Moblin Horn

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Moblin Horn
Moblin Horn.png

Games

Locations

Value

Breath of the Wild
2 Mon
5 Rupees
Age of Calamity
12 Rupees (Segimo)
5 Rupees (all other services)
Tears of the Kingdom
5 Rupees

Upgrade to

Blue Moblin Horn (Tears of the Kingdom only)

Obtained from

Uses

Upgrade Flamebreaker Set
Elixirs
Age of Calamity Quests
Blunt Fused Weapons (Tears of the Kingdom)

Dye Color

Gray (Breath of the Wild)
Light Yellow (Tears of the Kingdom)

6

Related

Moblin Horns are materials found in Breath of the Wild, Age of Calamity, and Tears of the Kingdom.

Breath of the Wild

"This splendid horn once grew atop the head of a Moblin. It can't be used in normal food recipes, but it does have some use as an ingredient in making elixirs."

— In-game description

Moblin Horns can be obtained as a common drop from all Moblins found in the overworld. They can be used to upgrade pieces of armor found in the game, such as the Flamebreaker Helm, but also can be traded with Kilton at his shop, the Fang and Bone, for 2 Mon each. They can be used in combination with various Creatures to create different types of Elixirs, which increment Link's stats for a period of time.

Age of Calamity

"This splendid horn once grew atop the head of a Moblin. It can't be used in normal food recipes."

— In-game description

Locations

Uses

Quests:

Sell:

Tears of the Kingdom

This Tears of the Kingdom section is a stub. You can help the Zelda Dungeon Wiki by expanding it.

"A hard horn that resulted from a skull mutation. Attach it to a weapon to increase its attack power, or cook it with a critter to make an elixir."

— In-game description

Moblin Horns are dropped by basic (red) Moblins on defeat. They have a fuse attack power of 6, and make blunt weapons when fused. They can be sold to merchants and shops for 5 rupees a piece, or used for light yellow dye at the Kochi Dye Shop.

They can also be used in cooking elixirs, which increment Link's stats for a period of time. However, they do not contribute anything special or unusual to the result - increasing the effect duration of an elixir by only an average-level 40 seconds per horn.

Nine Moblin Horns are required as part of the cost of upgrading the Flamebreaker Set to ★ level, three each for a Flamebreaker Helm, a Flamebreaker Armor and pair of Flamebreaker Boots. They are not used in any other armor upgrades.