Hideaki Shimizu: Difference between revisions

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{{Infobox|person
{{Infobox|person
| image =  
| image = [[File:Hideaki-Shimizu.jpg]]
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
| dept =  
| dept =  

Latest revision as of 17:37, January 9, 2020

Hideaki Shimizu
Hideaki-Shimizu.jpg

Games

Position

Technical Support
Programmer

Hideaki Shimizu is a game developer who has worked with Nintendo since the 1990's. He worked on a number of titles for the Nintendo 64, including Super Mario 64, Wave Race 64, Star Fox 64, and Yoshi's Story. He joined the team on Ocarina of Time, where he was credited with Technical Support. He would go on to work on all the major Zelda titles for the Nintendo 64 and Nintendo GameCube over the next decade.

Release Game Credit(s)
1998 Ocarina of Time Technical Support
2000 Majora's Mask Technical Support
2002 The Wind Waker Sound Library Programming
2003 The Legend of Zelda: Collector's Edition Engineering
2006 Twilight Princess Programming Support
2011 Ocarina of Time 3D Special Thanks