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*They can be also identified by the features of their "head" domes. I and II have no features, III has ear-like protrusions and IV has a full headdress. | *They can be also identified by the features of their "head" domes. I and II have no features, III has ear-like protrusions and IV has a full headdress. | ||
*Guardians II through IV perform melee attacks by rotating their weapons before attacking. These signal the player as to when to perform a [[Perfect Guard]] or a [[Perfect Dodge]]. | *Guardians II through IV perform melee attacks by rotating their weapons before attacking. These signal the player as to when to perform a [[Perfect Guard]] or a [[Perfect Dodge]]. | ||
*Unlike [[Guardian Stalker]]s, their legs cannot be cut. | |||
==Gallery== | ==Gallery== |
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