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| caption  = Artwork of Fokkeru from the [[Futabasha The Adventure of Link Strategy Guide|Futabasha Guide]]
| caption  = Artwork of Fokkeru from the [[Futabasha The Adventure of Link Strategy Guide|Futabasha Guide]]
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| threat    = 8
| location = [[Great Palace]]
| location = [[Great Palace]]
| weapon   = [[Sword]]
| weapon = [[Sword]]
}}
}}


'''Fokkeru''', also known as '''Fotail''', is a bird-like enemy that appear in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Fokkeru are protectors of the [[Great Palace]], dancing birds that breath fire. Their behavior and method of attack is similar to the [[Guma]] that [[Link]] has encountered in many of the previous [[Dungeon|Palaces]]. Though unlike Guma, the fireballs Fokkeru fire remain on the ground once they land. Once Link has maneuvered inside the arc of the projectiles, they will begin traveling backwards, often trapping him between the fire and the monster. The best method to defeat them is to press forward, and drive the Fokkeru back to keep distance between Link and the approaching fire. If Link has [[Magic Power]] to spare, he can employ the [[Reflect Spell]] to absorb the fire as it approaches.
'''Fokkeru''', also known as '''Fotail''', is a bird-like enemy that appears in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Fokkeru are protectors of the [[Great Palace]]. They resemble dancing birds that breathe fire. Their behavior and method of attack is similar to the [[Guma]] that [[Link (The Legend of Zelda)#The Adventure of Link|Link]] encounters in many of the previous [[Dungeon|Palaces]]. However, unlike Guma, the fireballs that Fokkeru fire remain on the ground once they land. Once Link has maneuvered inside the arc of the projectiles, they begin traveling backwards, often trapping him between the fire and the monster. The best method to defeat them is to press forward and drive the Fokkeru back to keep distance between Link and the approaching fire. If Link has [[Magic Power]] to spare, he can employ the [[Reflect Spell]] to absorb the fire as it approaches.


==Game Data==
==Game Data==
{| class="wikitable"
{| class="wikitable" style="float:left; text-align:center; width:500px;"
! [[File:Fokkeru-Sprite-AOL.png|50px]] ||<big>Fokkeru</big>
|+ style="text-align:left;" | <big>Fokkeru</big>
| rowspan="3" width="25%" |[[File:Fokkeru-Sprite-AOL.png]]
| width="25%" | [[Experience Point]]s || width="50%" | 200
|-
|-
! Habitat || [[Great Palace]]
| Item Drop || None
|-
|-
! Experience || 200
| Enemy Habitat || height="90px" | [[Great Palace]]
|-
|-
! [[Magic Jar]] Drop || None
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}}
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}}
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | •Fireball only blockable with [[Reflect Spell|Reflect]]  
|-class="{{#var:CommentBoxID}}row" style="display:none;"
| colspan="6" |
{|
! colspan="2" style="text-align:left;" | Defensive Stats |||| colspan="3" style="text-align:left;"| Offensive Stats 
|-
|-
! [[Point Bag]] Drop || None
! Attack Level || Hits to Kill |||| Life Level || Contact Container Damage || Projectile Container Damage
|-
|-
! Link's<br>Attack Level !! Hits to Kill
| 1 || 72 |||| 1 || 4.5 || 4.5
|-
|-
| 1 || 72
| 2 || 48 |||| 2 || 3.5 || 3.5
|-
|-
| 2 || 48
| 3 || 36 |||| 3 || 3 || 3
|-
|-
| 3 || 36
| 4 || 24 |||| 4 || 2.25 || 2.25
|-
|-
| 4 || 24
| 5 || 18 |||| 5 || 1.75 || 1.75
|-
|-
| 5 || 18
| 6 || 12 |||| 6 || 1.5 || 1.5
|-
|-
| 6 || 12
| 7 || 9 |||| 7 || 1.25 || 1.25
|-
|-
| 7 || 9
| 8 || 6 |||| 8 || 1 || 1
|-
|}
| 8 || 6
|}
|}
{{Clear|left}}


==Gallery==
==Gallery==
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</gallery>
</gallery>


{{MagicNavbox|The Adventure of Link|Enemies}}
{{Listbox|The Adventure of Link|Enemies}}




{{Cat|The Adventure of Link Enemies}}
{{Cat|The Adventure of Link Enemies}}

Revision as of 23:43, November 26, 2022

Fokkeru
Fokkeru-Art-AOL.png
Artwork of Fokkeru from the Futabasha Guide

Games

Location

Threat

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Effective
Weapons

Fokkeru, also known as Fotail, is a bird-like enemy that appears in The Adventure of Link. Fokkeru are protectors of the Great Palace. They resemble dancing birds that breathe fire. Their behavior and method of attack is similar to the Guma that Link encounters in many of the previous Palaces. However, unlike Guma, the fireballs that Fokkeru fire remain on the ground once they land. Once Link has maneuvered inside the arc of the projectiles, they begin traveling backwards, often trapping him between the fire and the monster. The best method to defeat them is to press forward and drive the Fokkeru back to keep distance between Link and the approaching fire. If Link has Magic Power to spare, he can employ the Reflect Spell to absorb the fire as it approaches.

Game Data

Fokkeru
Fokkeru-Sprite-AOL.png Experience Points 200
Item Drop None
Enemy Habitat Great Palace
Combat Data •Fireball only blockable with Reflect

Gallery