Link's House: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
mNo edit summary
No edit summary
Line 1: Line 1:
{{Location
{{Location
|name = Links house
|name = Links House
|image = [[File:Links house.png]]
|image = [[File:Links house.png]] ''Link's House in'' [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]
|game = All in the zelda series
|game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
}}
}}


This is were you start the game atleast in Ocarina of Time. It only has one circular room like the rest in Kokiri forest. it has a bed on one side and a few pots on the wall. When you exit it you are on a porch and climb down a ladder to the ground. If you turn around and go to the roots of the tree you will see were possible Link carved a picture of a monster destroying a city or town.
'''Link's House''' is a location in multiple [[The Legend of Zelda (Series)|''Zelda'' games]]. On most occasions, the player begins the game here, although there are exceptions.


==''A Link to the Past''==
In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Link's House is actually owned by his [[Link's Uncle|uncle]]. Link is first seen here sleeping, but then [[Princess Zelda]] contacts him telepathically and his uncle leaves, telling him to stay put.
Link's house is square and located just south of the [[Hyrule Castle|castle]]. In the bottom-right corner there is a [[Treasure Chest]] containing the [[Lantern]], and at the top beside his bed are three jars containing [[Recovery Heart]]s.
==''Ocarina of Time''==
Link's House in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' is a large treehouse within the [[Kokiri Forest]] with only one circular room like most of the homes of the [[Kokiri]]. It has a bed on one side and a few pots by the wall. Just outside the exit is a porch with a ladder leading to the ground. At the roots of the tree there is a picture of a monster destroying a city or town, possibly drawn by [[Link]] himself. Link begins the game here, sleeping in his bed and having a nightmare. [[Navi]] then comes and tells him to visit the [[Great Deku Tree]].
In ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'', Link can return to his house to sleep in his bed to regain hearts, or relive through previous [[boss]] challenges.
==''The Wind Waker''==
In ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', Link's House is shared with his [[Grandma]] and his little sister, [[Aryll]], on [[Outset Island]]. While bigger than previous incarnations, Link's House is still small. It possess a kitchen with a chair for Grandma and two bunk beds for Link and Aryll. There is a second floor where they hang the family [[shield]] as tradition, as well as multiple [[pictograph]]s of the family.
Unlike most games, Link does not start the game here. Instead, he comes after being told by Aryll that Grandma wishes to see him. Here he can receive the [[Hero's Clothes]] and later the shield. Later, Link can also return to heal Grandma with a [[Fairy]] in order to receive [[Elixir Soup]]. He can return during any subsequent visit to get more.
==''The Minish Cap''==
Once again, Link's House is shared with another person. It actually belongs to [[Smith]]. At the beginning of ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Princess Zelda visits Link's House to invite him to the [[Picori Festival]], and Link agrees, following Zelda out of the house.
This version of Link's House has two stories. The top floor appears to be a residence area, with a two beds, one of which Link can sleep on later in his journey to recover lost hearts. The first room on the bottom floor is rather simple, with a table and some storage. Through a door leading to the right, one can find the forge that Smith works on. There is a treasure chest in the room containing a [[Red Rupee]] and two pots.
==''Twilight Princess''==
In ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', Link has his own house that he does not share with anyone, located at the entrance to [[Ordon Village]]. While the game does not start here, after Link briefly speaks with [[Rusl]] he will head home and wake up the next morning with [[Fado]] calling to him. He must then find [[Ilia]], who has taken [[Epona]] to [[Ordon Spring]].
Link's house in this game has three stories and a basement, although the second and third stories are not very large. The basement is very dark and requires the [[Lantern]] to see, but there is a treasure chest containing a [[Purple Rupee]], worth fifty rupees, as well as a mirror for Link to see his reflection. There is a window on the top story that Link can look out of down at the ground. In addition, there is also a training area beside Link's House, with a training dummy and multiple targets.
==''Spirit Tracks''==
Link's House in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' is shared with [[Niko]]. At the beginning of the game, Niko tells Link a story, though Link falls asleep through it. [[Alfonzo]] then appears to remind Link that today is when he will receive his [[Engineer Certificate]].
Link's home is located in the south-west corner of [[Aboda Village]], near the ocean. There are two beds, a table with two chairs, and many other decorations and furniture pieces. There is a picture of Niko in his younger days from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.
Link can visit his home throughout his adventure to report back to Niko about how many stamps he has recovered in his [[Stamp Book]]. After Link finds ten stamps, he can return to his house to exchange his shield for the [[Shield of Antiquity]] at any time. After fifteen stamps, he can return to change into his [[Engineer's Clothes]] or vice versa.
==''Skyward Sword''==
Although Link does not own an actual house in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', he lives in a dormitory in the [[Knight Academy]] on [[Skyloft]]. Link's dorm is simple, with a table and a chair in the corner, as well as a bookshelf with a statue of Link's [[Loftwing]]. Link can find a [[Blue Rupee]] inside of his closet. There is a window leading to the outside, where [[Zelda]]'s Loftwing can deliver mail. Link can return at any point during his journey to sleep in his bed to regain hearts or change the time of day.
{{Cat|A Link to the Past Locations}}
{{Cat|Ocarina of Time Locations}}
{{Cat|Ocarina of Time Locations}}
{{Cat|The Wind Waker Locations}}
{{Cat|The Minish Cap Locations}}
{{Cat|Twilight Princess Locations}}
{{Cat|Twilight Princess Locations}}
{{Cat|Spirit Tracks Locations}}
{{Cat|Skyward Sword Locations}}

Revision as of 20:35, June 12, 2012

Template:Location

Link's House is a location in multiple Zelda games. On most occasions, the player begins the game here, although there are exceptions.

A Link to the Past

In A Link to the Past, Link's House is actually owned by his uncle. Link is first seen here sleeping, but then Princess Zelda contacts him telepathically and his uncle leaves, telling him to stay put.

Link's house is square and located just south of the castle. In the bottom-right corner there is a Treasure Chest containing the Lantern, and at the top beside his bed are three jars containing Recovery Hearts.

Ocarina of Time

Link's House in Ocarina of Time is a large treehouse within the Kokiri Forest with only one circular room like most of the homes of the Kokiri. It has a bed on one side and a few pots by the wall. Just outside the exit is a porch with a ladder leading to the ground. At the roots of the tree there is a picture of a monster destroying a city or town, possibly drawn by Link himself. Link begins the game here, sleeping in his bed and having a nightmare. Navi then comes and tells him to visit the Great Deku Tree.

In Ocarina of Time 3D, Link can return to his house to sleep in his bed to regain hearts, or relive through previous boss challenges.

The Wind Waker

In The Wind Waker, Link's House is shared with his Grandma and his little sister, Aryll, on Outset Island. While bigger than previous incarnations, Link's House is still small. It possess a kitchen with a chair for Grandma and two bunk beds for Link and Aryll. There is a second floor where they hang the family shield as tradition, as well as multiple pictographs of the family.

Unlike most games, Link does not start the game here. Instead, he comes after being told by Aryll that Grandma wishes to see him. Here he can receive the Hero's Clothes and later the shield. Later, Link can also return to heal Grandma with a Fairy in order to receive Elixir Soup. He can return during any subsequent visit to get more.

The Minish Cap

Once again, Link's House is shared with another person. It actually belongs to Smith. At the beginning of The Minish Cap, Princess Zelda visits Link's House to invite him to the Picori Festival, and Link agrees, following Zelda out of the house.

This version of Link's House has two stories. The top floor appears to be a residence area, with a two beds, one of which Link can sleep on later in his journey to recover lost hearts. The first room on the bottom floor is rather simple, with a table and some storage. Through a door leading to the right, one can find the forge that Smith works on. There is a treasure chest in the room containing a Red Rupee and two pots.

Twilight Princess

In Twilight Princess, Link has his own house that he does not share with anyone, located at the entrance to Ordon Village. While the game does not start here, after Link briefly speaks with Rusl he will head home and wake up the next morning with Fado calling to him. He must then find Ilia, who has taken Epona to Ordon Spring.

Link's house in this game has three stories and a basement, although the second and third stories are not very large. The basement is very dark and requires the Lantern to see, but there is a treasure chest containing a Purple Rupee, worth fifty rupees, as well as a mirror for Link to see his reflection. There is a window on the top story that Link can look out of down at the ground. In addition, there is also a training area beside Link's House, with a training dummy and multiple targets.

Spirit Tracks

Link's House in Spirit Tracks is shared with Niko. At the beginning of the game, Niko tells Link a story, though Link falls asleep through it. Alfonzo then appears to remind Link that today is when he will receive his Engineer Certificate.

Link's home is located in the south-west corner of Aboda Village, near the ocean. There are two beds, a table with two chairs, and many other decorations and furniture pieces. There is a picture of Niko in his younger days from The Wind Waker.

Link can visit his home throughout his adventure to report back to Niko about how many stamps he has recovered in his Stamp Book. After Link finds ten stamps, he can return to his house to exchange his shield for the Shield of Antiquity at any time. After fifteen stamps, he can return to change into his Engineer's Clothes or vice versa.

Skyward Sword

Although Link does not own an actual house in Skyward Sword, he lives in a dormitory in the Knight Academy on Skyloft. Link's dorm is simple, with a table and a chair in the corner, as well as a bookshelf with a statue of Link's Loftwing. Link can find a Blue Rupee inside of his closet. There is a window leading to the outside, where Zelda's Loftwing can deliver mail. Link can return at any point during his journey to sleep in his bed to regain hearts or change the time of day.