Jim Wornell: Difference between revisions

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{{Infobox|person
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| game = ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Collector's Edition]]''
| game = ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Collector's Edition]]''
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'''Jim Wornell''' was an employee of [[Nintendo of America]] and worked on various Legend of Zelda projects. He worked on the English script for ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'', before then working on the game manual for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and doing some artwork for the ''[[The Legend of Zelda: Collector's Edition]]''.
'''Jim Wornell''' is an employee of [[Nintendo of America]] and worked on various Legend of Zelda projects. He worked on the English script for ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'', before then working on the game manual for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and doing some artwork for the ''[[The Legend of Zelda: Collector's Edition]]''.


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{{Cat|Game Staff}}
{{Cat|Game Staff|Wornell, Jim}}
{{Cat|Translators|Wornell, Jim}}
{{Cat|Artists|Wornell, Jim}}
{{Cat|Nintendo of America Staff|Wornell, Jim}}

Latest revision as of 16:33, April 4, 2022

Jim Wornell is an employee of Nintendo of America and worked on various Legend of Zelda projects. He worked on the English script for Link's Awakening DX, before then working on the game manual for Ocarina of Time and doing some artwork for the The Legend of Zelda: Collector's Edition.

Release Game Credit(s)
1998 Link's Awakening DX English Script
1998 Ocarina of Time Manual Editor
2003 The Legend of Zelda: Collector's Edition Artwork