Skull Woods (A Link Between Worlds Dungeon)

From Zelda Dungeon Wiki
Revision as of 07:20, December 17, 2013 by Josh (talk | contribs)
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Skull Woods (A Link Between Worlds Dungeon)

The Skull Woods is a dungeon in A Link Between Worlds. It can be found in northwestern Lorule, just north of Thieves' Town. The dungeon can be found anytime after Link enters Lorule, and no item is required to reach it or complete it. Link must travel through the dungeon in order to obtain Seres' Painting.

Gaining Entrance

The Skull Woods dungeon can be found deep within the Skull Woods, and can be accessed anytime after entering Lorule. Four paths lead into the Skull Woods, however, only the southeastern path will lead Link to the entrance of the dungeon. After following the path, Link will happen upon a skull with stairs leading deep into the dungeon below.

Dungeon Overview

Enemies

These are the enemies you will encounter in Skull Woods.


Mini-Boss

The Mini-Boss of this dungeon consists of a few Mini-Moldorms and a couple of Gibdos. Link can step on the floor switch to bring three of the enemies up to the surface, which can then be defeated with the sword. However, there are two enemies on higher platforms that cannot be attacked. Link can stand under the platforms of each respective enemy until the wallmaster smashes the platform, killing the remaining enemies.

Boss

The Boss of this dungeon is Knucklemaster. Knucklemaster is a large Wallmaster, though the boss also displays a large metal glove, along with an eyeball on the palm. The boss will charge up and dash towards Link. He can then stand near a wall and once the boss comes close, merge with the wall and it will slam right into it. While the boss is stunned, Link can use the sword to hit the eye with a series of sword slashes. This process can be repeated over and over until it is defeated.

When the giant hand is in the air, Link can quickly run around the room and merge with the wall if needed to avoid the attack. Knucklemaster will constantly pound the floor, breaking many different tiles around the room and making the battle much more difficult.

Template:MagicNavbox