Morpha: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(Fixing Redirect Link)
No edit summary
Line 1: Line 1:
{{Infobox|boss
{{Infobox|boss
| image = [[File:391px-Morpha.png‎]]
| image = [[File:Morpha.png‎]]
| title = Giant Aquatic Amoeba
| title = Giant Aquatic Amoeba
| threat =  
| threat =  

Revision as of 05:14, January 18, 2019

Morpha
Morpha.png

Title

Giant Aquatic Amoeba

Games

Dungeons

Rewards

Effective
Weapons

Morpha is the Boss of the Water Temple, the sixth Dungeon in Ocarina of Time. It was created by Ganondorf after he obtained the Triforce of Power. The creature is responsible for the receded state of Lake Hylia as well as Zora's Domain's frozen waters.

Strategy

NaviIcon.png

Morpha
Master of the Water Temple. It
has absolute control of water. Pull
out its nucleus and attack it!

It is a very simple boss. All Link has to do is avoid its water tentacles, avoid the spikes on the wall, and when the nucleus floats into one of the tentacles, shoot it with the Longshot, then hit it with the Master Sword. Link's biggest challenge is only to watch carefully to ensure that the extra tentacle does not grab him. After a few hits, the water housing Morpha evaporates into the ceiling and leaves a drop that transforms into a Heart Container.