Hiromichi Miyake: Difference between revisions
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
(Created page with "{{Infobox|person | image = | game = ''The Wind Waker''<br/>''A Link Between Worlds''...") |
No edit summary |
||
Line 23: | Line 23: | ||
|- | |- | ||
|2013 | |2013 | ||
|''[[The Legend of Zelda: | |''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | ||
|Enemy Programming | |Enemy Programming | ||
|} | |} | ||
{{Cat|Game Staff}} | {{Cat|Game Staff}} |
Latest revision as of 19:15, February 6, 2020
Hiromichi Miyake
Games | ||
Position | Programmer |
Masaru Nii is a programmer who has worked for Nintendo since the early-2000's. His first credit in the Zelda series came on The Wind Waker, where he is credited with Object Programming. He would much later work on A Link Between Worlds, being credited with Enemy Programming. Outside of the Zelda series, he has been very involved in the Animal Crossing and the New Super Mario Bros. titles.
Release | Game | Credit(s) |
---|---|---|
2002 | The Wind Waker | Object Programming |
2006 | Twilight Princess | Special Thanks |
2013 | A Link Between Worlds | Enemy Programming |