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'''Shrines of Trials''' are mini-dungeons scattered all over [[Hyrule]]. In total there are 120 shrines, and within each shrine is a [[Sheikah Monk]] who holds a blessing for the one who manages to complete the challenge contained within the shrine. Some shrines can be discovered while [[Link]] wanders Hyrule as they sit in the open and can be approached with minimal effort. However, some shrines can only be accessed through the completion of a Shrine Quest which requires Link to complete a task that will reveal a hidden shrine. Shrine Quests are received from various individuals throughout Hyrule, most commonly [[Kass]] or [[Stable]] residents or visitors.
'''Shrines of Trials''' are mini-dungeons scattered all over [[Hyrule]]. In total there are 120 shrines, and within each shrine is a [[Sheikah Monk]] who holds a blessing for the one who manages to complete the challenge contained within the shrine. Some shrines can be discovered while [[Link]] wanders Hyrule as they sit in the open and can be approached with minimal effort. However, some shrines can only be accessed through the completion of a Shrine Quest which requires Link to complete a task that will reveal a hidden shrine. Shrine Quests are received from various individuals throughout Hyrule, most commonly [[Kass]] or [[Stable]] residents or visitors.


[[File:Shrine of Trials elevator - BOTW concept art.jpg|left|thumb|upright=0.8|Concept art for the elevator to enter a Shrine.]]
To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it an active travel point for Link to use on the map.
To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it an active travel point for Link to use on the map.



Revision as of 15:57, June 25, 2020

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Shrine of Trials

"More than 100 Shrines of Trials dot the landscape, waiting for players to discover and explore them in any order they want. As players work their way through the traps and puzzles inside, they’ll earn special items and other rewards that will help them on their adventure."

— Nintendo Press Release, E3 2016

Shrines of Trials are mini-dungeons scattered all over Hyrule. In total there are 120 shrines, and within each shrine is a Sheikah Monk who holds a blessing for the one who manages to complete the challenge contained within the shrine. Some shrines can be discovered while Link wanders Hyrule as they sit in the open and can be approached with minimal effort. However, some shrines can only be accessed through the completion of a Shrine Quest which requires Link to complete a task that will reveal a hidden shrine. Shrine Quests are received from various individuals throughout Hyrule, most commonly Kass or Stable residents or visitors.

Concept art for the elevator to enter a Shrine.

To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it an active travel point for Link to use on the map.

Once Link has completed the shrine's challenge and reached the Sheikah Monk within the shrine, the monk will bless Link with a Spirit Orb, which can be collected and traded at a Goddess Statue for additional hearts or stamina.

Though not all shrines are required to defeat Ganon, Link is rewarded with the "Wild" armor set (Cap of the Wild, Tunic of the Wild and Trousers of the Wild) upon completing all 120 shrines.

Sixteen additional shrines are added as part of The Champions' Ballad DLC pack. Only the first four, part of the One-Hit Obliterator challenge, return additional Spirit Orbs. The remaining twelve return Emblems tied to one of the four main Divine Beasts - on collection of the three Emblems associated with one of the Beasts, the corresponding Blight Ganon may be refought with a specified set of equipment.

Shrine Challenges

Once inside the shrine, Link faces one of three scenarios:

  • A puzzle to complete,
  • A test of strength, or
  • A blessing

Shrines with puzzles are completed by solving the puzzle presented inside. Little to no direction is given, leaving Link to determine the objective of the shrine and how to complete it. Many of the puzzles require the use of various Runes found previously on Link's adventure, but some may also require the use of weapons or arrows in order to complete. These shrines often contain Treasure Chests which hold weapons or various types of gems. A select few shrines will hold pieces of Armor.

For tests of strength, Link must face a single Guardian and defeat it in battle. The tests of strength come in three levels:

Blessings are found in shrines which can only be accessed through significant effort before even reaching the shrine. Reaching the shrine is, in itself, considered the challenge for shrine and upon entering the shrine, Link may continue directly to the Monk for his blessing. Occasionally, Link may find a chest in one of these shrines as well.

See Also

Shrine Quests

Trivia

  • The four Sheikah Monks in the shrines on the Great Plateau hold their hands in the shape of triangles (three right-side up and one upside-down), together forming the shape of the Triforce.