Oracle of Seasons Enemies: Difference between revisions

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{{CD/Header|Overworld}}
==Enemies==
{{CD|file=Armos-Blue-Oracle-Sprite.png|link=Armos|desc=These very rare Blue Armos, like the red version, come to life when Link comes into contact with them. Or, with these only, when Link simply walks by them. They can be threatening because of their high-damage level and the fact that they move quite quickly, but they can easily be taken care of by slashing away when they come near.}}
<center>{{Gallery}}
{{CD|file=Armos-Red-Oracle-Sprite.png|link=Armos|desc=Armos are stationary statues that don't do anything unless a switch is triggered. However, not all Armos come to life. There are only two ways to defeat these armored foes; a bomb can be hurled at them, which can be hard to place correctly since they move around so much, or just wack them with the Magic Boomerang twice. The latter is obviously much easier. If Link has the Biggoron's Sword, which is only obtained by a secret, then Link can simply walk up and slash these monsters to do away with them.}}
{{Gallery/Box|file=Whisp.png|link=Anti-Fairy|caption=[[Anti-Fairy]]}}
{{Gallery/Box|file=ArmMimic-OOA-OOS-Sprite.gif|link=Arm-Mimic|caption=[[Arm-Mimic]]}}
{{Gallery/Box|file=Armos-Blue-Oracle-Sprite.png|link=Armos|caption=[[Armos|Armos (Blue)]]}}
{{Gallery/Box|file=Armos-Red-Oracle-Sprite.png|link=Armos|caption=[[Armos|Armos (Red)]]}}
{{Gallery/Box|file=BallChainTrooper-LA-Sprite.png|link=Ball_and_Chain_Soldier|caption=[[Ball and Chain Soldier]]}}
{{Gallery/Box|file=Beamos_OoX.png|link=Beamos|caption=[[Beamos]]}}
{{Gallery/Box|file=Beetle-LA-Sprite.png|link=Beetle_(Enemy)|caption=[[Beetle (Enemy)|Beetle]]}}
{{Gallery/Box|file=Blade-Trap-Blue-Oracle-Sprite.png|link=Blade_Trap|caption=[[Blade Trap|Blade Trap (Blue)]]}}
{{Gallery/Box|file=Blade-Trap-Green-Oracle-Sprite.png|link=Blade_Trap|caption=[[Blade Trap|Blade Trap (Green)]]}}
{{Gallery/Box|file=Blade-Trap-Orange-Oracle-Sprite.png|link=Blade_Trap|caption=[[Blade Trap|Blade Trap (Orange)]]}}
{{Gallery/Box|file=Bubble-Oracle-Sprite.png|link=Bubble|caption=[[Bubble]]}}
{{Gallery/Box|file=BusinessScrub_OoX.png|link=Business_Scrub|caption=[[Business Scrub]]}}
{{Gallery/Box|file=Buzz-Blob-Oracle.png|link=Buzz_Blob|caption=[[Buzz Blob]]}}
{{Gallery/Box|file=Chaser.png|link=Chaser|caption=[[Chaser]]}}
{{Gallery/Box|file=CheepCheep-LA-Sprite.png|link=Cheep-Cheep|caption=[[Cheep-Cheep]]}}
{{Gallery/Box|file=Crow-Oracle.png|link=Crow|caption=[[Crow]]}}
{{Gallery/Box|file=Cucco-Seasons.png|link=Cucco|caption=[[Cucco]]}}
{{Gallery/Box|file=Cukeman.png|link=Cukeman|caption=[[Cukeman]]}}
{{Gallery/Box|file=Darknut-Blue-Oracle-Sprite.png|link=Darknut|caption=[[Darknut|Darknut (Blue)]]}}
{{Gallery/Box|file=Darknut-Red-Oracle-Sprite.png|link=Darknut|caption=[[Darknut|Darknut (Red)]]}}
{{Gallery/Box|file=FireKeese_OoX.png|link=Fire_Keese|caption=[[Fire Keese]]}}
{{Gallery/Box|file=Fire-Pokey.png|link=Fire_Pokey|caption=[[Fire Pokey]]}}
{{Gallery/Box|file=Floormaster.png|link=Floormaster|caption=[[Floormaster]]}}
{{Gallery/Box|file=Tile_OoX.png|link=Flying_Tile|caption=[[Flying Tile]]}}
{{Gallery/Box|file=Gel-Oracle-Sprite.png|link=Gel|caption=[[Gel]]}}
{{Gallery/Box|file=Ghini-Oracle-Sprite.png|link=Ghini|caption=[[Ghini]]}}
{{Gallery/Box|file=Blade-Trap-Giant-Oracle-Sprite.png|link=Blade_Trap|caption=[[Blade Trap|Giant Blade Trap (Orange)]]}}
{{Gallery/Box|file=Blade-Trap-Red-Giant-Oracle-Sprite.png|link=Blade_Trap|caption=[[Blade Trap|Giant Blade Trap (Red)]]}}
{{Gallery/Box|file=Gibdo-Oracle-Sprite.png|link=Gibdo|caption=[[Gibdo]]}}
{{Gallery/Box|file=GopongaFlower-Sprite-Small.png|link=Goponga_Flower|caption=[[Goponga Flower]]}}
{{Gallery/Box|file=HardhatBeetle.png|link=Hardhat_Beetle|caption=[[Hardhat Beetle]]}}
{{Gallery/Box|file=Iron_Mask.png|link=Iron_Mask|caption=[[Iron Mask]]}}
{{Gallery/Box|file=Keese-Oracle-Sprite.png|link=Keese|caption=[[Keese]]}}
{{Gallery/Box|file=LavaFire.png|link=Lava_Fire|caption=[[Lava Fire]]}}
{{Gallery/Box|file=LavaRocks.png|link=Lava_Rock|caption=[[Lava Rock]]}}
{{Gallery/Box|file=Leever-Blue-Oracle-Sprite.png|link=Leever|caption=[[Leever|Leever (Blue)]]}}
{{Gallery/Box|file=Leever-Orange-Oracle-Sprite.png|link=Leever|caption=[[Leever|Leever (Orange)]]}}
{{Gallery/Box|file=Leever-Red-Oracle-Sprite.png|link=Leever|caption=[[Leever|Leever (Red)]]}}
{{Gallery/Box|file=LikeLike-Sprite-LA.png|link=Like_Like|caption=[[Like Like]]}}
{{Gallery/Box|file=Lynel-Oracle-Sprite-Blue.png|link=Lynel|caption=[[Lynel|Lynel (Blue)]]}}
{{Gallery/Box|file=Lynel-Oracle-Sprite-Red.png|link=Lynel|caption=[[Lynel|Lynel (Red)]]}}
{{Gallery/Box|file=Magnite-Blue.png|link=Magunesu|caption=[[Magunesu|Magunesu (Blue)]]}}
{{Gallery/Box|file=Magnite-Red.png|link=Magunesu|caption=[[Magunesu|Magunesu (Red)]]}}
{{Gallery/Box|file=Mini-Moldorm.png|link=Mini-Moldorm|caption=[[Mini-Moldorm]]}}
{{Gallery/Box|file=Moblin-Oracle-Sprite.png|link=Moblin|caption=[[Moblin]]}}
{{Gallery/Box|file=Moblin-Blue-Oracle-Sprite.png|link=Moblin|caption=[[Moblin|Moblin (Blue)]]}}
{{Gallery/Box|file=Moblin-Pig-Blue-Oracle-Sprite.png|link=Moblin|caption=[[Moblin|Moblin (Pig Blue)]]}}
{{Gallery/Box|file=Moblin-Pig-Red-Oracle-Sprite.png|link=Moblin|caption=[[Moblin|Moblin (Pig Red)]]}}
{{Gallery/Box|file=Mothoos.png|link=Moth|caption=[[Moth]]}}
{{Gallery/Box|file=Octorok-Blue-Oracle-Sprite.png|link=Octorok|caption=[[Octorok|Octorok (Blue)]]}}
{{Gallery/Box|file=Octorok-Red-Oracle-Sprite.png|link=Octorok|caption=[[Octorok|Octorok (Red)]]}}
{{Gallery/Box|file=Pincer-LA-Sprite.png|link=Pincer|caption=[[Pincer]]}}
{{Gallery/Box|file=OOS-Fish.png|link=Piranha|caption=[[Piranha]]}}
{{Gallery/Box|file=Pokey-LA-Sprite.png|link=Pokey|caption=[[Pokey]]}}
{{Gallery/Box|file=Peahat-Oracle-Sprite.png|link=Peahat|caption=[[Peahat]]}}
{{Gallery/Box|file=Podoboo-LA-Sprite.png|link=Podoboo|caption=[[Podoboo]]}}
{{Gallery/Box|file=Pols-Voice-Oracle-Sprite.png|link=Pols_Voice|caption=[[Pols Voice]]}}
{{Gallery/Box|file=River-Zora-Oracle-Sprite.png|link=River_Zora|caption=[[River Zora]]}}
{{Gallery/Box|file=Rope-Oracle-Sprite.png|link=Rope|caption=[[Rope]]}}
{{Gallery/Box|file=SandCrab-OOSA.png|link=Sand_Crab|caption=[[Sand Crab]]}}
{{Gallery/Box|file=Shrouded-Stalfos-Green-Oracle-Sprite.png|link=Shrouded_Stalfos|caption=[[Shrouded Stalfos]]}}
{{Gallery/Box|file=Spark-Oracle.png|link=Spark|caption=[[Spark]]}}
{{Gallery/Box|file=Spiked-Beetle-LA-Sprite.png|link=Spiked_Beetle|caption=[[Spiked Beetle]]}}
{{Gallery/Box|file=SpinyBeetleBush_OoX.png|link=Spiny_Beetle|caption=[[Spiny Beetle|Spiny Beetle (Bush)]]}}
{{Gallery/Box|file=SpinyBeetleStone_OoX.png|link=Spiny_Beetle|caption=[[Spiny Beetle|Spiny Beetle (Stone)]]}}
{{Gallery/Box|file=Stalfos-Blue-Oracle-Sprite.png|link=Stalfos|caption=[[Stalfos|Stalfos (Blue)]]}}
{{Gallery/Box|file=Stalfos-Green-LA-Sprite.png|link=Stalfos|caption=[[Stalfos|Stalfos (Green)]]}}
{{Gallery/Box|file=Stalfos-Orange-LA-Sprite.png|link=Stalfos|caption=[[Stalfos|Stalfos (Orange)]]}}
{{Gallery/Box|file=Stalfos-Red-Oracle-Sprite.png|link=Stalfos|caption=[[Stalfos|Stalfos (Red)]]}}
{{Gallery/Box|file=OoX-Stone-Statue.png|link=Stone_Statue|caption=[[Stone Statue]]}}
{{Gallery/Box|file=Takkuri_OoS.png|link=Takkuri|caption=[[Takkuri]]}}
{{Gallery/Box|file=Tektite-Blue-Oracle-Sprite.png|link=Tektite|caption=[[Tektite|Tektite (Blue)]]}}
{{Gallery/Box|file=Tektite-Orange-Oracle-Sprite.png|link=Tektite|caption=[[Tektite|Tektite (Orange)]]}}
{{Gallery/Box|file=Thwimp_OoX.png|link=Thwomp|caption=[[Thwomp|Thwimp]]}}
{{Gallery/Box|file=ThwimpBlue-Sprite-LA.png|link=Thwomp|caption=[[Thwomp]]}}
{{Gallery/Box|file=Thwomp-Blue-OoX-Sprite.png|link=Thwomp|caption=[[Thwomp|Thwomp (Spiked)]]}}
{{Gallery/Box|file=Torch-Trap.png|link=Torch_Trap|caption=[[Torch Trap]]}}
{{Gallery/Box|file=Wallmaster-Oracle-Sprite.png|link=Wallmaster|caption=[[Wallmaster]]}}
{{Gallery/Box|file=Tektite-Water-LA-Sprite.png|link=Water_Tektite|caption=[[Water Tektite]]}}
{{Gallery/Box|file=Wizzrobe-Blue-Oracle-Sprite.png|link=Wizzrobe|caption=[[Wizzrobe|Wizzrobe (Blue)]]}}
{{Gallery/Box|file=Wizzrobe-Green-Oracle-Sprite.png|link=Wizzrobe|caption=[[Wizzrobe|Wizzrobe (Green)]]}}
{{Gallery/Box|file=Wizzrobe-Red-Oracle-Sprite.png|link=Wizzrobe|caption=[[Wizzrobe|Wizzrobe (Red)]]}}
{{Gallery/Box|file=Zol-Green-Oracle-Sprite.png|link=Zol|caption=[[Zol|Zol (Green)]]}}
{{Gallery/Box|file=Zol-Red-Oracle-Sprite.png|link=Zol|caption=[[Zol|Zol (Red)]]}}
{{Gallery/Bottom}}</center>
 
<onlyinclude>{{CD/Header|Overworld}}
{{CD|file=Armos-Blue-Oracle-Sprite.png|link=Armos|caption=Armos (Blue)|desc=These very rare Blue Armos, like the red version, come to life when Link comes into contact with them. Or, with these only, when Link simply walks by them. They can be threatening because of their high-damage level and the fact that they move quite quickly, but they can easily be taken care of by slashing away when they come near.}}
{{CD|file=Armos-Red-Oracle-Sprite.png|link=Armos|caption=Armos (Red)|desc=Armos are stationary statues that don't do anything unless a switch is triggered. However, not all Armos come to life. There are only two ways to defeat these armored foes; a bomb can be hurled at them, which can be hard to place correctly since they move around so much, or just wack them with the Magic Boomerang twice. The latter is obviously much easier. If Link has the Biggoron's Sword, which is only obtained by a secret, then Link can simply walk up and slash these monsters to do away with them.}}
{{CD|file=Beetle-LA-Sprite.png|link=Beetle (Enemy)|caption=Beetle|desc=These are easily the weakest and least possible threat to Link in the game. These enemies are not encountered regularly, but instead are only dug up from the ground. With very low defense, attack, and speed, these enemies only have the element of surprise on their side whenever you dig these enemies up from underneath soft earth. Just simply avoid it whenever it pops out from under the ground and slash at it to get rid of it easily.}}
{{CD|file=Beetle-LA-Sprite.png|link=Beetle (Enemy)|caption=Beetle|desc=These are easily the weakest and least possible threat to Link in the game. These enemies are not encountered regularly, but instead are only dug up from the ground. With very low defense, attack, and speed, these enemies only have the element of surprise on their side whenever you dig these enemies up from underneath soft earth. Just simply avoid it whenever it pops out from under the ground and slash at it to get rid of it easily.}}
{{CD|file=BusinessScrub_OoX.png|link=Business Scrub|caption=Business Scrub|desc=The Business Scrub is much like the ones in the other games it appears in. It is very simple to defeat; just stand directly in front of it, about half a screen away, and pull out the shield. Soon enough, they will try and hit Link with several successive stones. They will then be rebounded off the shield, smacking them instead of Link. If needed, Link can go up and talk to them for some advice afterwards.}}
{{CD|file=Buzz-Blob-Oracle.png|link=Buzz Blob|desc=Not to be confused with ChuChus, these electrical blobs slide along at a very slow pace and aren't that hard to avoid if Link is in an open area. Due to their slow speed, they are hard to get around if Link is in a small area where there is not much room to maneuver. Do not attempt to strike this enemy with the sword, as Link will be electrocuted causing a large amount of damage. The only option is use the slingshot. If Link sprinkles a mystery seed on a buzz blob, it will become a [[Cukeman]].}}
{{CD|file=Buzz-Blob-Oracle.png|link=Buzz Blob|desc=Not to be confused with ChuChus, these electrical blobs slide along at a very slow pace and aren't that hard to avoid if Link is in an open area. Due to their slow speed, they are hard to get around if Link is in a small area where there is not much room to maneuver. Do not attempt to strike this enemy with the sword, as Link will be electrocuted causing a large amount of damage. The only option is use the slingshot. If Link sprinkles a mystery seed on a buzz blob, it will become a [[Cukeman]].}}
{{CD|file=Crow-Oracle.png|link=Crow|desc=These birds are very unpredictable creatures and swoop down without notice. Don't get too close to them or Link's reaction will be much too late. Hit them with the sword or another weapon to take them out as they charge towards Link.}}
{{CD|file=Crow-Oracle.png|link=Crow|desc=These birds are very unpredictable creatures and swoop down without notice. Don't get too close to them or Link's reaction will be much too late. Hit them with the sword or another weapon to take them out as they charge towards Link.}}
{{CD|file=Cucco-Seasons.png|link=Cucco|desc=}}
{{CD|file=Cukeman.png|link=Cukeman|desc=Cukeman are not encountered by normal means in the game, but instead are only found by sprinkling a mystery seed on a Buzz Blob. These creatures look strangely like trees and have two large eyes and slide around like the Buzz Blobs. Despite their different form, they are no different than the Buzz Blobs other than the aspect of their appearance and a little something else. If stunned with the boomerang, Link can talk to them and they say a pointless phrase which usually isn't very helpful. Be careful when doing this though, because they still cause damage as normal. To defeat them just use the same tactics as for the Buzz Blob, with the seed shooter being the safest method.}}
{{CD|file=Cukeman.png|link=Cukeman|desc=Cukeman are not encountered by normal means in the game, but instead are only found by sprinkling a mystery seed on a Buzz Blob. These creatures look strangely like trees and have two large eyes and slide around like the Buzz Blobs. Despite their different form, they are no different than the Buzz Blobs other than the aspect of their appearance and a little something else. If stunned with the boomerang, Link can talk to them and they say a pointless phrase which usually isn't very helpful. Be careful when doing this though, because they still cause damage as normal. To defeat them just use the same tactics as for the Buzz Blob, with the seed shooter being the safest method.}}
{{CD|file=Darknut-LA-Sprite.png|link=Darknut|desc=Darknuts are armored enemies that live around Kanalet Castle. Unlike in the other Zelda games, these Darknuts are vulnerable all over their body. Darknuts also have the ability to shoot arrows, and will seemingly shoot them at random regardless of where you are. The arrows are not of much threat, however. They can be blocked with your shield just as you would block a rock from an octorok. }}
{{CD|file=Darknut-Blue-Oracle-Sprite.png|link=Darknut|caption=Darknut (Blue)|desc=Darknuts commonly appear in a few Zelda games and are easily some of the most-feared enemies. Some darknuts charge at Link on sight and repeatedly attack him, giving him a tough time to strike. Defend and strike is the only way to take out these ruthless enemies. For their arrow-shooting counterparts, just defend occasionally against a well-aimed arrow and slice at them. Using the boomerang to freeze them is also a great strategy for defeating them.}}
{{CD|file=GopongaFlower-LA-Sprite.png|link=Goponga Flower|desc=The Goponga Flower is one of the plants living in [[Goponga Swamp]], around the mid-west part of Koholint Island. These flowers do nothing other than block Link's path. Even though they have no real attacks, these plants are dangerous and will hurt Link upon contact. If Link has Bow-Wow, however, the pet will eat the plants just like he attacks any other enemy. Using Bow-Wow is the only way to make it past them early in the game. After obtaining the [[Seashell Sword]] a spin attack will defeat the Goponga Flower. The magic rod, boomerang, and hookshot are useful weapons against these obstacles as well.}}
{{CD|file=Darknut-Red-Oracle-Sprite.png|link=Darknut|caption=Darknut (Red)|desc=These Darknuts are a bit easier than the Blue Darknuts. For the sword-wielding ones, just defend against their charges and slice away from the side. For the arrow-shooting ones, defend against the arrows and run up and try to get in a few slashes to finish them off. The boomerang works well in freezing the darknuts, allowing for an easy kill.}}
{{CD|file=Leever-LA-Sprite.png|link=Leever|desc=Leevers are enemies that live underneath the ground in sandy areas. They will emerge from the ground and chase after Link. Leevers move a bit faster than other enemies, and can even come up underneath where Link is standing. To avoid attacks, they will dig back into the sand and resurface somewhere else unexpectedly. When they are above ground, Link can slash them with the sword.}}
{{CD|file=Fire-Pokey.png|link=Fire Pokey|desc=Fire Pokey are tall enemies composed entirely of Fire and two black eyes. They stay in one place and sway around, occasionally firing fireballs at Link to damage him. Try to defend against the fireballs and run up for a few quick slashes against this enemy to dispose of it without harm.}}
{{CD|file=LikeLike-Sprite-LA.png|link=Like Like|desc=Like-Likes are unique suction enemies that will hold Link in place if it touches him. Like-Likes will not do any damage, but they will make Link vulnerable to other nearby enemies. Unlike the Like-Likes from previous Zelda games, these ones will not steal items from Link.}}
{{CD|file=OOS-Fish.png|link=Piranha|desc=These Piranhas inhabit certain waterways throughout Holodrum, simply swimming back and forth and jumping out of the water occasionally. They can be quite a pain if encountered while swimming, as there's no way to get rid of them there. But if given the chance, stand on any nearby land and slash at them as they jump out of the water.}}
{{CD|file=MadBomber-LA-Sprite.png|link=Mad Bomber|desc=The Mad Bomber is an enemy that hides in holes, often coming up to throw bombs at Link. There is only one Mad Bomber in the game, located just outside of Kanalet Castle. This enemy will emerge from a different hole every time, throwing a bomb at random. Defeating this enemy is required in order to obtain one of the golden leaves. The Bomber can simply be attacked with the sword when comes out of a hole.}}
{{CD|file=Ghini-Oracle-Sprite.png|link=Ghini|desc=These ghosts resemble Poes from other Zelda games. These creatures can float through the walls, thus making them a tough target to hit at times. They can be a challenging enemy as they take many hits to defeat.}}
{{CD|file=Moblin-LA-Sprite.png|link=Moblin|desc=Moblins are a common pig-like enemy appearing in many games. Moblins will wander around the screen shooting arrows much like the octorok shoots rocks. The most effective weapon to use against moblins is the sword.}}
{{CD|file=GopongaFlower-Sprite-Small.png|link=Goponga Flower|desc=Goponga Flowers are sometimes found in shallow waters, such as those outside of the Poison Moth's Lair. These flowers are rooted to the ground, so they cannot move. They simply shoot fireballs at Link from a distance and try to hit him with them. The easiest way to defeat them is by throwing the boomerang, which will only take one hit.}}
{{CD|file=Moblin-Pig-LA-Sprite.png|link=Moblin|caption=Moblin (Pig)|desc=These enemies are the pig-like form of the moblin. They have the same attacks as a regular moblin. Moblin pigs are more common than the regular moblins on Koholint Island.}}
{{CD|file=LavaFire.png|link=Lava Fire|desc=Lava Fire is found erupting from volcanoes, like the Lava Rocks, and are once again typically found in Subrosia. Whenever they start to fall from the sky there is a shadow that shows where the fire is going to fall, which makes it a bit easier to avoid. Just like the lava rocks, this too disappears whenever it comes in contact with the ground. It is very easy to avoid and shouldn't cause many problems.}}
{{CD|file=Sworded-Moblin-LA-Sprite.png|link=Moblin|caption=Moblin (Sword)|desc=Sworded Moblins are the more aggressive form of their normal counterpart. This form of the moblin comes equipped with a sword and shield. When the sworded moblin notices Link, it will charge towards him with its sword. Attacking them from the front is difficult because their shield will deflect a sword. A spin attack to the moblin's side or back will take it down with one hit.}}
{{CD|file=LavaRocks.png|link=Lava Rock|desc=Lava Rocks are found falling from the skies whenever near an active volcano, such as the volcanoes in Subrosia, where they are most common. These rocks come out of the volcano and then fall from the sky in random places in an attempt to hit Link whenever they fall. Once they come in contact with the ground, they break. Since they are so easy to avoid and cause so little damage, they have a very small threat.}}
{{CD|file=Octorok-LA-Sprite.png|link=Octorok|desc=The Octorok is very common enemy in the Zelda series, and one of the most common on Koholint Island. Their only attack is to shoot rocks at you from a distance, which can easily be avoided or blocked with your shield. They seem to have a bad sense of direction but will shoot a rock if link is in sight. Any of your weapons will finish them off in one hit.}}
{{CD|file=Leever-Blue-Oracle-Sprite.png|link=Leever|caption=Leever (Blue)|desc=Just like red leevers these guys pop out from under the ground, but with a twist of coming out of the water too. Not only that, but instead of traveling in a straight direction they can move left and right and up and down at will. Be careful when moving around because these guys usually pop up around places where Link is bound to go.}}
{{CD|file=Pincer-LA-Sprite.png|link=Pincer|desc=Pincers are long worm-like creatures with large fangs at the front of their bodies. They hide in holes, waiting for prey. When Link is near they will emerge from their hole and dart out at him before retreating. Wait until the Pincer starts to come out of its hole, then give it a quick slice with a sword.}}
{{CD|file=Leever-Orange-Oracle-Sprite.png|link=Leever|caption=Leever (Orange)|desc=These Leevers are mostly the same as the other versions, except that instead of randomly wandering about, they actually come directly for Link. They also keep coming in endless amounts, which can be very annoying. They are frequently coupled with Pokeys. It is best to either avoid them totally, or just wait until they come to Link, and slash them twice. They are rare however, only appearing in the Samasa Desert.}}
{{CD|file=Pokey-LA-Sprite.png|link=Pokey|desc=Pokeys are cactus enemies in the south-eastern corner of Koholint Island's desert. When you attack a Pokey, one of its sections will break off and ricochet around the area. It is best to avoid these enemies if possible, since they move slowly. Starting off with a spin attack, then slicing the sword rapidly at the Pokey is a good method of defeating them.}}
{{CD|file=Leever-Red-Oracle-Sprite.png|link=Leever|caption=Leever (Red)|desc=Red Leevers pop out from under the ground at random locations on the screen. They usually appear above ground for a few seconds before returning underground and popping up elsewhere. Be careful as they usually appear with other enemies. They only travel in straight directions and try to bump into Link. Move out of the way and slash them a couple of times to defeat these enemies.}}
{{CD|file=River-Zora-LA-Sprite.png|link=River Zora|desc=River Zoras will randomly surface from beneath the water in the lakes and ponds around Koholint Island. They will only stay above water long enough to shoot a fireball at Link, then will go back under to avoid attack. Most of the time, the River Zora will be difficult to kill with just the sword, so using a long-ranged weapon is advisable to kill them. The fireball is their main attack, and can be a bit challenging to avoid if Link is nearby. The normal shield will not protect Link from their fireballs, however the Level 2 Shield will.}}
{{CD|file=LikeLike-Sprite-LA.png|link=Like Like|desc=Like Likes are some of the most annoying enemies in the Zelda series and are known to devour a certain item of Link's. Since there is only one chance to obtain almost every item in the game, it only devours Link's shield when he comes in contact with one. This requires purchasing a new one. It is best to avoid these creatures and if Link must battle them, the boomerang will freeze them.}}
{{CD|file=SandCrab-LA.png|link=Sand Crab|desc=Sand Crabs are only found on [[Toronbo Shores]]. These Crabs are a very simplistic enemy; they just move around the screen and don't do much damage at all.}}
{{CD|file=Lynel-Oracle-Sprite-Blue.png|link=Lynel|caption=Lynel (Blue)|desc=These are easily the most challenging enemies in the game. Referred to as Fire Cats in the booklet, these wolves charge up at Link and deal some massive damage, and once they start pounding him it's hard to get them off. Defend with the shield and run up for some quick slices to finish them off. Beware, as only the Mirror Shield (Lv. 3) can block their spears. They have a rather good sense of aim with their spears as well, so watch out.}}
{{CD|file=Spiny-Beetle-Bush-LA-Sprite.png|link=Spiny Beetle|caption=Spiny Beetle (Bush)|desc=Spiny Beetles are large insects that protect themselves by hiding under objects such as rocks, bushes, or skulls. It is possible to get close to a Spiny Beetle and pick up the object it is hiding under using the power bracelet, but this puts Link in danger of getting hurt. Once it is no longer protected, it is completely vulnerable and will be defeated with one hit.}}
{{CD|file=Lynel-Oracle-Sprite-Red.png|link=Lynel|caption=Lynel (Red)|desc=These lynel act the same as the blue lynel and do the same damage with each attack. The only difference is that they take one less hit to take down. Once they see Link they tend to charge at him, and their spears, just like the blue lynel, can go through walls. To defeat them, walk up to them and start slashing away. Use the boomerang to freeze them, making for a much easier kill.}}
{{CD|file=Spiny-Beetle-Stone-LA-Sprite.png|link=Spiny Beetle|caption=Spiny Beetle (Stone)|desc=Spiny Beetles are large insects that protect themselves by hiding under objects such as rocks, bushes, or skulls. The Spiny Beetles that hide under rocks are identical to the ones hiding under skulls. It is possible to get close to a Spiny Beetle and pick up the object it is hiding under using the power bracelet, but this puts Link in danger of getting hurt. Both rock and skull Beetles must be unprotected before they can be harmed, however. Once it is no longer protected, it is completely vulnerable and will be defeated with one hit. However, it is much easier to just avoid them if possible.}}
{{CD|file=Moblin-Blue-Oracle-Sprite.png|link=Moblin|caption=Moblin (Sworded)|desc=These are almost exactly like the Red Moblin, only some wield swords and none of them wield boomerangs. They have stronger defense power and take one more hit to defeat. When one with a sword spots Link, it will charge at him. Defend against the attack and slice at it with the sword a couple times to defeat it. For the arrow-wielders just guard against the arrows using the shield, and then run in for a couple sword slashes.}}
{{CD|file=Tektite-LA-Sprite.png|link=Tektite|desc=Tektites are spider-like enemies that will quickly hop around the screen. They are usually found in the northern, mountainous areas of Koholint Island. When they are on the ground, they will usually remain still for a few seconds before jumping again. While they aren't moving, Link can either shoot them with an arrow from a distance, or quickly walk up and slice at them with the sword.}}
{{CD|file=Moblin-Oracle-Sprite.png|link=Moblin|desc=These moblins are common enemies inside and outside of dungeons throughout the game. They either fire an arrow at Link or throw their boomerang. Link can guard against their projectiles using the shield. Run up to the moblin and slash with the sword.}}
{{CD|file=Moblin-Pig-Blue-Oracle-Sprite.png|link=Moblin|caption=Moblin Pig (Blue)|desc=These moblins are a variation of the blue moblin. For sword wielding moblin pigs, guard against their charge when they see Link, and get in a couple whacks with the sword from the side. For the ones that fire arrows, simply block against the projectile and slash away. While similar to their blue moblin counterparts, the blue pig moblin takes one less hit to defeat.}}
{{CD|file=Moblin-Pig-Red-Oracle-Sprite.png|link=Moblin|caption=Moblin Pig (Red)|desc=These red moblin pigs are a variation of the red moblins. They have the same attributes and act the same, and unlike red moblins, also wield swords like the blue ones. To defeat the sword-wielders guard against their charges with the shield and then slash from the side where they aren't holding their sword. For the other types of pig moblins, guard against the projectiles that are aimed at Link and run up for a quick slash. While similar to their red moblin counterparts, the red pig moblin takes one less hit to defeat.}}
{{CD|file=Octorok-Blue-Oracle-Sprite.png|link=Octorok|caption=Octorok (Blue)|desc=These Octoroks are a bit different than their counterpart, the red Octoroks. They move the same and they have the same attacks but are different in damage and defense. Block their rocks with the shield or avoid them and hit them with the sword a couple of times to finish them off.}}
{{CD|file=Octorok-Red-Oracle-Sprite.png|link=Octorok|caption=Octorok (Red)|desc=The octorok is one of the most common enemies in the Zelda series. They are found wandering about the land and shoots rocks at Link from a distance. They don't pose much of a problem as they also have almost no sense of aim. Run up and slash at them with the sword to defeat them.}}
{{CD|file=Pincer-LA-Sprite.png|link=Pincer|desc=These enemies hide in shallow water and in holes in various places. If there are eyes peeking out of a small puddle or a hole, make sure to move away quickly to avoid the pincer's lunge towards Link. Roc's Feather or Cape is also a good tool for avoiding them. When they pop out slash the sword a few times to do them in. It sometimes is difficult to slash at them without getting hit, so the better strategy is to just avoid pincers whenever possible.}}
{{CD|file=Pokey-LA-Sprite.png|link=Pokey|desc=The Pokey is a rare enemy only found in the Samasa Desert. Their only attack is trying to bump into Link. With every 3 hits they will lose a section of their bodies and, every time that happens, they speed up a bit. They are coupled with Orange Leevers often, and can be very annoying. It's easiest to just avoid them.}}
{{CD|file=River-Zora-Oracle-Sprite.png|link=River Zora|desc=These zora are found in the rivers throughout the game and peek their heads above the surface and shoot fireballs at Link. If they are close enough to the surface, Link can slash them with his sword, otherwise he can shoot a seed or use the boomerang to defeat them. Most the time it is better to avoid trying to defeat a river zora as it can be tedious to do so.}}
{{CD|file=SandCrab-OOSA.png|link=Sand Crab|desc=Sand Crabs, as depicted by their name, are crabs that typically wander around in the sand. Usually these places are pretty small and hard to navigate through, so they can be hard to avoid at times. Take a slash at them with the sword to do away with these pests quickly.}}
{{CD|file=SpinyBeetleBush_OoX.png|link=Spiny Beetle|caption=Spiny Beetle (Bush)|desc=These Spiny Beetles are found hiding under pieces of grass. They have a great advantage when it comes to surprise, so watch out for them in areas with a lot of grass in certain dungeons. If they come in big groups it can be hard to get past them. They are possible to be detected before they come out of hiding; look for a clump of grass that has a slightly different background - it will be sure to contain one of them. To defeat them just slash at them with the sword.}}
{{CD|file=SpinyBeetleStone_OoX.png|link=Spiny Beetle|caption=Spiny Beetle (Stone)|desc=These Spiny Beetles hide underneath stones, unlike the other Spiny Beetles. Once again, they have the element of surprise in their favor when they rush Link, so watch out for them in some areas. To defeat them it's not as simple at the grass Spiny Beetles with the sword. Instead, Link needs to use the Power Bracelet/Glove to lift up the stone before he can slash it with the sword.}}
{{CD|file=Takkuri_OoS.png|link=Takkuri|desc=The Takkuri is an annoying winged beast that will fly at Link when he walks past it. It's not much of a threat, as Link can just slash at it as it comes his way.}}
{{CD|file=Tektite-Blue-Oracle-Sprite.png|link=Tektite|caption=Tektite (Blue)|desc=These tektites are just like their counterparts, the orange tektites, only they have better defense. To defeat these enemies evade their jump, allow them to land, and then run up for a quick strike. It is sometimes hard to land in both strikes without another tektite hitting Link, as they tend to be in groups of both blue and orange tektites.}}
{{CD|file=Tektite-Orange-Oracle-Sprite.png|link=Tektite|caption=Tektite (Orange)|desc=Tektites are a common enemy in the Zelda series. They are weird looking enemies with two legs that hop around dungeons and try to hit Link. Try to evade their jump and strike when they land to take out these enemies. They usually appear in groups of both orange and blue Tektites.}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Underworld}}
{{CD/Header|Underworld}}
{{CD|file=Whisp.png|link=Anti-Fairy|desc=Anti-Faeries rebound off of walls and bump into Link to cause him damage. Trying to use any weapon except the boomerang is pointless, as they do not even falter the enemy. Get in a good aim with the boomerang and toss to defeat this enemy.}}
{{CD|file=ArmMimic-OOA-OOS-Sprite.gif|link=Arm-Mimic|desc=Arm Mimics are scarce enemies and can be very annoying whenever encountered. Whichever way you move, they mirror Link's every step. If Link walks up, then they walk down. If Link walks left, then they walk right. To get rid of these pesky creatures, either back them into a wall, or move carefully so that they will slowly move towards Link. Slash away a few times with the sword to get rid of them.}}
{{CD|file=ArmMimic-OOA-OOS-Sprite.gif|link=Arm-Mimic|desc=Arm Mimics are scarce enemies and can be very annoying whenever encountered. Whichever way you move, they mirror Link's every step. If Link walks up, then they walk down. If Link walks left, then they walk right. To get rid of these pesky creatures, either back them into a wall, or move carefully so that they will slowly move towards Link. Slash away a few times with the sword to get rid of them.}}
{{CD|file=BallChainTrooper-LA-Sprite.png|link=Ball and Chain Soldier|desc=Ball and Chain Soldiers, like their name says, are soldiers who wield ball and chains, swing them above their heads, and then hurl them at Link in an attempt to hurt him. They are somewhat easier to avoid in bigger areas, as their weapons only travel straight and don't bend. Whenever the soldier throws its ball and chain, move out of the way and move in from the side and slash at him. Don't attempt to take multiple slashes at once, as they will retract their ball and chain and start swinging it rather quickly. With a bit of patience these tough enemies should be no problem. Another strategy would be to use bombs. This might be a little better, as Link can stay out of range of the enemy's weapon range that way.}}
{{CD|file=Bubble-Oracle-Sprite.png|link=Bubble|desc=Bubbles are floating skulls with red "bubbles" floating around the outside of it. They bounce off of walls and try to bump into Link, which causes him damage and disable the use of his weapons for a limited amount of time. There is no way to defeat this enemy and it can be very annoying when there are several enemies to battle at once. Simply try to avoid this enemy whenever it appears.}}
{{CD|file=Chaser.png|link=Chaser|desc=These blade traps are different from the others. Whenever Link crosses their path, they start spinning towards him, but not as fast as the other blades trap do. To avoid them, Link must run ahead of them and turn a corner; they will not switch directions but instead keep moving forward. Don't try to defeat these enemies, because just like the other blade traps, these guys are invincible.}}
{{CD|file=CheepCheep-LA-Sprite.png|link=Cheep-Cheep|desc=Cheep Cheep are small fish that swim around waterways and sometimes are hard to navigate around. One sword slash will take care of these pesky fish.}}
{{CD|file=CheepCheep-LA-Sprite.png|link=Cheep-Cheep|desc=Cheep Cheep are small fish that swim around waterways and sometimes are hard to navigate around. One sword slash will take care of these pesky fish.}}
{{CD|file=Gel-Oracle-Sprite.png|link=Gel|desc=Gels are very weak enemies. Instead of attacking, they attach themselves to Link's body and slow him down and make him unable to use items. After a few seconds, they will release themselves. Gels are the smaller form of the Red Zol, which will split into two Gels after being attacked.}}
{{CD|file=FireKeese_OoX.png|link=Fire Keese|desc=As depicted by the name, these are keese, except they are on fire. They do some massive damage, so watch out for them. They come in and swoop down to attack and can be very difficult to take out. After they hit Link they turn to regular keese, but unfortunately if they find and run into a torch they become fire keese again. It's best to avoid these enemies as they are pretty difficult.}}
{{CD|file=Gibdo-Oracle-Sprite.png|link=Gibdo|desc=Gibdos are mummy-like creatures that are some of the more difficult enemies in the game. Coming in contact with a gibdo will take a heart of damage from Link, and it takes quite a few hits from the sword to defeat a gibdo. The Magic Rod will transform the gibdo into an orange stalfos.}}
{{CD|file=Floormaster.png|link=Floormaster|desc=Floormasters are rather annoying enemies that come out of the floor. These monsters only come in blue and they creep around rooms trying to grab Link. If they are successful in doing so, then Link is carried back to the beginning of the dungeon, forced to find his way back to where he was. These enemies are rather slow, but whenever they appear, they appear in large groups and tend to surround Link.}}
{{CD|file=HardhatBeetle.png|link=Hardhat Beetle|desc=Hardhat Beetles are giant armored insects that constantly run towards Link. The easiest way to get rid of these annoyances is to push them back with the sword into the holes in the ground. The boomerang and Hookshot will freeze a Hardhat Beetle, which might make it easier to defeat them. The only weapon that can actually harm it is a bomb, but it can be hard to line up an attack since they're always moving.}}
{{CD|file=Gel-Oracle-Sprite.png|link=Gel|desc=Gels are the exact same as the Red Zol, except they are much smaller and merely stick themselves to Link, hindering his movement. Gels do not cause any damage, and will jump off of Link after a little while. They can be taken out easily with just a single swipe of a blade.}}
{{CD|file=Iron Mask.png|link=Iron Mask|desc=Iron Masks have the front side of their bodies covered with a large metal mask. If Link attacks an Iron Mask from the front, it will only bounce the enemy back. It can, however, be hit from behind with the sword. A spin attack will defeat an Iron Mask in one hit. Link can also use the Hook Shot to remove the armor from an Iron Mask.}}
{{CD|file=Blade-Trap-Giant-Oracle-Sprite.png|link=Blade Trap|caption=Giant Blade Trap (Orange)|desc=These blade traps are huge and follow a set path. To avoid them, Link must make sure he doesn't stay in the way of the path and run to avoid it. It does some great damage, so make sure that he doesn't come in contact with it.}}
{{CD|file=KarakoroGreen-Sprite-LA.png|link=Karakoro|caption=Karakoro (Green)|desc=Karakoros move around the room and try to attack every now and then. To defeat them, Link needs to knock them in the nearby hole with a matching color. The green ones are very common in the Color Dungeon.}}
{{CD|file=Blade-Trap-Red-Giant-Oracle-Sprite.png|link=Blade Trap|caption=Giant Blade Trap (Red)|desc=These gigantic traps are really no different from the orange version, other than the coloring. As with the orange ones, avoid them as best as possible.}}
{{CD|file=Keese-Oracle-Sprite.png|link=Keese|desc=Keese are flying bat enemies that are stationary until you come near Link walks near them. After approaching they will start to fly for a short distance. Keese are extremely weak enemies and will go down with one hit from any weapon.}}
{{CD|file=Gibdo-Oracle-Sprite.png|link=Gibdo|desc=Gibdo are mummies that roam around a few dungeons and attempt to bump into Link. Unlike other enemies, when slashed with a sword they don't falter at all, but instead keep coming towards Link. Since they don't coil back when being hit, be careful and move in and out while slashing away with a sword. The best strategy is to burn their wrappings with an ember seed to reveal an orange stalfos, which is much easier than facing the Gibdo itself.}}
{{CD|file=Mini-Moldorm.png|link=Mini-Moldorm|desc=The Mini-Moldorm is a worm-like creature that randomly squirms around the floor trying to run into Link. In tight spaces, it can be difficult to dodge their attacks. The easiest way of defeating a mini-moldorm is to wait for it to come nearby and then slash a sword repeatedly.}}
{{CD|file=HardhatBeetle.png|link=Hardhat Beetle|desc=These enemies are rather annoying, as there are only two ways to get rid of them. The first way is to repeatedly whack them with the sword until they fall into a pit. The second way, while much easier, cannot be used as often. It consists of pulling one of the magnetic N balls towards Link, and then whacking them with it. This strategy is actually required in areas with no pits handy. Avoiding them is the best way to deal with them, but often times they must be killed to open up doors, which can be rather bothersome.}}
{{CD|file=Peahat-Oracle-Sprite.png|link=Peahat|desc=Peahats are enemies that fly around the room with propellors on the tops of their bodies. Every so often, they will slow down and come to a complete stop on the ground. Peahats are only vulnerable when they are motionless, but any weapon will defeat them in one hit. It is almost always easier to ignore peahats, since they are not aggressive towards Link and will not try to attack him. }}
{{CD|file=Iron Mask.png|link=Iron Mask|desc=Iron Masks are also called Hiploops, and are not to be confused with the Helmasaur from other games. These enemies have protective iron masks around their faces, making them invincible from the front. The masks can however be pulled off with the Magnetic Gloves, making them vulnerable from the front. To defeat these enemies without the Magnetic Gloves, move to the back of the body and slash with the sword once.}}
{{CD|file=Pols-Voice-Oracle-Sprite.png|link=Pols Voice|desc=Pols Voice are an odd rabbit-type of enemy. They hop around the screen trying to attack Link by bashing into him. Unlike most enemies, the Pols Voice is invulnerable to the sword. The easiest way to defeat a Pols Voice is to play the ocarina near them, which will instantly kill any Pols Voice on the screen. If Link does not have the ocarina yet, they can be killed by shooting an arrow or by throwing something at them, such as a nearby pot or rock. Bombs will also harm the Pols Voice, but it may be hard to time hits using them. }}
{{CD|file=Keese-Oracle-Sprite.png|link=Keese|desc=}}
{{CD|file=Rope-LA-Sprite.png|link=Rope|desc=These snake-like enemies are constantly moving around the room looking for their enemy. When they see Link, they will dart at him in a straight line. Ropes may be frustrating at first, but they are very easy to predict once after some experience. Wait in one spot in the room, near the edge of the wall, or in the corner of the room. When a Rope is darting at Link, face towards it and be ready to give it a single slice with the sword.}}
{{CD|file=Magnite-Blue.png|link=Magunesu|caption=Magnite (Blue)|desc=The Magnite is a floating metallic creature, which moves as far away as possible from Link when he comes towards them. They will frequently flip around, turning into Red Magnites, and in doing so shoot a small fireball at Link. They can be attracted/repelled by the Magnetic Gloves, but the best strategy is to wait until they try and flip (they are not able to move while doing so), and slash them twice quickly.}}
{{CD|file=Shrouded-Stalfos-LA-Sprite.png|link=Shrouded Stalfos|desc=These Stalfos act much different than other Stalfos. Their body is covered in a cloak, and they do not hop away from Link when he is nearby. Shouded Stalfos will move slowly around the room shooting arrows randomly, much like a moblin or an octorok. Simply walk up to it and give it a few hits from the sword to defeat it. }}
{{CD|file=Magnite-Red.png|link=Magunesu|caption=Magnite (Red)|desc=The only difference between this version and the red ones, is that the Magnetic Gloves will repel them when turned red, and attract them when turned blue.}}
{{CD|file=Shrouded-Stalfos-Sword-LA-Sprite.png|link=Shrouded Stalfos|caption=Shrouded Stalfos (Sword)|desc=Like the Moblins, the Shrouded Stalfos also have a sworded version. When a Sworded Shrouded Stalfos notices Link, it will charge at him just as a Sworded Moblin does. It can be difficult to attack from the front, so try to attack it from behind or slice at its sides with the sword. With a few hits, these enemies will go down quickly. Like the Sworded Moblin, it may be a good idea to use a spin attack on it.}}
{{CD|file=Mini-Moldorm.png|link=Mini-Moldorm|desc=Moldorm has been a staple enemy throughout the Zelda series. In the Oracle of Seasons, there are mini versions of a Moldorm snake, which are simply known as a mini moldorm. They move around the room at a fast speed and try to bump into Link. It usually is not too hard to dodge their attacks. Run out of the way and slash at them a few times to defeat these little Moldorms.}}
{{CD|file=Spark-LA-Sprite.png|link=Spark|desc=Sparks are electrical enemies that move along the walls and boundaries of a room. They are a common enemy in the caves and dungeons of Koholint Island. Their pattern is easily noticed and they will not be much of a threat to Link unless he is in a tight area. Sparks can only be defeated if hit them with the boomerang, which will turn them into a fairy.}}
{{CD|file=Mothoos.png|link=Moth|desc=Moths are summoned by the boss [[Mothula]].}}
{{CD|file=Spiked-Beetle-LA-Sprite.png|link=Spiked Beetle|desc=These beetles have four spikes protecting the top of their bodies. They will move around the room slowly and dart towards Link if he is nearby. Be sure to have the shield equipped when fighting Spiked Beetles. Hold out the shield and let them run at Link. When they hit the shield, they will bounce back and flip upside-down. Once flipped they are easily defeated with a few sword swipes.}}
{{CD|file=Peahat-Oracle-Sprite.png|link=Peahat|desc=Peahats are also a very common enemy in the Zelda series.These enemies fly around dungeons and cannot be hit while they are doing so. Most of their path is random but they occasionally dive towards Link. Wait until they land on the ground and then quickly strike at them.}}
{{CD|file=Stalfos-Green-LA-Sprite.png|link=Stalfos|caption=Stalfos (Green)|desc=These skeletal enemies will slowly travel around the room, ready for battle. When Link approaches a Green Stalfos, it will launch itself into the air and try to stomp down on him. Quickly dodge their stomp attacks by moving away, then turn around and try to attack swiftly with the sword. Spin attacks may be useful when trying to defeat a Stalfos.}}
{{CD|file=Podoboo-LA-Sprite.png|link=Podoboo|desc=}}
{{CD|file=Stalfos-Orange-LA-Sprite.png|link=Stalfos|caption=Stalfos (Orange)|desc=Orange Stalfos will wander the room like the green variety, but instead of jumping on Link they will jump away from him. When it lands, it will throw a bone club at Link. Be ready to avoid its club since it is one of the few projectiles that can travel diagonally. Attacking from a distance may be a good idea when fighting an Orange Stalfos.}}
{{CD|file=Pols-Voice-Oracle-Sprite.png|link=Pols Voice|desc=Pols Voice look like rabbits and hop around the room that they inhabit in an attempt to bump into Link. They are fairly fast whenever they jump, so it's sometimes best to keep moving around the room whenever there are Pols Voice present. These enemies cannot be defeated by normal means, but instead, can be defeated by the flutes that are obtained from either Moosh, Ricky, or Dimitri.}}
{{CD|file=Tektite-Water-LA-Sprite.png|link=Water Tektite|desc=Water Tektites are the aquatic version of the normal, land Tektite. They are relatively weak and can be defeated with one hit from any weapon. Found only in dungeons, these enemies will skitter across the water, stopping frequently. Since Link can't attack while swimming, wait at the edge of the water until the tektite comes within range. Link can also defeat these enemies from a distance using the Hook Shot or arrows.}}
{{CD|file=Rope-Oracle-Sprite.png|link=Rope|desc=These snake enemies have appeared in a few Zelda games before and are known to charge on sight. Sometimes these enemies are dug up from the dirt thus giving less reaction time to their quick movement. They are common enemies in dungeons and only take one swipe of the sword to defeat. They usually are great sources for spare rupees and recovery hearts, so defeat them whenever possible.}}
{{CD|file=Wizzrobe-Green-Oracle-Sprite.png|link=Wizzrobe|desc=Wizzrobes are magical wizard enemies that have the ability of teleporting around the room and shooting beams of energy at Link. These are some of the toughest enemies in the game, so beware. The sword is useless against Wizzrobes, so Link will need to use another weapon on them. The best bet is to use arrows or bombs. Another efficient method of fighting wizzrobes is to freeze it with the Hook Shot, then shoot it with arrows.}}
{{CD|file=Shrouded-Stalfos-Green-Oracle-Sprite.png|link=Shrouded Stalfos|desc=These Stalfos are covered in cloaks and wander around dungeons either shooting arrows at Link or wielding a sword. For the sword shrouded stalfos, block when they come at Link and strike when the chance appears. For the arrow-shooting ones, guard against their arrows which are pretty well-aimed and then take them out with the sword.}}
{{CD|file=Zol-Green-Oracle-Sprite.png|link=Zol|caption=Zol (Green)|desc=Zols are odd, goo-like enemies that will slowly hop towards Link when he is nearby. These enemies are very common on Koholint Island, and are found in many dungeons and caves as well as on the overworld. Green Zols are the more common variety, and are very weak. They will hide underground and emerge when Link walks over them. One hit from any weapon will defeat them.}}
{{CD|file=Spark-Oracle.png|link=Spark|desc=Sparks are electrical enemies that can be very pesky as they usually appear in rooms with very little running space. They scroll along the edges of blocks and walls in a set path, and will not chase after Link. To defeat them hit them with the boomerang, which will leave them with a fairy in it's place, making them good for recovering hearts. }}
{{CD|file=Zol-Red-Oracle-Sprite.png|link=Zol|caption=Zol (Red)|desc=Zols are odd, goo-like enemies that will slowly hop towards Link when he is nearby. These enemies are very common on Koholint Island, and are found in many dungeons and caves as well as on the overworld. Red Zols will split into two smaller enemies called Gels when attacked with the L1 Sword, arrows, or bombs. Unlike Green Zols, they do not hide underground or jump up when Link steps on them. The Gels are harmless, but they slow Link down if they latch onto him.}}
{{CD|file=Spiked-Beetle-LA-Sprite.png|link=Spiked Beetle|desc=These enemies only reside in a few dungeons. As soon as they see Link they charge at him over and over again, so it's almost impossible to continually avoid them. To defeat them, block their charge with the shield, which will cause them to flip over into a defenseless position. The shovel can also be used at the exact moment before they ram Link. Whack at the upside down spiked beetle with the sword to defeat it.}}
{{CD|file=Stalfos-Blue-Oracle-Sprite.png|link=Stalfos|caption=Stalfos (Blue)|desc=Stalfos are common enemies in The Legend of Zelda series. The blue variation in this game are some of the easiest enemies encountered. They simply waddle around a few dungeons and attempt to bump into Link. They can sometimes be annoying in groups with different enemies. Walk up to them and slash away with the sword.}}
{{CD|file=Stalfos-Green-LA-Sprite.png|link=Stalfos|caption=Stalfos (Green)|desc=The Green Stalfos has an attack pattern quite alike that of the other Stalfos; it just wanders around, trying to bump into Link. They also will jump up and try and land on Link occasionally, when trying to slash them. They are fairly easy, especially if knocked out with the Boomerang first.}}
{{CD|file=Stalfos-Orange-LA-Sprite.png|link=Stalfos|caption=Stalfos (Orange)|desc=Orange Stalfos are a bit more difficult than the blue. Not only do they move at a fast pace and try to bump into Link to damage him, but they also throw bones from a distance, which can hurt him. As a bonus, they also jump away from Link when he tries to hit them with the sword. To defeat them, back them against the wall and repeatedly slash at them until able to hit them.}}
{{CD|file=Stalfos-Red-Oracle-Sprite.png|link=Stalfos|caption=Stalfos (Red)|desc=This Stalfos is almost identical to the green version, except that these ones don't try and body-slam Link. They will jump away when he tries and attack them, but that is easily remedied with a whack from the Boomerang.}}
{{CD|file=Tektite-Water-LA-Sprite.png|link=Water Tektite|desc=As explained by the name, water tektites slide around on the surface of the water, like most tektites in Zelda games do. They can be pretty annoying, so if possible, lure it to the edge of the water and slash at it to defeat it. If that is not possible, then avoid them by diving in the water underneath them.}}
{{CD|file=Wallmaster-Oracle-Sprite.png|link=Wallmaster|desc=Wallmasters are sort of like Floormasters, except they only come in red and drop from the ceiling rather than the floor. Whenever they drop from the ceiling, the shadow that they cast will appear along with a noise that they make. If they are successful in grabbing Link he will be sent back to the beginning of the dungeon with no damage. Whenever they hit the ground they are vulnerable, but if defeated they keep coming back, making it impossible to get rid of them for good.}}
{{CD|file=Wizzrobe-Blue-Oracle-Sprite.png|link=Wizzrobe|caption=Wizzrobe (Blue)|desc=Wizzrobe are common magic-using enemies in the Zelda series. These guys can float through walls and can't be hit while they are "invisible." It's best to charge past them and don't even try to kill them. They shoot their magic beams in straight lines up, down, left or right. They never shoot diagonally, so standing on a diagonal from them and slashing away is a good way to limit the damage.}}
{{CD|file=Wizzrobe-Green-Oracle-Sprite.png|link=Wizzrobe|caption=Wizzrobe (Green)|desc=These Wizzrobe are a bit different than the others. They appear in the ground as little stubs sticking out of the ground and then materialize into the Wizzrobe itself and fire magic at Link. These are by far the easiest version of the Wizzrobe. They always form in the same place but change positions when Link leaves and reenter the area again. Just stand diagonally from them and when they appear, slash away with the sword.}}
{{CD|file=Wizzrobe-Red-Oracle-Sprite.png|link=Wizzrobe|caption=Wizzrobe (Red)|desc=This Wizzrobe is similar to the Green Wizzrobe, only it has a stronger defense. They appear and disappear but unlike the Green versions, they appear in various parts of the screen rather than one stationary block. It is best to avoid them when possible, but if it necessary to defeat them, stand diagonally from them and slash away with the sword.}}
{{CD|file=Zol-Green-Oracle-Sprite.png|link=Zol|caption=Zol (Green)|desc=These Zol are exactly like the Red Zol except for the fact that they don't split into smaller Gel when defeated. Just like the Red Zol they hop toward Link and try to ram into him. Swipe once with the sword and it's over.}}
{{CD|file=Zol-Red-Oracle-Sprite.png|link=Zol|caption=Zol (Red)|desc=Zol are jelly-like creatures that hop around and try to ram into Link. They are common enemies in dungeons and caves. Whenever Links hits them they split into two smaller creatures that are known as Gels. After obtaining the Noble Sword, Zol can be taken out with one quick slice without the worry of splitting into two Gels. }}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Traps}}
{{CD/Header|Traps}}
{{CD|file=Beamos_OoX.png|link=Beamos|desc=Beamos are small statues that jut out of the ground and have one big eyeball on the front of it. The eye scans the room for anybody who shouldn't be there. Since they are invincible and cannot by defeated by any means whatsoever, Link must simply run past them. Whenever the eye scans across Link it will shoot a beam out which will knock him backwards and cause damage. The beam is quite annoying but luckily it is not hard to avoid. Equip Roc's Feather and just jump over the laser to avoid it. Alternatively, if Link has the mirror shield, it will block the laser beam.}}
{{CD|file=Beamos_OoX.png|link=Beamos|desc=Beamos are small statues that jut out of the ground and have one big eyeball on the front of it. The eye scans the room for anybody who shouldn't be there. Since they are invincible and cannot by defeated by any means whatsoever, Link must simply run past them. Whenever the eye scans across Link it will shoot a beam out which will knock him backwards and cause damage. The beam is quite annoying but luckily it is not hard to avoid. Equip Roc's Feather and just jump over the laser to avoid it. Alternatively, if Link has the mirror shield, it will block the laser beam.}}
{{CD|file=Blade-Trap-Blue-Oracle-Sprite.png|link=Blade Trap|desc=These traps are common in quite a few Zelda games and are often known to be quite the nuisance. Whenever Link walks towards them they speed out across the room in an attempt to hit him. Since they are invincible, there is no point in trying to damage them. To avoid them, just walk up towards them and when they begin to retract after they charge at Link they will move slower, giving him time to run past them. Roc's Feather is a good tool for dodging these traps, as Link might need to do in a few dungeons to get some puzzles solved.}}
{{CD|file=Blade-Trap-Blue-Oracle-Sprite.png|link=Blade Trap|caption=Blade Trap (Blue)|desc=These traps are common in quite a few Zelda games and are often known to be quite the nuisance. Whenever Link walks towards them they speed out across the room in an attempt to hit him. Since they are invincible, there is no point in trying to damage them. To avoid them, just walk up towards them and when they begin to retract after they charge at Link they will move slower, giving him time to run past them. Roc's Feather is a good tool for dodging these traps, as Link might need to do in a few dungeons to get some puzzles solved.}}
{{CD|file=Blade-Trap-Green-Oracle-Sprite.png|link=Blade Trap|desc=These blade traps are like the Blue Blade Traps with one exception. When they charge at Link they don't collide or slow down to retract. When Link walks towards them they charge straight out and criss-cross each other's paths and keep going until they hit the wall. Since they don't stop and retract, Link has to rush through to avoid these enemies.}}
{{CD|file=Blade-Trap-Green-Oracle-Sprite.png|link=Blade Trap|caption=Blade Trap (Green)|desc=These blade traps are like the Blue Blade Traps with one exception. When they charge at Link they don't collide or slow down to retract. When Link walks towards them they charge straight out and criss-cross each other's paths and keep going until they hit the wall. Since they don't stop and retract, Link has to rush through to avoid these enemies.}}
{{CD|file=Blade-Trap-Orange-Oracle-Sprite.png|link=Blade Trap|desc=These blade traps are by far the fastest of the many variations. Like the other blade traps, whenever Link steps in their line of sight they charge at him, only this blade trap does so at an extremely fast speed. They retreat slower, however, which gives him plenty of time to run across without fear of being attacked. But beware whenever you step in front of them for them to charge out at first, as they are very difficult to avoid whenever they first charge.}}
{{CD|file=Blade-Trap-Orange-Oracle-Sprite.png|link=Blade Trap|caption=Blade Trap (Orange)|desc=These blade traps are by far the fastest of the many variations. Like the other blade traps, whenever Link steps in their line of sight they charge at him, only this blade trap does so at an extremely fast speed. They retreat slower, however, which gives him plenty of time to run across without fear of being attacked. But beware whenever you step in front of them for them to charge out at first, as they are very difficult to avoid whenever they first charge.}}
{{CD|file=Flying-Tile-LA-Sprite.png|link=Flying Tile|desc=These possessed floor tiles will break off from the floor, hover in the air, and then fly at Link. Be sure not to stand on one of the tiles, because when it comes to life it leaves a hole in its place. Stay in the corner or at the entrance of the room, and keep the shield held up until the tiles have stopped. Link can also swing the sword at them continuously, so they will break when they hit it. This method is slightly more dangerous, however.}}
{{CD|file=Tile_OoX.png|link=Flying Tile|desc=Tiles are floor tiles that stick out from the rest of the room, and when Link enters the room, they start flying at him one by one. They can be defeated by a simple slash of the sword as they draw near, or Link can simply avoid them as they fly at you, causing them to break against the wall. They appear with other enemies in the room, so they can be very tedious at times. One strategy is to stand at a side or corner of the room facing the tiles and just hold out the shield. The shield will break the tiles and will not cause Link harm.}}
{{CD|file=Thwomp-Gray-LA-Sprite.png|link=Spiked Thwomp|desc=These big slabs of stone stay motionless at the top of the screen, waiting for Link to walk underneath them. These attack in the same way as other Thwomps, but are bigger. If Link is too slow, the Thwomp will slam down on him as he walks underneath it. Equip the Pegasus Boots and dash under it to avoid it and make it safely to the other side. }}
{{CD|file=OoX-Stone-Statue.png|link=Stone Statue|desc=}}
{{CD|file=ThwimpBlue-Sprite-LA.png|link=Thwomp|caption=Thwimp|desc=Thwimps are the smaller version of Thwomps. Found only in Face Shrine, these stone slabs wait at the ceiling of a room for their enemies to walk underneath them. Simply walking under them is not fast enough, so Link will need to equip the Pegasus Boots and make a quick dash to the other side to avoid getting hurt.}}
{{CD|file=Thwimp_OoX.png|link=Thwomp|caption=Thwimp|desc=Similar to the Thwomp, these mini versions of the Thwomp also linger around in the air, waiting for their enemy to walk underneath them so they can fly down at a high speed to crush them. Since these enemies are so small, Link can run past them whenever they fall without worrying about them falling on him. These enemies usually appear lined up, with the line consisting of a few Thwimp.}}
{{CD/End|}}
{{CD|file=ThwimpBlue-Sprite-LA.png|link=Thwomp|caption=Thwomp|desc=}}
{{CD|file=Thwomp-Blue-OoX-Sprite.png|link=Spiked Thwomp|desc=This enemy hangs in the air waiting to slam down upon the person that attempts to cross underneath it. Do not attempt to defeat this enemy, as it is pointless. To avoid it, simply walk towards it and run back, which will cause Thomp to come crash to the floor. As it retracts upwards, it goes much slower allowing Link to run across. For many puzzles Link will have to jump on top of Thomp to get across certain gaps.}}
{{CD|file=Torch-Trap.png|link=Torch_Trap|caption=Torch Trap|desc=}}
{{CD/End|}}</onlyinclude>
<noinclude>{{cat|Oracle of Seasons}}</noinclude>

Revision as of 14:00, May 10, 2020

Enemies

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