Satoru Takizawa: Difference between revisions

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{{stub}}
{{Infobox|person
{{Infobox|person
| name   = Satoru Takizawa
| name   = Satoru Takizawa
Line 16: Line 14:
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| born = 1972<br/>Nagano, Japan
| position = Character Designer<br/>Enemy Designer<br/>Design Manager<br/>Game Designer<br/>Design Support<br/>Art Director<br/>Graphic Supervisor<br/>Classic Game Supervisor
| position = Character Designer<br/>Enemy Designer<br/>Design Manager<br/>Game Designer<br/>Design Support<br/>Art Director<br/>Graphic Supervisor<br/>Classic Game Supervisor
}}
}}


'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''.
'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''.
{| class="wikitable" style="text-align:left;"
!Release
!Game
!Credit(s)
|-
|1998
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|Character Design
|-
|2000
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|Enemy Design
|-
|2002
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|Design Manager
|-
|2004
|''[[Navi Trackers]]''
|Design Director
|-
|2006
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
|Art Director
|-
|2011
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
|Graphics Supervisor
|-
|2013
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|HD Refining Art Director
|-
|2016
|''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]''
|Art Director
|-
|2015
|''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]''
|Special Thanks
|-
|2015
|''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''
|Design Adviser
|-
|2017
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
|Art Director
|-
|2019
|''[[The Legend of Zelda: Link's Awakening (2019)|Link's Awakening (2019)]]''
|Art Director
|}


==Gallery==
==Gallery==

Revision as of 08:43, December 19, 2019

Satoru Takizawa
Satoru-Takizawa.jpg

Games

Born

1972
Nagano, Japan

Position

Character Designer
Enemy Designer
Design Manager
Game Designer
Design Support
Art Director
Graphic Supervisor
Classic Game Supervisor

Satoru Takizawa is a graphic designer at Nintendo. He started working at the company in the mid 90's where he first worked on Super Mario World 2: Yoshi's Island. His first Zelda project was Ocarina of Time where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through Breath of the Wild. Takizawa has also been on the development team for Navi Trackers, Link's Crossbow Training, Super Smash Bros. Brawl, and Ocarina of Time 3D.

Release Game Credit(s)
1998 Ocarina of Time Character Design
2000 Majora's Mask Enemy Design
2002 The Wind Waker Design Manager
2004 Navi Trackers Design Director
2006 Twilight Princess Art Director
2011 Ocarina of Time 3D Graphics Supervisor
2013 The Wind Waker HD HD Refining Art Director
2016 Twilight Princess HD Art Director
2015 Majora's Mask 3D Special Thanks
2015 Tri Force Heroes Design Adviser
2017 Breath of the Wild Art Director
2019 Link's Awakening (2019) Art Director

Gallery