Sheikah Stone

From Zelda Dungeon Wiki
Revision as of 19:24, December 19, 2012 by Deeds (talk | contribs) (Added image, stubbed it and added some information.)
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.

Template:Character


A Sheikah Stone is a reoccurring object in two games, Ocarina of Time 3D and Skyward Sword. Their main purpose is to aid Link in his quest, whether it may be from helpful advice or a useful item. They are similar to appearance to Gossip Stones from the original Ocarina of Time. The Sheikah Stones may give Link a vision of what he must do next in his quest, making them used as a sort of walkthrough.

Ocarina of Time 3D

In this game, there are only two Sheikah Stones. One of them is located right outside of Link's House in Kokiri Forest, and the other is in the main room of the Temple of Time. In this game, Sheikah Stones only give visions. Helpful as these are, there are no Sheikah Stones in Ocarina of Time's Master Quest.

Skyward Sword

In this game, Sheikah Stones look more like the original Gossip Stones than they do in Ocarina of Time 3D. The very first Sheikah Stone in the game appears right next to the Sparring Hall in Skyloft after Link gets the Practice Sword. The stone will introduce itself and tell Link the main purpose of him being there. That one Sheikah Stone is the only one in the game that will give Link visions of his quest, but there are many others. All of the other Sheikah Stones can be found by playing the Goddess's Harp near a flock of Blessed Butterflies. After Link plays the Harp, a Sheikah Stone will pop out of the ground with a Boing-oing! and drop a Treasure on the ground. If Link talks to it, it will give him advice in words, but not a vision. In Hero Mode in this game, the first Sheikah Stone will give Link all of the visions in their first encounter, without Link having to unlock them throughout the game.