Satoru Takizawa

From Zelda Dungeon Wiki
Revision as of 19:23, April 11, 2013 by Scrapper (talk | contribs) (Text replace - "{{Person" to "{{Infobox|person")
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Satoru Takizawa
Satoru-Takizawa.jpg

Games

Position

Character Designer
Enemy Designer
Design Manager
Game Designer
Design Support
Art Director
Graphic Supervisor
Classic Game Supervisor

Satoru Takizawa is a graphic designer at Nintendo. He started working at the company in the mid 90's where he first worked on Super Mario World 2: Yoshi's Island. His first Zelda project was Ocarina of Time where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through Skyward Sword. Takizawa has also been on the development team for Navi Trackers, Link's Crossbow Training, Super Smash Bros. Brawl, and Ocarina of Time 3D

Gallery