Kaam Ya'tak Shrine: Difference between revisions

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{{stub}}
{{Infobox|shrine
{{Infobox|location
| image        =  [[File:KaamYa'takShrine.jpg|258px]]
| image        =  [[File:KaamYa'takShrine.jpg|258px]]
| caption =
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| inhab = [[Kaam Ya'tak]]
| inhab = [[Kaam Ya'tak]]
| location      = At the southern foot of [[Mount Daphnes]] in [[Hyrule Field (Breath of the Wild)|Hyrule Field]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]<br>[[Edge of Duality]]<br>[[Knight's Broadsword]]<br>[[Ancient Core]]
| reward = [[Spirit Orb]]
| natseason =  
| item = [[Edge of Duality]]<br>[[Knight's Broadsword]]<br>[[Ancient Core]]<br>[[Silver Rupee]]<br>[[Diamond]]
| type = [[Shrine of Trials]]
| related =  
| related =  
}}<section begin=summary /><includeonly>
}}<section begin=summary /><includeonly>
''Trial of Power''<br><br>
''Trial of Power''<br><br>
'''Requirements:''' None<br>
'''Requirements:''' ''Bow and Arrows''<br>
'''Enemies:''' [[Guardian Scout II]]
'''Enemies:''' [[Guardian Scout II]]
</includeonly><section end=summary />
</includeonly><section end=summary />
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'''Kaam Ya'tak Shrine''', also known as '''Trial of Power''', is one of the many [[Shrine of Trials]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.
'''Kaam Ya'tak Shrine''', also known as '''Trial of Power''', is one of the many [[Shrine of Trials]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.


This shrine is located in the southwestern part of [[Hyrule Field]], immediately southwest of the [[Central Tower]].
This shrine is located in the southwestern part of [[Hyrule Field (Breath of the Wild)|Hyrule Field]], immediately southwest of the [[Central Tower]].


==Requirements==
==Requirements==
{{Shrine}}{{Clear|left}}
{{Shrine}}{{Clear|left}}
*Bow and Arrows


==Trial of Power==
==Trial of Power==
Use Magnesis on the rock the boulder is chained to in order to smash open the doors.
Use [[Magnesis]] to grab the rock that is chained to the large boulder. Pull it back and release, which will cause the large boulder to smack into the doors, opening the pathway. In the next area, there are some spiked balls. Link can run right pass the first one, but the next four will continuously roll by. Use Magnesis or [[Stasis]] to drop the balls and get by.


In the next section, use Stasis to make it past the spiked balls. Some [[Guardian Scout II]]s wait for you on the other side.
A pair of [[Guardian Scout II]]s await in the next area. Defeat them and open the nearby treasure chest to get an [[Edge of Duality]]. Link can shoot the hanging lantern down, or use a fire based weapon to burn all the leaves in the area. This will burn the wooden platform, causing the large boulder to roll down and smash through the next set of doors. Turn the corner and open the treasure chest to get a [[Knight's Broadsword]] or [[Royal Broadsword]].


Burn away the leaves and then get out of the way of the boulder as it smashes open the next set of doors. Open the nearby chest, containing an [[Edge of Duality]], before continuing.
Climb the steps and follow the path to find a pair of Guardian Scout IIs. Continue onward and you'll find a rotating platform on the ground. Use Stasis so that you can safely run across without falling down. Run all the way ahead and open the treasure chest to get an [[Ancient Core]].


Continue through the doors, and immediately turn left for another chest with a [[Knight's Broadsword]] inside.
Turn around and you'll find a motion control terminal on the higher ledge. Use motion controls to take control of the large hammer. Smash the small ball, which will in turn hit the large boulder. Repeat this twice so the large boulder breaks the two wooden crates. Then hit it a third time and the large boulder will fall down the hole and smash through the doors.


Keep going, through a room with a couple more [[Guardian Scout II]]s, but beware when you go to turn right. Use Stasis on the rotating platform before you cross it.
Run ahead and you'll find a floor switch across the gap. There is a lit torch right next to the floor switch. Dip an [[Arrow]] into the torch to make a fire arrow and then shoot the leaves that are on the other side of the gate. This will burn the wooden platform, causing a ball to repeatedly fall down into the abyss.


Continue all the way to the end for another chest, this time containing an [[Ancient Core]], then backtrack to the motion control terminal you passed. Use the motion control terminal, and flail about wildly until the boulder smashes the doors.
The goal is to launch that ball over the gap, onto the rotating platform and through the large doors. In order to do this, Link will need to use Stasis on the rotating platform on the ground. Then right when the ball is falling down, step on the floor switch, creating a ramp and launching the ball over the gap. If done at the right time it will roll across and smash through the doors.


Continue until the next set of doors to smash. First, burn away the leaves near the boulder to have it begin rolling. Then use Stasis on the rotating platform in front of the doors. And finally, while Stasis is still active, step on the switch at just the right moment to give the boulder enough force to jump the gap. Once you succeed, continue through the smashed doors.
In the next area, step on the floor switch to open the gate. Then use Stasis on the object in front of you. Hit it with a weapon until the arrow turns red. When Stasis is release, it will open the large doors up ahead. Before going any further, turn around and you'll find some blocks that can be blown up. Do so and open the treasure chest around the corner to get a [[Silver Rupee]].


In the next area, turn right and blow up the blocks to get a chest behind them. This one contains a [[Rupee|Silver Rupee]].
Run up ahead and stand on the tile to hit the crystal switch, causing the platform to launch Link up ahead. Before going to the altar, be sure to land on the lower platform and open the treasure chest here to get a [[Diamond]] gem. Launch yourself up again and speak with [[Kaam Ya'tak]] at the altar to get a [[Spirit Orb]].


Now stand on the switch, and use Stasis on the object in front of you. Hit it to max power, and it will smash open the next set of doors for you.
==Gallery==
<gallery widths="400px" heights="220px">
File:Kaam-Yatak-Shrine-1.jpg|<center>Grab the ball with [[Magnesis]].</center>
File:Kaam-Yatak-Shrine-2.jpg|<center>The large boulder will smash through the doors.</center>
File:Kaam-Yatak-Shrine-3.jpg|<center>Stop the large spikes with Magnesis.</center>
File:Kaam-Yatak-Shrine-4.jpg|<center>Shoot the torch with an arrow.</center>
File:Kaam-Yatak-Shrine-5.jpg|<center>The leaves will light on fire, burning the wooden platform.</center>
File:Kaam-Yatak-Shrine-6.jpg|<center>The boulder will break through the large door.</center>
File:Kaam-Yatak-Shrine-7.jpg|<center>Fight off the two [[Guardian Scout II]]s.</center>
File:Kaam-Yatak-Shrine-8.jpg|<center>Use [[Stasis]] on the ground floor.</center>
File:Kaam-Yatak-Shrine-9.jpg|<center>Hit the small ball, to hit the large boulder, breaking the crates.</center>
File:Kaam-Yatak-Shrine-10.jpg|<center>Hit the ball so the large boulder breaks through the doors.</center>
File:Kaam-Yatak-Shrine-11.jpg|<center>Shoot an arrow to burn the leaves down.</center>
File:Kaam-Yatak-Shrine-12.jpg|<center>Use stasis on the rotating platform.</center>
File:Kaam-Yatak-Shrine-13.jpg|<center>Step on the ground switch to launch the boulder across the gap.</center>
File:Kaam-Yatak-Shrine-14.jpg|<center>The boulder will blast through the doors.</center>
File:Kaam-Yatak-Shrine-15.jpg|<center>Step on the floor switch and use stasis on the object.</center>
File:Kaam-Yatak-Shrine-16.jpg|<center>Hit the object to its maximum power.</center>
File:Kaam-Yatak-Shrine-17.jpg|<center>Release stasis and it will blast through the door.</center>
File:Kaam-Yatak-Shrine-18.jpg|<center>There are some boulders behind you that have a hidden chest.</center>
File:Kaam-Yatak-Shrine-19.jpg|<center>Hit the switch to launch yourself up. Don't forget the treasure chest.</center>
File:Kaam-Yatak-Shrine-20.jpg|<center>Glide to the altar to speak with [[Kaam Ya'tak]].</center>
</gallery>


Stand on the tile and hit the shock crystal to be launched up, but before heading to the altar drop almost all the way down again to get the chest containing a [[Diamond]] behind the crystal. Then use the shock crystal to launch up again and head to the altar for your [[Spirit Orb]].
==Trivia==
During the E3 Treehouse Presentation, the shrine was referred to as ''Kam Yatakh''.
 
 
{{Listbox|Breath of the Wild Shrines|hide=hide}}
{{Listbox|Breath of the Wild Central Hyrule Locations}}


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Central Hyrule Locations}}

Latest revision as of 12:42, July 22, 2023

Kaam Ya'tak Shrine

Kaam Ya'tak Shrine, also known as Trial of Power, is one of the many Shrine of Trials from Breath of the Wild.

This shrine is located in the southwestern part of Hyrule Field, immediately southwest of the Central Tower.

Requirements

  • Bow and Arrows

Trial of Power

Use Magnesis to grab the rock that is chained to the large boulder. Pull it back and release, which will cause the large boulder to smack into the doors, opening the pathway. In the next area, there are some spiked balls. Link can run right pass the first one, but the next four will continuously roll by. Use Magnesis or Stasis to drop the balls and get by.

A pair of Guardian Scout IIs await in the next area. Defeat them and open the nearby treasure chest to get an Edge of Duality. Link can shoot the hanging lantern down, or use a fire based weapon to burn all the leaves in the area. This will burn the wooden platform, causing the large boulder to roll down and smash through the next set of doors. Turn the corner and open the treasure chest to get a Knight's Broadsword or Royal Broadsword.

Climb the steps and follow the path to find a pair of Guardian Scout IIs. Continue onward and you'll find a rotating platform on the ground. Use Stasis so that you can safely run across without falling down. Run all the way ahead and open the treasure chest to get an Ancient Core.

Turn around and you'll find a motion control terminal on the higher ledge. Use motion controls to take control of the large hammer. Smash the small ball, which will in turn hit the large boulder. Repeat this twice so the large boulder breaks the two wooden crates. Then hit it a third time and the large boulder will fall down the hole and smash through the doors.

Run ahead and you'll find a floor switch across the gap. There is a lit torch right next to the floor switch. Dip an Arrow into the torch to make a fire arrow and then shoot the leaves that are on the other side of the gate. This will burn the wooden platform, causing a ball to repeatedly fall down into the abyss.

The goal is to launch that ball over the gap, onto the rotating platform and through the large doors. In order to do this, Link will need to use Stasis on the rotating platform on the ground. Then right when the ball is falling down, step on the floor switch, creating a ramp and launching the ball over the gap. If done at the right time it will roll across and smash through the doors.

In the next area, step on the floor switch to open the gate. Then use Stasis on the object in front of you. Hit it with a weapon until the arrow turns red. When Stasis is release, it will open the large doors up ahead. Before going any further, turn around and you'll find some blocks that can be blown up. Do so and open the treasure chest around the corner to get a Silver Rupee.

Run up ahead and stand on the tile to hit the crystal switch, causing the platform to launch Link up ahead. Before going to the altar, be sure to land on the lower platform and open the treasure chest here to get a Diamond gem. Launch yourself up again and speak with Kaam Ya'tak at the altar to get a Spirit Orb.

Gallery

Trivia

During the E3 Treehouse Presentation, the shrine was referred to as Kam Yatakh.