Fairy Spell: Difference between revisions
Curmudgeon (talk | contribs) No edit summary |
mNo edit summary |
||
(20 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Infobox|item | ||
| | | image = [[File:Fairy Spell.png]] | ||
| image = [[File:Fairy.png]] | | caption = Artwork from the game manual of Link in fairy form. | ||
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
| location = [[ | | location = [[Harbor Town of Mido]] | ||
| | | use = Transforms Link into a [[Fairy]] until he exits the screen. | ||
| cost = | | cost = | ||
| | | related = | ||
}} | }} | ||
The '''Fairy Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. | |||
When activated, Link transforms into a [[Fairy]]. While in | When activated, Link transforms into a [[Fairy]]. While in Fairy form, Link gains the power of flight, which is required to traverse a handful of locations in the game including the cave leading to the [[Island Palace]], [[Palace on the Sea]], and [[Three-Eye Rock Palace]]. As an additional effect, Link has the ability to pass through locked doors in palaces without a key. | ||
==Obtaining the Spell== | |||
[[Link (The Legend of Zelda)#The Adventure of Link|Link]] meets an old woman in the [[Harbor Town of Mido]] who has a sick daughter. In order to heal her, Link must find the [[Water of Life]], which is located in a cave blocked by a boulder north of the [[Water Town of Saria]]. The [[Hammer]] is required to enter. | |||
==Spell Cost== | ==Spell Cost== | ||
Line 38: | Line 40: | ||
|} | |} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Sick_Girls_Mother_1.png|The old woman in [[Harbor Town of Mido|Mido]] requires medicine for her daughter. | ||
File:AOL_Water_of_Life.png|[[Link (The Legend of Zelda)#The Adventure of Link|Link]] wrests the [[Water of Life]] from the monsters inside the cave. | |||
File:Sick_Girls_Mother_2.png|Upon returning to [[Harbor Town of Mido|Mido]], Link is granted access to the [[Wise Men|Wise Man]] | |||
File:Wise_Man_Mido.png|Link receives the fairy spell from the [[Wise Men|Wise Man]] in [[Harbor Town of Mido|Mido]] | |||
File:AOL_Fairy_Spell_Active.jpg|Link with the fairy spell active | File:AOL_Fairy_Spell_Active.jpg|Link with the fairy spell active | ||
</gallery> | </gallery> | ||
{{Listbox|The Adventure of Link|Items}} | |||
{{Cat|The Adventure of Link Items}} | {{Cat|The Adventure of Link Items}} |
Revision as of 23:50, November 26, 2022
Games | ||
Location | ||
Uses | Transforms Link into a Fairy until he exits the screen. |
The Fairy Spell is one of eight spells featured in The Adventure of Link.
When activated, Link transforms into a Fairy. While in Fairy form, Link gains the power of flight, which is required to traverse a handful of locations in the game including the cave leading to the Island Palace, Palace on the Sea, and Three-Eye Rock Palace. As an additional effect, Link has the ability to pass through locked doors in palaces without a key.
Obtaining the Spell
Link meets an old woman in the Harbor Town of Mido who has a sick daughter. In order to heal her, Link must find the Water of Life, which is located in a cave blocked by a boulder north of the Water Town of Saria. The Hammer is required to enter.
Spell Cost
Link's Magic Level determines how much the spell costs.
Magic Level | Spell Cost | Magic Container Cost |
---|---|---|
1 | 80 | 5 |
2 | 80 | 5 |
3 | 60 | 3.75 |
4 | 60 | 3.75 |
5 | 40 | 2.5 |
6 | 40 | 2.5 |
7 | 40 | 2.5 |
8 | 40 | 2.5 |
Gallery
The old woman in Mido requires medicine for her daughter.
Link wrests the Water of Life from the monsters inside the cave.