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{{Stub}}
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{{Infobox|console
{{Infobox|console
| image = [[File:Nintendo-64DD-Attached.png]]
| image = [[File:Nintendo-64DD-Attached.png]]
| caption = Nintendo 64 DD Attached to a [[Nintendo 64]].
| caption = Nintendo 64DD attached to a [[Nintendo 64]]
| release = {{Region|jp|y=1999|m=12|d=1}}
| release = {{Region|jp|y=1999|m=12|d=1}}
| game =  
| game =  
| related = [[Nintendo 64]]<br/>[[Famicom Disk System]]
}}
}}


The '''Nintendo 64DD''' is an expansion system to the [[Nintendo 64]]. It only released in ''Japan'' and was quickly left aside as it was viewed as a failure. It was Nintendo's second magnetic floppy disc-based hardware, the first being the Famicom Disk System. The 64DD was meant to have both standalone games and expansion disks for cartridge games, most notably for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. The 64DD was also meant as an alternative disk-based system to compete with the CD-based consoles of the time, as the N64 was the only major console of its era to use cartridges.  
The '''Nintendo 64DD''' is an expansion system to the [[Nintendo 64]]. It only released in ''Japan'' and was quickly left aside as it was viewed as a failure. It was Nintendo's second magnetic floppy disc-based hardware, the first being the [[Famicom Disk System]]. The 64DD was meant to have both standalone games and expansion disks for cartridge games, most notably for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. The 64DD was also meant as an alternative disk-based system to compete with the CD-based consoles of the time, as the N64 was the only major console of its era to use cartridges.


After the hardware was delayed in Japan, Nintendo speculated that it would be a failure, so the 64DD was only sold through a subscription service called Randnet, which was also the 64DD's online system.
After the hardware was delayed in Japan, Nintendo speculated that it would be a failure, so the 64DD was only sold through a subscription service called Randnet, which was also the 64DD's online system.
==Zelda Titles==
 
Three Zelda titles were in development for the Nintendo 64DD.
==Games==
Three ''Zelda'' games were in development for the Nintendo 64DD.


*''Zelda 64'', which became ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''.
*''Zelda 64'', which became ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''.
*''Zelda Gaiden'', which became ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''.
*''Zelda Gaiden'', which became ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''.
*''[[Ura Zelda]]'', never released at the time, but a heavily modified version of the game was given out as a bonus for those who pre-ordered ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. The game was titled ''[[The Legend of Zelda: Ocarina of Time Master Quest|Ocarina of Time Master Quest]]'' A slightly modified version of Master Quest is also available in [[Ocarina of Time 3D]].
*''[[Ura Zelda]]'', never released at the time, but a heavily modified version of the game was given out as a bonus for those who pre-ordered ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. The game was titled ''[[The Legend of Zelda: Ocarina of Time Master Quest|Ocarina of Time Master Quest]]''. A slightly modified version of Master Quest is also available in ''[[The Legend of Zelda: Ocarina of Time 3D| Ocarina of Time 3D]]''.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Nintendo-64DD-Logo.png|Nintendo 64DD Logo.
File:Nintendo-64DD-Logo.png|Nintendo 64DD Logo
File:Nintendo-64DD-Unattached.jpg|Unattached Nintendo 64DD Expansion.
File:Nintendo-64DD-Unattached.jpg|Unattached Nintendo 64DD Expansion
</gallery>
</gallery>


{{Cat|Consoles}}
{{Cat|Consoles}}

Latest revision as of 21:41, December 9, 2022

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Nintendo 64DD
Nintendo-64DD-Attached.png
Nintendo 64DD attached to a Nintendo 64

Related

Release Date

Japan December 1, 1999

The Nintendo 64DD is an expansion system to the Nintendo 64. It only released in Japan and was quickly left aside as it was viewed as a failure. It was Nintendo's second magnetic floppy disc-based hardware, the first being the Famicom Disk System. The 64DD was meant to have both standalone games and expansion disks for cartridge games, most notably for Ocarina of Time. The 64DD was also meant as an alternative disk-based system to compete with the CD-based consoles of the time, as the N64 was the only major console of its era to use cartridges.

After the hardware was delayed in Japan, Nintendo speculated that it would be a failure, so the 64DD was only sold through a subscription service called Randnet, which was also the 64DD's online system.

Games

Three Zelda games were in development for the Nintendo 64DD.

Gallery