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The '''Demon Train''' is the train used by [[Chancellor Cole]] and [[Malladus]] to help in their quest to revive Malladus in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. It comes from the [[Dark Realm]] that Chancellor Cole locates by using the [[Compass of Light]] that [[Byrne]] created. The Demon Train is first seen when Cole and Byrne appear to take [[Zelda|Princess Zelda]]'s body to resurrect Malladus. Once Malladus is resurrected, he and Cole use the Demon Train to flee to the Dark Realm. The Demon Train is one of the last boss fights in the game. It also serves as the battleground for the fight between Cole and Malladus that comes right after the actual fight with the Demon Train.  
The '''Demon Train''' is an object that appears in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. As its name implies, it is a massive locomotive that serves as transportation for the Demon King [[Malladus]] and his lackeys. Despite primarily being a vehicle, the Demon Train does seem to be semi-sentient with facial expressions, grunts, and roars, which might conclude that it is some kind of evil spirit or being in the form of a locomotive.


The Demon Train is arguably one of the largest bosses [[Link]] faces in the game. Although it is not very tall, it has a massive horizontal length. It is much larger than the [[Spirit Train]] and has two cars attached to the end of the engine. At the front of the train is a dark gray face with a red nose. Despite the Demon Train being a vehicle, it does seem to be semi-sentient with facial expressions, grunts, and roars, which might conclude that it is some kind of evil spirit or being in the form of a locomotive.
==Story==
The Demon Train makes its first appearance just after the [[Tower of Spirits]] is split apart due to the disappearance of the [[Spirit Tracks]], where it swoops down upon [[Link]], [[Zelda|Princess Zelda]], and [[Alfonzo]]. The three are confronted by [[Chancellor Cole]] and [[Byrne]] soon afterward.


The Demon Train does not reappear until after [[Malladus]] is resurrected within Zelda's body, where the villains use it to make their escape from the top of the tower. Once Link has completed the [[Sand Temple]] and acquired the [[Bow of Light]], a renegade Byrne reveals that he helped Cole create a [[Compass of Light]] as the only thing that could pinpoint the location of the Demon Train. Recovering the compass from its hiding place beneath Malladus's altar, Link and Zelda discover the way into the [[Dark Realm]], where they manage to disable the Demon Train and climb atop it for the confrontation with Cole and Malladus.
By purging the Demon King from Zelda's body, the Demon Train is brought to a crashing halt and subsequently breaks apart, with the heroes and villains being ejected from the Dark Realm and sent back to Hyrule. The train's final appearance is in pieces surrounding the area where the final battle with Malladus takes place.
==Boss Fight==
==Boss Fight==
[[File:DemonTrain02 BarrelExplode.png|200px|thumb|left|''An exploding barrel'']] The battle with the Demon Train takes place on four adjacent sets of rails, with it taking up two of them due to its massive size. Link must navigate the tracks carefully to avoid a collision with the Demon Train as well as with the dark fire that obstructs his path on occasion. There is also only a limited amount of time in which the Demon Train must be defeated before the tracks come to an end, at which point the Spirit Train will plummet into the darkness below.
The Demon Train has two cars being towed behind its engine, all three of which must be disabled in order to defeat it. The rearmost car contains five compartments that open up to deposit [[Powder Keg]]s onto the tracks in front of Link. These barrels must be detonated with the cannon before they leave their compartments in order to deal damage, with each compartment taking two hits. Once all of them have been destroyed, the Demon Train creates a portal leading back to the start of the tracks, leaving the disabled car behind.
The second car features four compartments that contain laser cannons that will fire on the tracks, attempting to damage the Spirit Train. Shooting each cannon once will disable it and switch to another, while two shots will destroy it completely. As before, all four laser cannons must be destroyed to disable the car and move on to the third phase.


[[File:DemonTrain02 BarrelExplode.png|200px|thumb|left|''An exploding barrel'']] The battle takes place on four rails and the Demon Train will move back and forth amongst the rails. At times the Demon Train will attempt to move exactly where the Spirit Train is. Link will need to slam on the breaks and hit reverse so that the Demon Train doesn't hit him. Link will be able to switch tracks when there are forks in the road. On some parts of the track there are dark fires that damage the Spirit Train if not avoided by Link.
The third and final phase of the fight pits Link against the engine of the Demon Train. As the hero comes up beside it, a series of cogs along its sides will arrange themselves and shoot out lasers in random directions. Destroying all of these slows the Demon Train and allows Link to get in front of it, where he must pound at its face with cannon fire. Repeating this process once more will stop the Demon Train in its tracks, allowing Link and Zelda to climb aboard.


The first phase deals with the back cart of the Demon Train. While the Spirit Train is near the back cart of the Demon Train parts will occasionally open up with explosive barrels. Link can use the cannon to explode the barrel that appears while it is still inside the compartment. There are five sections that have these barrels; after exploding all of them the back cart of the Demon Train will fall off from the rest of the train. The Spirit Train will then be sent through a portal, which starts the path all over again.
== Trivia ==


[[File:DemonTrain06 BombFace.png|200px|thumb|left|''Attacking the face of the Train'']] Now the Demon Train only has one cart. This part of the battle is similar to the previous one but, instead of explosive barrels, the Demon Train is equipped with laser cannons. These cannons take two hits to defeat but there are only four of them. Avoid the Demon Train when it changes tracks and avoid the lasers from the cannons. Once all four of the laser cannons are done away with, the Spirit Train will be sent through a second portal.
*In real life, the Demon Train would be classified as a 2-8-0, having two leading wheels and eight driving wheels, known commonly as a Consolidation. This type of locomotive was used in the United States for freight service, and was discovered to be more powerful than older types of locomotives, fitting nicely with the locomotive in the game.


The third and final phase leaves the Demon Train with only its front part. During this phase, the Demon Train fires rotating lasers from the side of the train. It shoots out multiple lasers at once, so it can be quite intimidating. Link can ride alongside the Demon Train and blast away at the crystals that are shooting the lasers. Since the crystals are rotating, they can all be hit from either side of the train. Once all of the crystals have been hit, the Train will be stunned for a moment and will slow down drastically. Link can then speed up the Spirit Train to get in front of the Demon Train. At this point, Link can unload cannon shots into the face of the Demon Train and deal some damage. Repeat this same process until the Demon Train has been defeated.
*The Demon Train, unlike the Spirit Train's more British design, resembles larger classes of American steam locomotives, such as the Union Pacific Big Boy.


==Gallery==
==Gallery==
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</gallery>
</gallery>


{{Listbox|Spirit Tracks|Bosses}}


{{Cat|Spirit Tracks Characters}}
{{Cat|Spirit Tracks Characters}}
{{Cat|Spirit Tracks Bosses}}
{{Cat|Spirit Tracks Bosses}}

Revision as of 01:13, August 9, 2020

Demon Train
Demon Train.png

Games

Dungeons

Threat

Difficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty ON.gifDifficulty OFF.gifDifficulty OFF.gifDifficulty OFF.gifDifficulty OFF.gif

Attacks

1-4 Heart.pngContact (Ramming)
1-4 Heart.pngExplosive Barrels
1-4 Heart.pngLaser Cannon
1-4 Heart.pngRotating Lasers
1-4 Heart.pngPurple Fog

Effective
Weapons

The Demon Train is an object that appears in Spirit Tracks. As its name implies, it is a massive locomotive that serves as transportation for the Demon King Malladus and his lackeys. Despite primarily being a vehicle, the Demon Train does seem to be semi-sentient with facial expressions, grunts, and roars, which might conclude that it is some kind of evil spirit or being in the form of a locomotive.

Story

The Demon Train makes its first appearance just after the Tower of Spirits is split apart due to the disappearance of the Spirit Tracks, where it swoops down upon Link, Princess Zelda, and Alfonzo. The three are confronted by Chancellor Cole and Byrne soon afterward.

The Demon Train does not reappear until after Malladus is resurrected within Zelda's body, where the villains use it to make their escape from the top of the tower. Once Link has completed the Sand Temple and acquired the Bow of Light, a renegade Byrne reveals that he helped Cole create a Compass of Light as the only thing that could pinpoint the location of the Demon Train. Recovering the compass from its hiding place beneath Malladus's altar, Link and Zelda discover the way into the Dark Realm, where they manage to disable the Demon Train and climb atop it for the confrontation with Cole and Malladus.

By purging the Demon King from Zelda's body, the Demon Train is brought to a crashing halt and subsequently breaks apart, with the heroes and villains being ejected from the Dark Realm and sent back to Hyrule. The train's final appearance is in pieces surrounding the area where the final battle with Malladus takes place.

Boss Fight

An exploding barrel

The battle with the Demon Train takes place on four adjacent sets of rails, with it taking up two of them due to its massive size. Link must navigate the tracks carefully to avoid a collision with the Demon Train as well as with the dark fire that obstructs his path on occasion. There is also only a limited amount of time in which the Demon Train must be defeated before the tracks come to an end, at which point the Spirit Train will plummet into the darkness below.

The Demon Train has two cars being towed behind its engine, all three of which must be disabled in order to defeat it. The rearmost car contains five compartments that open up to deposit Powder Kegs onto the tracks in front of Link. These barrels must be detonated with the cannon before they leave their compartments in order to deal damage, with each compartment taking two hits. Once all of them have been destroyed, the Demon Train creates a portal leading back to the start of the tracks, leaving the disabled car behind.

The second car features four compartments that contain laser cannons that will fire on the tracks, attempting to damage the Spirit Train. Shooting each cannon once will disable it and switch to another, while two shots will destroy it completely. As before, all four laser cannons must be destroyed to disable the car and move on to the third phase.

The third and final phase of the fight pits Link against the engine of the Demon Train. As the hero comes up beside it, a series of cogs along its sides will arrange themselves and shoot out lasers in random directions. Destroying all of these slows the Demon Train and allows Link to get in front of it, where he must pound at its face with cannon fire. Repeating this process once more will stop the Demon Train in its tracks, allowing Link and Zelda to climb aboard.

Trivia

  • In real life, the Demon Train would be classified as a 2-8-0, having two leading wheels and eight driving wheels, known commonly as a Consolidation. This type of locomotive was used in the United States for freight service, and was discovered to be more powerful than older types of locomotives, fitting nicely with the locomotive in the game.
  • The Demon Train, unlike the Spirit Train's more British design, resembles larger classes of American steam locomotives, such as the Union Pacific Big Boy.

Gallery