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The '''Great Palace''', also known as '''Thunderbird Palace''', is the final and most difficult [[dungeon]] in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This temple holds the [[Triforce of Courage]] and waits for a hero with a pure heart, worthy of the power it gives.{{Ref|pg. 9|But the Triforce [of] Courage I have hidden for a reason. Not everybody can use the Triforce. It requires a strong character with no evil thoughts.|''The Adventure of Link Game Manual''}} In order to protect the Triforce, the [[King of Hyrule]] constructed the palace at the end of the [[Valley of Death]] and sealed it with a magical barrier called the [[Binding Force]]. The seal can only be undone when the six [[Crystal]]s gathered from the temples are placed in the stone statues.{{Ref|pg. 11|When you have set crystals in all of the statues in the six palaces, the "binding force" placed on the Valley of Death will be removed and you will be able to enter the great palace.|''The Adventure of Link Game Manual''}}  
The '''Great Palace''', also known as '''Thunderbird Palace''', is the final and most difficult [[dungeon]] in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This temple holds the [[Triforce of Courage]] and waits for a hero with a pure heart, worthy of the power it gives.{{Ref|pg. 9|But the Triforce [of] Courage I have hidden for a reason. Not everybody can use the Triforce. It requires a strong character with no evil thoughts.|''The Adventure of Link Game Manual''}} In order to protect the Triforce, the [[King of Hyrule]] constructed the palace at the end of the [[Valley of Death]] and sealed it with a magical barrier called the [[Binding Force]]. The seal can only be undone when the six [[Crystal]]s gathered from the temples are placed in the stone statues.{{Ref|pg. 11|When you have set crystals in all of the statues in the six palaces, the "binding force" placed on the Valley of Death will be removed and you will be able to enter the great palace.|''The Adventure of Link Game Manual''}}  


Unique, bird-like enemies like [[Fokka]] and [[Fokkeru]] defend this gigantic palace along with more powerful incarnations of other monsters Link has encountered in other palaces.  
Unique, bird-like enemies like [[Fokka]] and [[Fokkeru]] defend this gigantic palace along with more powerful incarnations of other monsters [[Link (The Legend of Zelda)#The Adventure of Link|Link]] has encountered in other palaces.  


At the end of the Great Palace, Link is attacked [[Thunderbird]], a fearsome blue winged creature that spews fire from its mouth. In the final confrontation, the [[Sage (The Adventure of Link)|Sage]] summons Link's own [[Dark Link|shadow]]. Upon defeating him, Link can complete the [[Triforce]] and awaken [[Zelda|Princess Zelda]].{{Ref|pg. 12|The magic spell cast upon Princess Zelda will sure to [sic.] be broken if the Triforce is used|''The Adventure of Link Game Manual''}}
At the end of the Great Palace, Link is attacked [[Thunderbird]], a fearsome blue winged creature that spews fire from its mouth. In the final confrontation, the [[Sage (The Adventure of Link)|Sage]] summons Link's own [[Dark Link|shadow]]. Upon defeating him, Link can complete the [[Triforce]] and awaken [[Zelda (The Adventure of Link)|Princess Zelda]].{{Ref|pg. 12|The magic spell cast upon Princess Zelda will sure to [sic.] be broken if the Triforce is used|''The Adventure of Link Game Manual''}}


Unlike in other dungeons, if [[Link]] is defeated, he appears at the entrance of the Great Palace instead of the [[North Castle]] when choosing continue after running out of lives.{{Ref|pg. 40|After Link undoes the "binding force" of the Great Palace and enters there, you can restart from the entrance of the Great Palace if you press CONTINUE even if the game is over. Try your best!|''The Adventure of Link Game Manual''}}
Unlike in other dungeons, if Link is defeated, he appears at the entrance of the Great Palace instead of the [[North Castle]] when choosing continue after running out of lives.{{Ref|pg. 40|After Link undoes the "binding force" of the Great Palace and enters there, you can restart from the entrance of the Great Palace if you press CONTINUE even if the game is over. Try your best!|''The Adventure of Link Game Manual''}}


==Enemies==
==Enemies==

Revision as of 15:29, December 13, 2022

The Great Palace, also known as Thunderbird Palace, is the final and most difficult dungeon in The Adventure of Link. This temple holds the Triforce of Courage and waits for a hero with a pure heart, worthy of the power it gives.[1] In order to protect the Triforce, the King of Hyrule constructed the palace at the end of the Valley of Death and sealed it with a magical barrier called the Binding Force. The seal can only be undone when the six Crystals gathered from the temples are placed in the stone statues.[2]

Unique, bird-like enemies like Fokka and Fokkeru defend this gigantic palace along with more powerful incarnations of other monsters Link has encountered in other palaces.

At the end of the Great Palace, Link is attacked Thunderbird, a fearsome blue winged creature that spews fire from its mouth. In the final confrontation, the Sage summons Link's own shadow. Upon defeating him, Link can complete the Triforce and awaken Princess Zelda.[3]

Unlike in other dungeons, if Link is defeated, he appears at the entrance of the Great Palace instead of the North Castle when choosing continue after running out of lives.[4]

Enemies

References

  1. "But the Triforce [of] Courage I have hidden for a reason. Not everybody can use the Triforce. It requires a strong character with no evil thoughts." — The Adventure of Link Game Manual, pg. 9
  2. "When you have set crystals in all of the statues in the six palaces, the "binding force" placed on the Valley of Death will be removed and you will be able to enter the great palace." — The Adventure of Link Game Manual, pg. 11
  3. "The magic spell cast upon Princess Zelda will sure to [sic.] be broken if the Triforce is used" — The Adventure of Link Game Manual, pg. 12
  4. "After Link undoes the "binding force" of the Great Palace and enters there, you can restart from the entrance of the Great Palace if you press CONTINUE even if the game is over. Try your best!" — The Adventure of Link Game Manual, pg. 40