Eiji Aonuma: Difference between revisions

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*[https://rawg.io/creators/eiji-aonuma Eiji Aonuma at RAWG]
*[https://rawg.io/creators/eiji-aonuma Eiji Aonuma at RAWG]
*[https://www.mobygames.com/developer/sheet/view/developerId,36621/ Eiji Aonuma at Mobygames]
*[https://www.mobygames.com/developer/sheet/view/developerId,36621/ Eiji Aonuma at Mobygames]
== Credits ==
{| class="wikitable" style="text-align:left;"
!Release
!Game
!Credit(s)
|-
|1998
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|Game System Director (Credited as Eiji Onozuka)
|-
|1998
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|Game System Director
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Revision as of 11:55, December 12, 2019

Eiji Aonuma
Eiji-aonuma.jpeg

Games

All Zelda games since Ocarina of Time

Position

Producer
Director

Eiji Aonuma (born 1963 in Japan) is a well known Japanese video game designer, video game director and video game producer. He works for Nintendo and is one of the key people behind The Legend of Zelda series.

Career

In 1996 Eiji Aonuma was designing a game for the Super Nintendo Entertainment System called Marvelous: Mouhitotsu no Takarajim. Shigeru Miyamoto noticed Eiji Aonuma's great work with the game so he invited him to work as assistant director for the next Nintendo 64 Zelda title, Ocarina of Time.[citation needed] Shigeru Miyamoto was very pleased with Eiji Aonuma's work on Ocarina of Time, so for the next Zelda game, Majora's Mask, Eiji Aonuma was the main director.

Eiji Aonuma kept on directing Zelda games and continued with The Wind Waker. After that Eiji Aonuma was about to leave the Zelda franchise and begin some other projects, but Shigeru Miyamoto encouraged him to stay, and that he did.[citation needed] In 2006 Twilight Princess was released on both the GameCube and the Wii, and that was yet another title which Eiji Aonuma had directed.

Trivia

External links

Credits

Release Game Credit(s)
1998 Ocarina of Time Game System Director (Credited as Eiji Onozuka)
1998 Majora's Mask Game System Director