Gooma: Difference between revisions

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| image  = [[File:Artwork-gooma.png]]
| image  = [[File:Artwork-gooma.png]]
| threat  = 7
| threat  = 7
| attack  = Contact<br>Ball and Chain
| attack  = Contact<br/>Ball and Chain
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| dungeon = [[Palace on the Sea]]
| dungeon = [[Palace on the Sea]]

Revision as of 19:10, February 1, 2015

Gooma
Artwork-gooma.png

Games

Dungeons

Rewards

500 Experience Points

Threat

Difficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty OFF.gifDifficulty OFF.gifDifficulty OFF.gif

Attacks

Contact
Ball and Chain

Effective
Weapons

Sword

Gooma is the fifth boss in The Adventure of Link, and can be found at the end of the very long Palace on the Sea. It only appears in the North American version of the game; in all other versions of The Adventure of Link, this boss fight is a rematch against Helmethead, the boss of the Midoro Palace.

Gooma's main attack is to use a large spiked ball, which he throws at Link. This attack can cause some major damage, so Link best avoid it is he wishes to survive the fight. The best strategy to use while fighting this boss is to have the Jump Spell equiped, and optionally the Shield Spell if Link has low health. If Link approaches Gooma, it instantly tries to hit Link with the spiked ball. Thus, Link should lure Gooma into attacking, jump over the spiked ball, and then once Link lands, hit Gooma with the sword. Gooma takes a few hits to kill, so patience is key for this fight. Keep repeating the process and soon enough Gooma will be defeated.

Once Gooma has been defeated, Link is rewards with 500 Experience Points, and is given the key that opens the next room. Here, Link can place the fifth Crystal into its place.

Enemy Data

Gooma
Gooma-AoL-Sprite.png Experience Points 500
Item Drop None
Enemy Habitat Palace on the Sea
Combat Data

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