Interview:IGN May 18th 2005 (Miyamoto)

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This interview does not yet have standard formatting or is otherwise incomplete. It should follow the format established in other interviews.

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IGN: You are a producer on Metroid Prime 3 for Revolution. Can you tell us about the game? Shigeru Miyamoto: I've been working on the Metroid series with Mr. Tanabe. He's pretty much in charge of where that's going right now. I've been really trying to focus more on the Zelda, Mario and new DS titles, and I'm not really in a position to talk about them right now.

IGN: Speaking of Zelda, does the game story parallel that of the movie Ladyhawke? Shigeru Miyamoto: Our game should not be paralleling that movie very closely, no. That's not our intention. In regard to the animals in the game, it's an RPG and the more of those natural elements -- in this case represented by the wolf and the haw -- the more we expand the realm of the RPG and give ourselves room to grow and fill into. We thought that by adding these animals it would help us create a larger and more realistic world.