Hylian Blacksmith Guild: Difference between revisions

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(→‎Seals: add Collection seals to table)
(→‎Seals: fill in some values from my inventory)
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| rowspan=24 | Damage<br />(Star) || rowspan=3 | Regular-Attack Damage || 2% || 4% || 6%
| rowspan=24 | Damage<br />(Star) || rowspan=3 | Regular-Attack Damage || 2% || 4% || 6%
|-
|-
| 3% || 5% ||
| 3% || 5% || 7%
|-
|-
| || ||
| || 5% ||
|-
|-
| rowspan=3 | Strong-Attack Damage || 2% || 4% || 6%
| rowspan=3 | Strong-Attack Damage || 2% || 4% || 6%
|-
|-
| 3% || ||
| 3% || 5% ||
|-
|-
| || ||
| || 5% || 8%
|-
|-
| rowspan=3 | Special-Attack Damage || 5% || 8% ||
| rowspan=3 | Special-Attack Damage || 5% || 8% || 12%
|-
|-
| 6% || || 14%
| 6% || 9% || 14%
|-
|-
| || ||
| || ||
Line 51: Line 51:
| rowspan=3 | Dash-Attack Damage || 7% || 13% || 18%
| rowspan=3 | Dash-Attack Damage || 7% || 13% || 18%
|-
|-
| 8% || ||
| 8% || 15% ||
|-
|-
| || ||
| || ||
Line 57: Line 57:
| rowspan=3 | Flurry Rush Damage || 7% || 13% || 18%
| rowspan=3 | Flurry Rush Damage || 7% || 13% || 18%
|-
|-
| 8% || ||
| 8% || || 20%
|-
|-
| || ||
| || ||
Line 65: Line 65:
| 8% || ||
| 8% || ||
|-
|-
| || ||
| || || 22%
|-
|-
| rowspan=3 | Damage to Midair Enemies || 7% || 13% || 18%
| rowspan=3 | Damage to Midair Enemies || 7% || 13% || 18%
|-
|-
| 8% || ||
| 8% || || 20%
|-
|-
| || ||
| || ||
|-
|-
| rowspan=3 | Damage to Foes with Status Effects || 13% || ||
| rowspan=3 | Damage to Foes with Status Effects || 13% || N/A || N/A
|-
|-
| || ||
| || N/A || N/A
|-
|-
| || ||
| || N/A || N/A
|-
|-
| rowspan=18 | Agility<br />(Square) || rowspan=3 | Attack Speed || 3% || 4-6% || 6%
| rowspan=18 | Agility<br />(Square) || rowspan=3 | Attack Speed || 3% || 4-6% || 6%
|-
|-
| 4% || ||
| 4% || || 7%
|-
|-
| || ||
| || ||
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| rowspan=3 | Attack Range || 4% || 7% || 10%
| rowspan=3 | Attack Range || 4% || 7% || 10%
|-
|-
| 5% || ||
| 5% || 8% || 11%
|-
|-
| || ||
| || ||
|-
|-
| rowspan=3 | Special-Attack Charge Rate || 3% || 6% || 10%
| rowspan=3 | Special-Attack Charge Rate || 3% || 6% || 9-10%
|-
|-
| 4% || ||
| 4% || 7% || 10%
|-
|-
| || ||
| || ||
Line 103: Line 103:
| || ||
| || ||
|-
|-
| rowspan=3 | Damage at 30% Hearts or Less || 7% || 12% ||
| rowspan=3 | Damage at 30% Hearts or Less || 6-7% || 12% || 17%
|-
|-
| 8% || ||
| 8% || 14% ||
|-
|-
| || ||
| || ||
|-
|-
| rowspan=3 | Chance to Automatically Guard || 10% || ||
| rowspan=3 | Chance to Automatically Guard || 10% || N/A || N/A
|-
|-
| 11% || ||
| 11% || N/A || N/A
|-
|-
| || ||
| || N/A || N/A
|-
|-
| rowspan=21 | Defense<br />(Hexagon) || rowspan=3 | Damage at Full Hearts || 2% || 3-4% ||
| rowspan=24 | Defense<br />(Hexagon) || rowspan=3 | Damage at Full Hearts || 2% || 3-4% || 6%
|-
|-
| 3% || 5% ||
| 3% || 5% ||
Line 121: Line 121:
| || ||
| || ||
|-
|-
| rowspan=3 | Damage per 100 KOs || 2% || || 6%
| rowspan=3 | Damage per 100 KOs || 2% || 4% || 6%
|-
|-
| 3% || ||
| 3% || ||
Line 127: Line 127:
| || ||
| || ||
|-
|-
| rowspan=3 | Healing-Item Effect || 3% || 5% || 9%
| rowspan=3 | Healing-Item Effect || 3% || 4-5% || 9%
|-
|-
| 4% || ||
| 4% || ||
Line 139: Line 139:
| || ||
| || ||
|-
|-
| rowspan=3 | Reduced Damage from Fire || || ||
| rowspan=3 | Damage From Enemies || -3% || -4% ||
|-
|-
| || ||
| || ||
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| || ||
| || ||
|-
|-
| rowspan=3 | Reduced Damage from Ice || || ||
| rowspan=3 | Reduced Damage from Fire || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=3 | Reduced Damage from Ice || N/A || N/A || N/A
|-
|-
| || ||
| N/A || N/A || N/A
|-
|-
| || ||
| N/A || N/A || N/A
|-
|-
| rowspan=3 | Reduced Damage from Lightning || || ||
| rowspan=3 | Reduced Damage from Lightning || N/A || N/A || N/A
|-
|-
| || ||
| N/A || N/A || N/A
|-
|-
| || ||
| N/A || N/A || N/A
|-
|-
| rowspan=27 | Collection<br />(Circle) || rowspan=3 | Monster-Part Drop Rate || 5% || 9% || 13%
| rowspan=30 | Collection<br />(Circle) || rowspan=3 | Monster-Part Drop Rate || 5% || 9% || 13%
|-
|-
| 6% || 10% || 15%
| 6% || 10% || 15%
Line 169: Line 175:
| || ||
| || ||
|-
|-
| rowspan=3 | Battlefield-Specific Material Drop Rate || 5% || 9% ||
| rowspan=3 | Battlefield-Specific Material Drop Rate || 5% || 9% || 13%
|-
|-
| 6% || 10% ||
| 6% || 10% || 15%
|-
|-
| || ||
| || ||
|-
|-
| rowspan=3 | Material Drop Rate from Grass || 5% || 9% ||
| rowspan=3 | Material Drop Rate from Grass || 5% || 9% || 13%
|-
|-
| || ||
| || ||
Line 181: Line 187:
| || ||
| || ||
|-
|-
| rowspan=3 | Battle EXP || 3% || 6% ||
| rowspan=3 | Battle EXP || 3% || 6% || 9%
|-
|-
| 4% || 7% ||
| 4% || 7% || 10%
|-
|-
| || ||
| || ||
Line 189: Line 195:
| rowspan=3 | Fusion Material EXP || 150% || 250% ||
| rowspan=3 | Fusion Material EXP || 150% || 250% ||
|-
|-
| || ||
| 165% || ||
|-
|-
| || ||
| || ||
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| rowspan=3 | Rare Material Drop Rate || 10% || N/A || N/A
| rowspan=3 | Rare Material Drop Rate || 10% || N/A || N/A
|-
|-
| || N/A || N/A
| 11% || N/A || N/A
|-
|-
| || N/A || N/A
| || N/A || N/A
|-
|-
| rowspan=3 | Improves Quality of Found Weapons || || N/A || N/A
| rowspan=3 | Sensor-Registered Material Drop Rate || 15% || N/A || N/A
|-
|-
| || N/A || N/A
| || N/A || N/A
|-
|-
| || N/A || N/A
| || N/A || N/A
|-
| rowspan=3 | Improves Quality of Found Weapons || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|}
|}



Revision as of 01:40, December 8, 2020

Hylian Blacksmith Guild

The Hylian Blacksmith Guild is a service in Hyrule Warriors: Age of Calamity where the player can fuse or sell weapons. It becomes available after completing the Road to the Ancient Lab scenario in Chapter 1, and is unlocked by providing 5 Ironshrooms to complete the Brawny Blacksmiths quest. The shop is located in Central Hyrule and run by Cedro the Blacksmith.

"Revitalize your weapons using techniques learned through years of study and practice."

— In-game description

Services

Fuse Weapons

To fuse weapons, first select a character, then select a weapon to enhance as a base. Then select up to five other weapons to use as fusing material. Weapons that are locked or currently equipped can be enhanced but cannot be used as material. The price in Rupees depends on the type of weapon used as a base, times the number of weapons (regardless of type) used as material.

Each weapon used as a material provides a certain amount of EXP to the base weapon. There is a chance that the fusion will be a great success, which grants additional EXP. When the base weapon receives enough EXP to level up, its damage increases by a set amount, regardless of the materials used. Additional slots for seals are unlocked at levels 5, 10, and 20, for a total of four at level 20. After raising the level limit, additional pre-determined seals are added at levels 25 and 30.

If the base weapon has an open seal slot, or will have one as a result of leveling up from the fusion, it will be filled by the first seal on the first weapon used as fusion material that has a seal. If multiple slots are open, they are filled in the order the material weapons are selected, using only one seal per weapon. If a new slot unexpectedly opens due to a great success, it will not be filled.

Combining seals of the same category, denoted by the shape of the seal icon, yields a bonus to both weapon damage and seal effect. Two seals of the same category give +5 damage, and four give +15 damage.

Seals

Category Effect Amount + ++
Two-of-a-Kind
Four-of-a-Kind
Damage
(Star)
Regular-Attack Damage 2% 4% 6%
3% 5% 7%
5%
Strong-Attack Damage 2% 4% 6%
3% 5%
5% 8%
Special-Attack Damage 5% 8% 12%
6% 9% 14%
Dash-Attack Damage 7% 13% 18%
8% 15%
Flurry Rush Damage 7% 13% 18%
8% 20%
Midair-Attack Damage 7% 13% 18%
8%
22%
Damage to Midair Enemies 7% 13% 18%
8% 20%
Damage to Foes with Status Effects 13% N/A N/A
N/A N/A
N/A N/A
Agility
(Square)
Attack Speed 3% 4-6% 6%
4% 7%
Attack Range 4% 7% 10%
5% 8% 11%
Special-Attack Charge Rate 3% 6% 9-10%
4% 7% 10%
Perfect-Dodge Timing Window 5% 10% 10%
10%
Damage at 30% Hearts or Less 6-7% 12% 17%
8% 14%
Chance to Automatically Guard 10% N/A N/A
11% N/A N/A
N/A N/A
Defense
(Hexagon)
Damage at Full Hearts 2% 3-4% 6%
3% 5%
Damage per 100 KOs 2% 4% 6%
3%
Healing-Item Effect 3% 4-5% 9%
4%
Healing-Item Drop Rate 12% 20%
14%
Damage From Enemies -3% -4%
Reduced Damage from Fire N/A N/A N/A
N/A N/A N/A
N/A N/A N/A
Reduced Damage from Ice N/A N/A N/A
N/A N/A N/A
N/A N/A N/A
Reduced Damage from Lightning N/A N/A N/A
N/A N/A N/A
N/A N/A N/A
Collection
(Circle)
Monster-Part Drop Rate 5% 9% 13%
6% 10% 15%
Ancient-Part Drop Rate 4-5% 9% 13%
Battlefield-Specific Material Drop Rate 5% 9% 13%
6% 10% 15%
Material Drop Rate from Grass 5% 9% 13%
Battle EXP 3% 6% 9%
4% 7% 10%
Fusion Material EXP 150% 250%
165%
High-Resell Weapon 300%
300%
Rare Material Drop Rate 10% N/A N/A
11% N/A N/A
N/A N/A
Sensor-Registered Material Drop Rate 15% N/A N/A
N/A N/A
N/A N/A
Improves Quality of Found Weapons N/A N/A N/A
N/A N/A N/A
N/A N/A N/A

Raise Weapon-Level Limit

Remove Seals

Octo-Polish

Sell

To sell weapons, select a character, then select any number of weapons to sell, then press +. Weapons that are locked or currently equipped cannot be sold.

Improvements

Several upgrades can be made to the Hylian Blacksmith Guild to improve and increase available services. The following quests are unlocked as game completion progresses: