Shira Gomar Shrine: Difference between revisions

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m (Edited a sentence about Bomb Arrows that could glitch out the shrine.)
 
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{{Infobox|location
{{DLC}}
{{Infobox|shrine
| image = [[File:Shira Gomar Shrine - BOTW Wii U.jpg|400px]]
| image = [[File:Shira Gomar Shrine - BOTW Wii U.jpg|400px]]
| caption =  
| caption =  
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| inhab = [[Shira Gomar]]
| inhab = [[Shira Gomar]]
| location      = [[Upland Lindor]] in [[Hyrule Ridge]]
| enemies =  
| enemies =  
| location =
| pointsint =  
| pointsint =  
| item = [[Medoh's Emblem]]
| item = [[Bomb Arrow]]s
| natseason =  
| reward = [[Medoh's Emblem]]
| type = [[Shrine of Trials]]
| related = [[EX Champion Revali's Song]]
| related = [[EX Champion Revali's Song]]
}}<section begin=summary /><includeonly>
}}<section begin=summary /><includeonly>
''Aim for Stillness''<br><br>
''Aim for Stillness''<br/><br/>
'''Requirements:''' Complete the four additional Shrines on the Great Plateau<br>
'''Requirements:''' Complete the four additional Shrines on the Great Plateau<br/>
'''Enemies:'''  
'''Enemies:'''
</includeonly><section end=summary />
</includeonly><section end=summary />


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==Discovering the Shrine==
==Discovering the Shrine==
Head over to the large ridge south of the [[Tabantha Village Ruins]]. Here you will find a campfire, as well as a [[Rito]] named [[Mazli]]. He will tell you that [[Dinraal]] likes to fly through the canyon at nighttime, so sit by the campfire until night.
Teleport to [[Hebra Tower]], then glide southwest. Look for a [[Campfire]] emitting white smoke on a lower ledge on the north side of the [[Tanagar Canyon]].


At around 9 p.m.after you sleep Dinraal will appear and you'll notice that its horns are glowing blue. Fly towards it and hit a horn to trigger the shrine to spawn above. Use the dragon's updraft to float to it.
At the cliff's edge near the [[Campfire]], you will find a [[Rito]] named [[Mazli]], overlooking [[Tanagar Canyon]].
 
[[Mazli]] will tell you that [[Dinraal]] flies through the canyon at night and that its "horns light up".
 
If Dinraal is not already nearby, sit by the [[Campfire]] until Night, then run back to [[Mazli]]. [[Dinraal]] should arrive on your left at around 12:30 am.
 
The horns of [[Dinraal]] will stop glowing blue at exactly 3:00 am. Fly towards it when its horns are blue and hit them with an [[Arrow]] to reveal the [[Shrine of Trials|Shrine]] on the south side of [[Tanagar Canyon]], across from where [[Mazli]] was standing.


==Aim for Stillness==
==Aim for Stillness==
Paraglide across the pit here, gaining height using the three pillars of wind. It's best to slow down when you reach them to gain as much height as possible.
Paraglide across the pit here, gaining height using the three pillars of wind. It's best to slow down when you reach them to gain as much height as possible.


When you reach the next platform, place a [[Remote Bomb (Rune)|Remote Bomb]] on the updraft and detonate it when it reaches the stone bricks. Alternatively, you can just use [[Bomb Arrow]]s to destroy them.
When you reach the next platform, place a [[Remote Bomb (Rune)|Remote Bomb]] on the updraft and detonate it when it reaches the stone bricks. Do not use [[Bomb Arrow]]s, as it might glitch the shrine.


Float up, and place a round bomb in the pipe here. Detonate it when it reaches the stone bricks across the pit. Float across the two consecutive diagonal updrafts here to arrive at a platform with a moving platform below.
Float up, and place a round bomb in the pipe here. Detonate it when it reaches the stone bricks across the pit. Float across the two consecutive diagonal updrafts here to arrive at a platform with a moving platform below.
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Jump down, and use [[Stasis]] on the platform when an updraft is facing the left. Take it and you will reach a platform which holds a chest. Open it to get 10 [[Bomb Arrow]]s.
Jump down, and use [[Stasis]] on the platform when an updraft is facing the left. Take it and you will reach a platform which holds a chest. Open it to get 10 [[Bomb Arrow]]s.


Head back to the moving platform and use Stasis again when the updraft is facing the closed gate. It should reopen after the fan next to it stops spinning, and when it does, quickly enter a round bomb into the pipe and it will be blown toward the bricks; detonate it to destroy them.  
Head back to the moving platform and use Stasis again when the updraft is facing the closed gate. It should reopen after the fan next to it stops spinning, and when it does, quickly enter a round bomb into the pipe and it will be blown toward the bricks; detonate it to destroy them.


* '''Note:''' Using Stasis on the fan makes the task considerably more difficult, as the rotation of the platform makes the bomb hit the wall to the left of the bricks and deviate from the pipe's wind path, losing momentum and dropping before it reaches the bricks.
* '''Note:''' Using Stasis on the fan makes the task considerably more difficult, as the rotation of the platform makes the bomb hit the wall to the left of the bricks and deviate from the pipe's wind path, losing momentum and dropping before it reaches the bricks.


Finally, head across the few remaining updrafts to reach [[Shira Gomar]]. Speak with them to earn one of three [[Medoh's Emblem]]s.
Finally, head across the few remaining updrafts to reach [[Shira Gomar]]. Speak with them to earn one of three [[Medoh's Emblem]]s.
===Alternative Method===
Given the circumstance that the player has sufficient [[Bomb Arrow]]s, most of the puzzles involving bombs can be skipped, only requiring for [[Stasis]] to direct the large gear platform in order to reach the following section. This, of course, comes at the cost of resources and bow durability.


==Other Considerations==
==Other Considerations==


The Shira Gomar Shrine has the closest [[Travel Gate]] to [[Upland Lindor]], which is alongside the [[Taobab Grassland]], one of the locations where [[Horse (Breath of the Wild)#High-Tier Horses|the best horses in the game]] can be found. The horses captured there can be later registered at the [[Tabantha Stable]].
*The Shira Gomar Shrine has the closest [[Travel Gate]] to [[Upland Lindor]], which is alongside the [[Taobab Grassland]], one of the locations where [[Horse (Breath of the Wild)#High-Tier Horses|the best horses in the game]] can be found. The horses captured there can be later registered at the [[Tabantha Bridge Stable]].
*It's the only shrine out of the Revali's Song three shrines that is not technically located in [[Hebra]], and the only one in [[EX The Champions' Ballad]] that involves a Dragon.
*Albeit it's a good drop to obtain, the [[Shard of Dinraal's Horn]] is not actually necessary to uncover the shrine (unlike the shrines involved with the three Springs). Shooting the horns alone satisfies the requirement.
*Keep in mind that Dinraal appears this early in the night (9:00 PM) ONLY during Champion Revali's Song. Outside the quest, Dinraal only appears in the eastern sky at around 12:00 AM, and doesn't make it to that area of the canyon until ~1:00 AM.


{{Listbox|Breath of the Wild Shrines|hide=hide}}
{{Listbox|Breath of the Wild Shrines|hide=hide}}


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}

Latest revision as of 18:01, February 1, 2024

This article describes a subject exclusive to game downloadable content and may not apply to the base game.
Shira Gomar Shrine

The Shira Gomar Shrine, also known as Aim for Stillness, is one of the many Shrine of Trials from Breath of the Wild.

This shrine is located northeast of the Footrace Check-In, and is accessed during the Divine Beast Tamer's Trial, as a part of The Champions' Ballad DLC pack.

Requirements

  • DLC pack 2: The Champions' Ballad downloaded.
  • All four Divine Beasts completed.
  • Complete the four additional Shrines on the Great Plateau

Discovering the Shrine

Teleport to Hebra Tower, then glide southwest. Look for a Campfire emitting white smoke on a lower ledge on the north side of the Tanagar Canyon.

At the cliff's edge near the Campfire, you will find a Rito named Mazli, overlooking Tanagar Canyon.

Mazli will tell you that Dinraal flies through the canyon at night and that its "horns light up".

If Dinraal is not already nearby, sit by the Campfire until Night, then run back to Mazli. Dinraal should arrive on your left at around 12:30 am.

The horns of Dinraal will stop glowing blue at exactly 3:00 am. Fly towards it when its horns are blue and hit them with an Arrow to reveal the Shrine on the south side of Tanagar Canyon, across from where Mazli was standing.

Aim for Stillness

Paraglide across the pit here, gaining height using the three pillars of wind. It's best to slow down when you reach them to gain as much height as possible.

When you reach the next platform, place a Remote Bomb on the updraft and detonate it when it reaches the stone bricks. Do not use Bomb Arrows, as it might glitch the shrine.

Float up, and place a round bomb in the pipe here. Detonate it when it reaches the stone bricks across the pit. Float across the two consecutive diagonal updrafts here to arrive at a platform with a moving platform below.

Jump down, and use Stasis on the platform when an updraft is facing the left. Take it and you will reach a platform which holds a chest. Open it to get 10 Bomb Arrows.

Head back to the moving platform and use Stasis again when the updraft is facing the closed gate. It should reopen after the fan next to it stops spinning, and when it does, quickly enter a round bomb into the pipe and it will be blown toward the bricks; detonate it to destroy them.

  • Note: Using Stasis on the fan makes the task considerably more difficult, as the rotation of the platform makes the bomb hit the wall to the left of the bricks and deviate from the pipe's wind path, losing momentum and dropping before it reaches the bricks.

Finally, head across the few remaining updrafts to reach Shira Gomar. Speak with them to earn one of three Medoh's Emblems.

Alternative Method

Given the circumstance that the player has sufficient Bomb Arrows, most of the puzzles involving bombs can be skipped, only requiring for Stasis to direct the large gear platform in order to reach the following section. This, of course, comes at the cost of resources and bow durability.

Other Considerations

  • The Shira Gomar Shrine has the closest Travel Gate to Upland Lindor, which is alongside the Taobab Grassland, one of the locations where the best horses in the game can be found. The horses captured there can be later registered at the Tabantha Bridge Stable.
  • It's the only shrine out of the Revali's Song three shrines that is not technically located in Hebra, and the only one in EX The Champions' Ballad that involves a Dragon.
  • Albeit it's a good drop to obtain, the Shard of Dinraal's Horn is not actually necessary to uncover the shrine (unlike the shrines involved with the three Springs). Shooting the horns alone satisfies the requirement.
  • Keep in mind that Dinraal appears this early in the night (9:00 PM) ONLY during Champion Revali's Song. Outside the quest, Dinraal only appears in the eastern sky at around 12:00 AM, and doesn't make it to that area of the canyon until ~1:00 AM.