at full health, as in previous games. The beams are identical to the upgraded variety that appeared in ''Phantom Hourglass''.
|use = Attack enemies from a safe distance.
}}


==Skyward Sword==
==Skyward Sword==
Link can charge the [[Goddess Sword]] with energy from the [[Sky]], by holding the sword straight up.
{{Main|Skyward Strike}}
In ''Skyward Sword'', Link can hold the [[Goddess Sword]] upward to charge it with divine energy, which will be released in the form of a beam through his next attack. In addition to damaging enemies, the Skyward Strike is necessary to activate [[Goddess Cube]]s and [[Goddess Crest]]s and to draw images on [[Goddess Wall]]s. Link also requires a Skyward Strike from the [[Master Sword]] in order to activate the sleeping [[Gate of Time]]. Once [[Zelda]]'s blessing has unlocked the blade's true power, the charge time, power, size, and range of the Skyward Strike will be increased.
 
==A Link Between Worlds==
Sword beams are similar to those from ''A Link to the Past'', only being possible with the Master Sword and its upgrades and while Link is at full health. However, rather than doing the same amount of damage as the [[Captain's Sword|starting sword]], each beam instead does half as much damage as an attack from the blade it was shot from.
 
==Tri Force Heroes==
Link can perform Sword Beams while wearing either the [[Sword Suit]] or [[Sword Master Suit]], and only while at full health. Wearing the [[Fierce Deity Armor]] allows him to shoot off four beams at once, one in each direction.
 
==Breath of the Wild==
In ''Breath of the Wild'', sword beams are only possible using the Master Sword. They are used by motioning as if to throw the blade; as the Master Sword cannot be dropped or relinquished from Link's inventory, doing so instead shoots off a spiraling blue beam. As in the first ''The Legend of Zelda'' game, sword beams are only possible while Link is at full health, and their range is also dictated by the amount of Heart Containers he possesses. They can be upgraded further by unlocking the set bonus of the [[Cap of the Wild|Cap]], [[Tunic of the Wild|Tunic]], and [[Trousers of the Wild]], or the outfits acquired using any of the Link amiibos excluding the Breath of the Wild amiibos, Smash Bros. Young Link, and Majora's Mask Link.


Each sword beam fired off will take away a portion of the Master Sword's energy. This can be rectified by completing all three stages of the [[Trial of the Sword]], which unlocks the true power within the blade and enables Link to shoot off sword beams indefinitely without it wearing down.


==Great Spin==
{{Cat|Skills}}
In ''Twilight Princess'', Link doesn't learn the Sword Beam attack, but he can instead use the Great Spin, it doubles the range and power of your regular spin attack. The only reason why it is mentioned in this article is because he can only perform the Great Spin at full health, similar to the Sword Beam.

Revision as of 17:37, September 26, 2021

This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Sword Beam
Sword beam skyward.jpeg

Games

Learned from

Sometimes learned, sometimes a sword's innate ability.

Effect

Attack enemies from a safe distance.

The Sword Beam is the ability to fire an attack out of Link's Sword, typically when he is at full health. The damage dealt from a Sword Beam varies from each Zelda game.

The Legend of Zelda

The Sword Beam in The Legend of Zelda is a ranged attack that can be activated when Link is at full health by pressing A.

The Adventure of Link

Like in the first game, Link is able to shoot beams from his sword while he is at full health.

A Link to the Past

While at full health, Link is able to shoot sword beams while using the Master Sword and its upgrades. The power of each beam is equal only to an attack from the Fighter's Sword.

Link's Awakening

Once Link brings 20 Secret Seashells to Seashell Mansion and acquired the Level 2 Sword, each attack will shoot a beam of equal power whenever he is at full health.

Majora's Mask

While wearing the Fierce Deity's Mask, Link shoots sword beams each time he performs a targeted attack. Each one takes up a small segment of his magic power in order to be used.

Phantom Hourglass

The ability to shoot sword beams is granted to Link by upgrading Ciela's power at Spirit Island using 10 Courage Gems. With 20 gems, the width of the beam will be upgraded further. The sword beams do not rely on Link's health or magic power as in previous games; he must simply equip Ciela as his fairy guide in order to use them.

Spirit Tracks

As a reward for collecting all 50 rabbits from across Hyrule, Link is given a Swordsman's Scroll by Bunnio once he delivers them to the Rabbitland Rescue. The scroll allows him to shoot beams from his sword when at full health, as in previous games. The beams are identical to the upgraded variety that appeared in Phantom Hourglass.

Skyward Sword

Main article: Skyward Strike

In Skyward Sword, Link can hold the Goddess Sword upward to charge it with divine energy, which will be released in the form of a beam through his next attack. In addition to damaging enemies, the Skyward Strike is necessary to activate Goddess Cubes and Goddess Crests and to draw images on Goddess Walls. Link also requires a Skyward Strike from the Master Sword in order to activate the sleeping Gate of Time. Once Zelda's blessing has unlocked the blade's true power, the charge time, power, size, and range of the Skyward Strike will be increased.

A Link Between Worlds

Sword beams are similar to those from A Link to the Past, only being possible with the Master Sword and its upgrades and while Link is at full health. However, rather than doing the same amount of damage as the starting sword, each beam instead does half as much damage as an attack from the blade it was shot from.

Tri Force Heroes

Link can perform Sword Beams while wearing either the Sword Suit or Sword Master Suit, and only while at full health. Wearing the Fierce Deity Armor allows him to shoot off four beams at once, one in each direction.

Breath of the Wild

In Breath of the Wild, sword beams are only possible using the Master Sword. They are used by motioning as if to throw the blade; as the Master Sword cannot be dropped or relinquished from Link's inventory, doing so instead shoots off a spiraling blue beam. As in the first The Legend of Zelda game, sword beams are only possible while Link is at full health, and their range is also dictated by the amount of Heart Containers he possesses. They can be upgraded further by unlocking the set bonus of the Cap, Tunic, and Trousers of the Wild, or the outfits acquired using any of the Link amiibos excluding the Breath of the Wild amiibos, Smash Bros. Young Link, and Majora's Mask Link.

Each sword beam fired off will take away a portion of the Master Sword's energy. This can be rectified by completing all three stages of the Trial of the Sword, which unlocks the true power within the blade and enables Link to shoot off sword beams indefinitely without it wearing down.