Palace of the Four Sword

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Revision as of 16:31, January 17, 2013 by TheAbyssOfHalo (talk | contribs)
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Template:Boss The palace of the four sword is an optional dungeon in The Legend Of Zelda: A Link To The Past/Four Sword for the GBA. In order to access this "Final" dungeon you must beat both games on one file. This dungeon is located right on the pyramid in the Dark World and ,prior to meeting the requirements, is blocked off by a guy who asks for twenty rupees in exchange for a secret. He then states "actually, only true heroes can enter this dungeon." and proceeds to keep put. There ARE however different ways to enter the palace, but these are only through glitches or cheats. This dungeon contains four bosses: Blind 2, Mothula 2, Helmasaur King 2, and Arrghus 2. After each of these bosses is defeated, you earn a shard of the four sword.

These are upgraded versions of some dark world bosses and have minor differences such as upped health, upped attack, Helmasaur King 2 regenerates his sheild after a few hits and spits out helmisaurs and is immune to arrows in his first phase, Arrghus 2 has Bari surrounding him now and moves faster in phase 2 with Bubbles helping him, Mothula 2 splits into 3 images and only gets hurt when the real one is hit if a clone is hit it turns into 3 bees (luckily there are no spikes or moving floors this time round), and Blind 2 (now appearing as links uncle) must have all his severed heads back on before taking any damage. The real boss of this dungeon is 4 Dark Links. After one is defeated, the next appears, each new one learning a new move and keeping the moves of the others. The order of them is: Green, Red, Blue, and Purple. After beating this dungeon, you can start the quest for the whirlwind sword by talking to one of the lumberjack bros., but lets leave that to its own page.


--TheAbyssOfHalo 10:13, January 17, 2013 (CST)