Guardian Scout: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
mNo edit summary
m (Text replacement - "</br" to "<br /")
 
(15 intermediate revisions by 3 users not shown)
Line 5: Line 5:
| attack =  
| attack =  
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| location = [[Shrine of Trials]]
| location = [[Shrine of Trials]]<br />[[Divine Beast]]s<br />[[EX Trial of the Sword]] (DLC)
| weapon = '''Any Guardian or Ancient weapons'''
| weapon = '''Any Guardian or Ancient weapons'''
| reward = [[Ancient Spring]]<br/>[[Ancient Screw]]<br/>[[Ancient Gear]]<br/>[[Ancient Core]]<br/>[[Ancient Shaft]]<br/>[[Guardian Spear++]]<br/>[[Guardian Sword++]]<br/>[[Ancient Battle Axe++]]
| reward = [[Ancient Spring]]<br/>[[Ancient Screw]]<br/>[[Ancient Gear]]<br/>[[Ancient Core]]<br/>[[Ancient Shaft]]<br/>[[Guardian Spear]], [[Guardian Spear+|+]] and [[Guardian Spear++|++]]<br/>[[Guardian Sword]], [[Guardian Sword+|+]] and [[Guardian Sword++|++]]<br/>[[Ancient Battle Axe]], [[Ancient Battle Axe+|+]] and [[Ancient Battle Axe++|++]]
| related = [[Guardian Scout I]]<br/>[[Guardian Scout II]]<br/>[[Guardian Scout III]]<br/>[[Guardian Scout IV]]
| related = [[Guardian Scout I]]<br/>[[Guardian Scout II]]<br/>[[Guardian Scout III]]<br/>[[Guardian Scout IV]]
}}
}}
'''Guardian Scout''' is a type of [[Guardian (Breath of the Wild)|Guardian]] that appear in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.


'''Guardian Scout''' is a type of [[Guardian (Breath of the Wild)|Guardian]] that appear in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. There are four different variants of the Guardian Scout, each with different attack methods and health.the ones
==Types==
found in shrines are tasked by the monks to battle the hero.However, The ones in divine beasts(not counting champions ballad DLC inclued 5th
 
one.)are infused with malice,and are corrupted by calamity ganon.  
There are four different variants of the Guardian Scout, each with different attack methods and health.


*[[Guardian Scout I]] - These guardians have no weaponry, but instead, while rely solely on their laser beam attacks to deal damage. With only 13 HP, these are far and away the easiest scouts to defeat, with Link being able to take them out with even the weakest of weapons.
*[[Guardian Scout I]] - These guardians have no weaponry, but instead, while rely solely on their laser beam attacks to deal damage. With only 13 HP, these are far and away the easiest scouts to defeat, with Link being able to take them out with even the weakest of weapons.


*[[Guardian Scout II]] - These guardians will wield a single weapon and have a base health of 375 HP, making them a more formidable opponent. These scouts can be found in [[Minor Test of Strength]] shrines.
*[[Guardian Scout II]] - These guardians will wield a single weapon and have a base health of 375 HP, making them a more formidable opponent. These scouts can be found mainly in [[Minor Test of Strength]] shrines and in other assorted shrines.


*[[Guardian Scout III]] - These guardians will wield two items, which could include a sword and shield, or two weapons. With a base health of 1500 HP, they are substantially more difficult than their level II counterparts. These scouts can be found in [[Modest Test of Strength]] shrines.
*[[Guardian Scout III]] - These guardians will wield two items, which could include a sword and shield, or two weapons. With a base health of 1500 HP, they are substantially more difficult than their level II counterparts. These scouts can be found in [[Modest Test of Strength]] shrines.


*[[Guardian Scout IV]] - The most powerful of the guardian scouts with a base health of 3000 HP. These scouts can wield three items at once, with one of the items being a shield. They are found in the [[Major Test of Strength]] shrines.
*[[Guardian Scout IV]] - The most powerful of the guardian scouts with a base health of 3000 HP. These scouts can wield three items at once, with one of the items being between a shield or a melee weapon. They are found in the [[Major Test of Strength]] shrines.
 
Guardian Scouts found in shrines are tasked by the [[Sheikah Monk]]s to battle Link. The ones found in [[Divine Beast]]s however are corrupted by [[Malice]], and under the control of [[Calamity Ganon]].
 
==Trivia==
*Guardian Scouts II and III have "arm" stumps where weapons should have been, which crackle with blue energy.
*They can be also identified by the features of their "head" domes. I and II have no features, III has ear-like protrusions and IV has a full headdress.
*Scouts II through IV perform melee attacks by rotating their weapons before attacking. These signal the player as to when to perform a [[Perfect Guard]] or a [[Perfect Dodge]].
*As armed Scouts cannot be disarmed, the [[Perfect Guard]] can stun them, but they will never drop their weapons unless they're defeated. Alongside [[Lynel#Breath of the Wild|Lynels]] and [[Yiga Clan]]smen, this makes them among the only melee base combatants in the game on which [[Shield Guard]] has absolutely no disarming effect.
*Unlike [[Guardian (Breath of the Wild)|Guardians]], Scouts don't activate the [[Master Sword#Breath of the Wild|Master Sword]]'s attack bonus. However, much like those, they are susceptible to [[Breath of the Wild Ancient and Guardian Weapons#Damage Bonuses|Ancient Proficiency]].
*Armed Guardian Scouts almost always attack with their "right" limb unless they're holding an axe with the "left".
*Unlike [[Guardian Stalker]]s, their legs cannot be cut.
*Temporary [[Heart Container]]s lost while battling scouts at [[Test of Strength|Tests of Strength]] shrines are not regained when the given monk replenishes Link's health.


==Gallery==
==Gallery==
<gallery widths="400px" heights="220px">
<gallery widths="400px" heights="220px">
File:Guardian-Concept-Art.png|Concept Artwork of a Guardian Scout
File:Guardian-Concept-Art.png|Concept Artwork of a Guardian Scout
File:Blighted-guardian-scout-II.jpg|A [[Guardian Scout II]] inside [[Divine Beast Vah Medoh]]; note its magenta coloration, signaling it being blemished by [[Malice]]
File:Guardian-scout-i.jpg| A [[Guardian Scout I]] inside a [[Shrine of Trials]]; note its orange coloration, signaling it being unblemished by [[Malice]].
</gallery>
</gallery>



Latest revision as of 17:49, November 10, 2022

Guardian Scout is a type of Guardian that appear in Breath of the Wild.

Types

There are four different variants of the Guardian Scout, each with different attack methods and health.

  • Guardian Scout I - These guardians have no weaponry, but instead, while rely solely on their laser beam attacks to deal damage. With only 13 HP, these are far and away the easiest scouts to defeat, with Link being able to take them out with even the weakest of weapons.
  • Guardian Scout II - These guardians will wield a single weapon and have a base health of 375 HP, making them a more formidable opponent. These scouts can be found mainly in Minor Test of Strength shrines and in other assorted shrines.
  • Guardian Scout III - These guardians will wield two items, which could include a sword and shield, or two weapons. With a base health of 1500 HP, they are substantially more difficult than their level II counterparts. These scouts can be found in Modest Test of Strength shrines.
  • Guardian Scout IV - The most powerful of the guardian scouts with a base health of 3000 HP. These scouts can wield three items at once, with one of the items being between a shield or a melee weapon. They are found in the Major Test of Strength shrines.

Guardian Scouts found in shrines are tasked by the Sheikah Monks to battle Link. The ones found in Divine Beasts however are corrupted by Malice, and under the control of Calamity Ganon.

Trivia

  • Guardian Scouts II and III have "arm" stumps where weapons should have been, which crackle with blue energy.
  • They can be also identified by the features of their "head" domes. I and II have no features, III has ear-like protrusions and IV has a full headdress.
  • Scouts II through IV perform melee attacks by rotating their weapons before attacking. These signal the player as to when to perform a Perfect Guard or a Perfect Dodge.
  • As armed Scouts cannot be disarmed, the Perfect Guard can stun them, but they will never drop their weapons unless they're defeated. Alongside Lynels and Yiga Clansmen, this makes them among the only melee base combatants in the game on which Shield Guard has absolutely no disarming effect.
  • Unlike Guardians, Scouts don't activate the Master Sword's attack bonus. However, much like those, they are susceptible to Ancient Proficiency.
  • Armed Guardian Scouts almost always attack with their "right" limb unless they're holding an axe with the "left".
  • Unlike Guardian Stalkers, their legs cannot be cut.
  • Temporary Heart Containers lost while battling scouts at Tests of Strength shrines are not regained when the given monk replenishes Link's health.

Gallery