Fairy Spell: Difference between revisions

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The '''Fairy Spell''' is one of eight spells featured in  ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.
The '''Fairy Spell''' is one of eight spells featured in  ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.


Link acquires the spell after he obtains the [[Water of Life]] from a cave blocked by a boulder north of the [[Water Town of Saria]]. The [[Hammer]] is required to enter.
When activated, Link transforms into a [[Fairy]]. While in [[Fairy]] form, Link gains the power of flight, which is required to traverse a handful of locations in the game. As an additional effect, Link has the ability to pass through locked doors in palaces.


When activated, Link transforms into a [[Fairy]]. While in [[Fairy]] form, Link gains the power of flight, which is required to traverse a handful of locations in the game. As an additional effect, Link has the ability to pass through locked doors in palaces.  
==Obtaining the Spell==
[[Link]] meets an old woman in [[Harbor Town of Mido|Mido]] who has a sick daughter. In order to heal her, [[Link]] must find the [[Water of Life]], which is located in a cave blocked by a boulder north of the [[Water Town of Saria]]. The [[Hammer]] is required to enter.  


==Spell Cost==
==Spell Cost==
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==Screenshots==
==Gallery==
<gallery>
<gallery>
File:AOL_Fairy_Spell_Acquired.jpg‎|Link receives the fairy spell from the Wise Man in Mido
File:AOL_Fairy_Before_Sidequest.jpg|The old woman in [[Harbor Town of Mido|Mido]] requires medicine for her daughter.
File:AOL_Fairy_Spell_Active.jpg|Link with the fairy spell active
File:AOL_Water_of_Life_Acquired.jpg|[[Link]] wrests the [[Water of Life]] from the monsters inside the cave.
File:AOL_Fairy_After_Sidequest.jpg|Upon returning to [[Harbor Town of Mido|Mido]], [[Link]] is granted access to the [[Wise Men|Wise Man]]
File:AOL_Fairy_Spell_Acquired.jpg‎|[[Link]] receives the fairy spell from the [[Wise Men|Wise Man]] in [[Harbor Town of Mido|Mido]]
File:AOL_Fairy_Spell_Active.jpg|[[Link]] with the fairy spell active
</gallery>
</gallery>


{{Cat|The Adventure of Link Items}}
{{Cat|The Adventure of Link Items}}

Revision as of 00:43, January 10, 2013

Template:Item

The Fairy Spell is one of eight spells featured in The Adventure of Link.

When activated, Link transforms into a Fairy. While in Fairy form, Link gains the power of flight, which is required to traverse a handful of locations in the game. As an additional effect, Link has the ability to pass through locked doors in palaces.

Obtaining the Spell

Link meets an old woman in Mido who has a sick daughter. In order to heal her, Link must find the Water of Life, which is located in a cave blocked by a boulder north of the Water Town of Saria. The Hammer is required to enter.

Spell Cost

Link's Magic Level determines how much the spell costs.

Magic Level Spell Cost Magic Container Cost
1 80 5
2 80 5
3 60 3.75
4 60 3.75
5 40 2.5
6 40 2.5
7 40 2.5
8 40 2.5

Gallery