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''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| position = Character Designer<br/>Enemy Designer<br/>Design Manager<br/>Game Designer<br/>Design Support<br/>Art Director<br/>Graphic Supervisor<br/>Classic Game Supervisor
| position = Character Designer<br/>Enemy Designer<br/>Design Manager<br/>Game Designer<br/>Design Support<br/>Art Director<br/>Graphic Supervisor<br/>Classic Game Supervisor
}}
}}


'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Satoru-Takizawa-2.jpg
File:Satoru-Takizawa-2.jpg|Takizawa during a session of [[Iwata Asks]].
</gallery>
</gallery>


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Revision as of 07:40, October 15, 2017

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Satoru Takizawa
Satoru-Takizawa.jpg

Games

Position

Character Designer
Enemy Designer
Design Manager
Game Designer
Design Support
Art Director
Graphic Supervisor
Classic Game Supervisor

Satoru Takizawa is a graphic designer at Nintendo. He started working at the company in the mid 90's where he first worked on Super Mario World 2: Yoshi's Island. His first Zelda project was Ocarina of Time where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through Breath of the Wild. Takizawa has also been on the development team for Navi Trackers, Link's Crossbow Training, Super Smash Bros. Brawl, and Ocarina of Time 3D.

Gallery